Station XX-15341 · recording
testrust
Online 72.0.44.20:28025 checked 7m ago
- Players now
- 0/ 50
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak –
- Rank
- #15,341
- top 69%
- Last wipe
- 84d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 50 slots
- Motion · 24 h
- M0.0■steady+0 players
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on testrust?
Generated by the game, the map on testrust is procedural, size 3,500 with seed 6738. Size and seed produce the same map, so RustMaps can show it from this page.
Which settings and rules apply on testrust?
The name of testrust gives no gather rate. The group limit is 8 players, the game's default. survival is the game mode, gather, build and raid in the standard game. Fighting and raiding between players are both allowed. It is a community server, and the browser lists it under Community. VAC, Valve's anti-cheat, is switched on.
Player counts
How many players are recorded on testrust right now?
A reading taken now shows 0 players on testrust, which has 50 slots. Averaged across the last seven days, the population was 0 players.
How does testrust rank against other Rust servers?
On player hours for the past week, testrust sits at #15,341, which puts it inside the top 69% of every ranked server.
Server details
How reliably does testrust stay online?
testrust is up at the moment. Going by the uptime figure it reports, it restarted about 7 days 2 hours ago. Of the 168 hours in the last 7 full days, it was up for 167, or 99% of the time. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.
How well does testrust perform under load?
Across the last 48 hours it averaged 53 server fps, with a floor of 32. The world held up to 64,479 entities at its peak, buildings and deployables included. Memory use peaked at 3,316 MB. What you feel as lag is the combination of low fps and a rising entity count.
Where in the world is testrust hosted?
A region is not published by testrust. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 72.0.44.20:28025 is the address it uses.
Which Rust version is testrust running?
Rust network protocol 2631 and build 158240 on Windows is what testrust runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe schedule
How often does testrust wipe, and on which days?
Too few wipes of testrust are on record yet to show its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. It has run its current world for 84 days 18 hours.
Server tags
What do the server tags on testrust mean?
These are the tags testrust publishes for the browser to read: gmrust (Game mode): You'll find standard Rust survival here; mp50 (Max players): The server has 50 slots; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2631 (Protocol): To connect, your game must be on the same protocol, 2631; cs158240 (Build): Game build: 158240; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does testrust appear?
The Rust Server Trends lists that take in testrust are: Rust community servers without the side modes. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Join the server
How do you connect to testrust?
You can connect by pressing F1 in Rust and typing client.connect 72.0.44.20:28025 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.