Rust Server TrendsSeismic network · station log
Recording Stations11,637 Players32,155 Active2,791 Wipes · 3 h71 48 h

Station XX-15468 · no signal

SolarSpire Rust POC

Offline 71.35.28.190:60000 checked 43d ago

Connect
Players now
0/ 20
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,468
no region published
Last wipe
43d ago
no schedule published
Next wipe
–
too few wipes seen yet
Seismic record · station XX-15468 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 20 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep
Expected events

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 6 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Tue 15 Sep, 19:34 UTC43d ago M0.0steady 0 – running 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 549 on average
142/ 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average
124/ 200
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average
14/ 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 284 on average
16/ 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 274 on average
12/ 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 249 on average
36/ 200
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on SolarSpire Rust POC?

SolarSpire Rust POC uses a procedural map, which the game generates.

Which settings and rules apply on SolarSpire Rust POC?

You will find no gather rate in the name of SolarSpire Rust POC. The group limit is 8 players, the game's default. It plays in survival mode, the usual game of gathering, building and raiding. Player combat and raiding are permitted. It is a community server, and the browser lists it under Community. The server has VAC on, Valve's anti-cheat.

Population

How many players are recorded on SolarSpire Rust POC right now?

No players are recorded on SolarSpire Rust POC at this moment; it is offline, and the last sighting was 43 days 1 hours ago.

How does SolarSpire Rust POC rank against other Rust servers?

The last seven days of player hours place SolarSpire Rust POC at #15,468, in the top – of all ranked servers.

Operator and location

How reliably does SolarSpire Rust POC stay online?

No contact with SolarSpire Rust POC right now, and the last recorded contact was 43 days 1 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. 15 September 2026 is when Rust Server Trends first recorded it.

Which region does SolarSpire Rust POC run from?

No region is published by SolarSpire Rust POC. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 71.35.28.190:60000.

What build of Rust does SolarSpire Rust POC use?

On Linux, SolarSpire Rust POC runs Rust network protocol 2633 and build 163794. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe pattern

What does wipe day look like on SolarSpire Rust POC?

The recent wipes averaged a busiest count of 0 players. The peak on the most recent wipe came 6 hours after the wipe.

How often does SolarSpire Rust POC wipe, and on which days?

The rhythm of SolarSpire Rust POC cannot yet be told: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 43 days 9 hours is how long the current world has been running.

Lists and tags

What do the server tags on SolarSpire Rust POC mean?

These are the tags SolarSpire Rust POC publishes for the browser to read: gmrust (Game mode): Survival in standard Rust; mp20 (Max players): 20 slots are available; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2633 (Protocol): Game protocol 2633: to join, your game must match this version; cs163794 (Build): The game build is 163794; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does SolarSpire Rust POC appear?

The Rust Server Trends lists that take in SolarSpire Rust POC are: Rust community servers without the side modes. On the server list, the filters it matches are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Connecting

How do you connect to SolarSpire Rust POC?

To join, enter client.connect 71.35.28.190:60000 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp20,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode Survival in standard Rust.
mp20
Max players 20 slots are available.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2633
Protocol Game protocol 2633: to join, your game must match this version.
cs163794
Build The game build is 163794.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.