Rust Server TrendsSeismic network · station log
Recording Stations11,620 Players35,442 Active2,860 Wipes · 3 h74 48 h

Station XX-15341 · no signal

UncleSmokies Lounge | PVE | Zombies | Skill-Tree

Offline 71.236.245.226:28020 checked 6d ago

monthly wipes moddedcarbon
Connect
Players now
0/ 10
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,341
top 69%
Last wipe
24d ago
monthly schedule
Next wipe
7d 12h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station XX-15341 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 10 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 12h. The force wipe · high confidence

wipe-day peak
0players, last three wipes

Coming wipes

  1. 7d 12hThu 5 Nov, 19:00 UTCFW
  2. 35d 12hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Mon 5 Oct, 05:08 UTC24d ago M0.0steady 0 – running 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 93 on average
31/ 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average
8/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 79 on average
106/ 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10 EU · groups of 16+ · monthly · 70 on average
57/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10 EU · groups of 16+ · monthly · 66 on average
4/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10 EU · groups of 16+ · monthly · 64 on average
81/ 1000
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on UncleSmokies Lounge | PVE | Zombies | Skill-Tree?

The procedural map on UncleSmokies Lounge | PVE | Zombies | Skill-Tree is size 4,000 with seed 1622783469, generated by the game. You can view it on RustMaps from this page: the same size and seed produce the same map. The name of its map is Procedural.

Which settings and rules apply on UncleSmokies Lounge | PVE | Zombies | Skill-Tree?

The name of UncleSmokies Lounge | PVE | Zombies | Skill-Tree gives no gather rate. At the game's default, groups can have up to 8 players. survival is the game mode, standard play, with gathering, building and raiding. Fighting and raiding between players are both allowed. Plugins or settings alter the game here; the browser lists it as Modded. Carbon is the plugin framework it runs. The server has VAC on, Valve's anti-cheat.

Player counts

How many players are recorded on UncleSmokies Lounge | PVE | Zombies | Skill-Tree right now?

UncleSmokies Lounge | PVE | Zombies | Skill-Tree is not responding at this moment and is offline, last seen 6 days 10 hours ago. The seven-day average for this server is 0 players.

How does UncleSmokies Lounge | PVE | Zombies | Skill-Tree rank against other Rust servers?

The last seven days of player hours place UncleSmokies Lounge | PVE | Zombies | Skill-Tree at #15,341, in the top 69% of all ranked servers.

Server facts

How reliably does UncleSmokies Lounge | PVE | Zombies | Skill-Tree stay online?

UncleSmokies Lounge | PVE | Zombies | Skill-Tree is down at the moment; the last recorded contact was 6 days 10 hours ago. Of the 168 hours in the last 7 full days, it was up for 21, or 12% of the time. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.

Where in the world is UncleSmokies Lounge | PVE | Zombies | Skill-Tree hosted?

Nothing about a region comes from UncleSmokies Lounge | PVE | Zombies | Skill-Tree. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 71.236.245.226:28020.

Which Rust version is UncleSmokies Lounge | PVE | Zombies | Skill-Tree running?

UncleSmokies Lounge | PVE | Zombies | Skill-Tree is running Rust network protocol 2634 and build 166652 on a machine with Windows. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe schedule

What does wipe day look like on UncleSmokies Lounge | PVE | Zombies | Skill-Tree?

On average, the busiest point of its recent wipes drew 0 players. 0 hours into the latest wipe, the crowd reached its peak.

How often does UncleSmokies Lounge | PVE | Zombies | Skill-Tree wipe, and on which days?

The force wipe is the only wipe UncleSmokies Lounge | PVE | Zombies | Skill-Tree takes, once a month. When every Rust server wipes, at the force wipe on Thursday 5 November at 19:00 UTC, it takes its next wipe. 24 days 1 hours is how long the current world has been running. A monthly wipe schedule is published in its tags.

Lists and tags

What do the server tags on UncleSmokies Lounge | PVE | Zombies | Skill-Tree mean?

The game's server browser reads the tags UncleSmokies Lounge | PVE | Zombies | Skill-Tree publishes: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): Slots: 10; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs166652 (Build): The game build is 166652; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set; ^m (Monthly): Once a month it wipes, with the force wipe from Facepunch; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): A plugin framework, Carbon, runs here. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does UncleSmokies Lounge | PVE | Zombies | Skill-Tree appear?

The Rust Server Trends lists that take in UncleSmokies Lounge | PVE | Zombies | Skill-Tree are: Modded Rust servers, tracked live and Rust zombie servers, by recorded population. You will find it under these filters on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

Connecting

What steps get you onto UncleSmokies Lounge | PVE | Zombies | Skill-Tree?

Enter client.connect 71.236.245.226:28020 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,^z,^y,^m,gmrust,cs166652,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players Slots: 10.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2634
Protocol Game protocol 2634: to join, your game must match this version.
cs166652
Build The game build is 166652.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code A region code has not been set.

Wipe schedule

^m
Monthly Once a month it wipes, with the force wipe from Facepunch.

Mods and access

^z
Modded The game is changed by plugins or settings, placing it under Modded.
^y
Carbon A plugin framework, Carbon, runs here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.