Rust Server TrendsSeismic network · station log
Recording Stations11,869 Players103,347 Active3,962 Wipes · 3 h552 48 h

Station XX-15441 · no signal

Rust 2020 Classic | helis on the roads | no Air Wolf

Offline 71.207.159.132:28015 checked 16d ago

monthly wipes vanillamoddedoxide
Connect
Players now
0/ 50
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,441
top 71%
Last wipe
16d ago
monthly schedule
Next wipe
6d 23h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station XX-15441 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 50 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k12 Oct13 Oct15 Oct16 Oct18 Oct19 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 23h. The force wipe · high confidence

wipe-day peak
0players, last three wipes

Coming wipes

  1. 6d 23hThu 5 Nov, 19:00 UTCFW
  2. 34d 23hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Mon 12 Oct, 17:28 UTC17d ago M0.0steady 0 – running 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 95 on average
63/ 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 90 on average
195/ 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average
19/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10 EU · groups of 16+ · monthly · 76 on average
123/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10 EU · groups of 16+ · monthly · 71 on average
240/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 29.10 EU · groups of 16+ · monthly · 67 on average
424/ 1000
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on Rust 2020 Classic | helis on the roads | no Air Wolf?

Rust 2020 Classic | helis on the roads | no Air Wolf uses a procedural map, which the game generates.

Which settings and rules apply on Rust 2020 Classic | helis on the roads | no Air Wolf?

The name of Rust 2020 Classic | helis on the roads | no Air Wolf gives no gather rate. The group limit is 8 players, the game's default. It plays in survival mode, standard play, with gathering, building and raiding. Player combat and raiding are permitted. Plugins or settings alter the game here; the browser lists it as Modded. Its plugins are run through Oxide. It describes itself as vanilla, which means unchanged from Facepunch's release: no altered rates, kits or rules. VAC, Valve's anti-cheat, is switched on.

Player counts

What is the current population on Rust 2020 Classic | helis on the roads | no Air Wolf?

No players are recorded on Rust 2020 Classic | helis on the roads | no Air Wolf at this moment; it is offline, and the last sighting was 16 days 20 hours ago.

How does Rust 2020 Classic | helis on the roads | no Air Wolf rank against other Rust servers?

Over the last seven days, Rust 2020 Classic | helis on the roads | no Air Wolf recorded enough player hours to reach #15,441 worldwide, placing it in the top 71% of all ranked servers.

Server details

How reliably does Rust 2020 Classic | helis on the roads | no Air Wolf stay online?

As recorded now, Rust 2020 Classic | helis on the roads | no Air Wolf is not reachable, the last contact having been 16 days 20 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. 12 October 2026 is when Rust Server Trends first recorded it.

Which region does Rust 2020 Classic | helis on the roads | no Air Wolf run from?

No region is published by Rust 2020 Classic | helis on the roads | no Air Wolf. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 71.207.159.132:28015 is the address it uses.

Which Rust version is Rust 2020 Classic | helis on the roads | no Air Wolf running?

On Windows, Rust 2020 Classic | helis on the roads | no Air Wolf runs Rust network protocol 2634 and build 167584. The protocol must match for you to join, and Steam takes care of updating it.

Wipe day

What does wipe day look like on Rust 2020 Classic | helis on the roads | no Air Wolf?

0 players, on average, was the busiest crowd at its recent wipes. 0 hours after the latest wipe, the crowd peaked.

How often does Rust 2020 Classic | helis on the roads | no Air Wolf wipe, and on which days?

Once a month Rust 2020 Classic | helis on the roads | no Air Wolf wipes, at the force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. The present world dates from 16 days 22 hours. A monthly wipe schedule is published in its tags.

Lists and tags

What do the server tags on Rust 2020 Classic | helis on the roads | no Air Wolf mean?

Tags published by Rust 2020 Classic | helis on the roads | no Air Wolf and read by the game's server browser include gmrust (Game mode): You'll find standard Rust survival here; mp50 (Max players): The server has 50 slots; ts8 (Group limit): This uses the game default of 8 per team; v2634 (Protocol): Your game needs to be on protocol 2634 to join; cs167584 (Build): It runs game build 167584; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): No region code is set for this server; ^m (Monthly): It wipes monthly, together with the Facepunch force wipe; ^v (Vanilla): Unchanged from Facepunch's release: no altered rates, kits or rules; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does Rust 2020 Classic | helis on the roads | no Air Wolf appear?

The Rust Server Trends lists that take in Rust 2020 Classic | helis on the roads | no Air Wolf are: Modded Rust servers, tracked live. You will find it under these filters on the server list: Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Connecting

How do you connect to Rust 2020 Classic | helis on the roads | no Air Wolf?

To join, enter client.connect 71.207.159.132:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^m,^v,gmrust,cs167584,ts8,^o^z

Game

gmrust
Game mode You'll find standard Rust survival here.
mp50
Max players The server has 50 slots.
ts8
Group limit This uses the game default of 8 per team.
v2634
Protocol Your game needs to be on protocol 2634 to join.
cs167584
Build It runs game build 167584.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code No region code is set for this server.

Wipe schedule

^m
Monthly It wipes monthly, together with the Facepunch force wipe.

Difficulty

^v
Vanilla Unchanged from Facepunch's release: no altered rates, kits or rules.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.