Rust Server TrendsSeismic network · station log
Recording Stations11,831 Players94,092 Active3,830 Wipes · 3 h517 48 h

Station XX-13020 · no signal

My Staging Server

Offline 71.201.89.147:28015 checked 1d ago

Connect
Players now
1/ 10
10% full
Motion · 24 h
M –
too few hourly readings
7-day average
1
peak 1
Rank
#13,020
top 58%
Last wipe
1d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-13020 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
1of 10 slots
Motion · 24 h
M –not enough readings
Peak · 48 h
1most players in any hour
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Oct28 Oct29 Oct

Top 58% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 508 on average
236/ 275
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average
316/ 350
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 282 on average
771/ 1000
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 277 on average
47/ 100
Rustoria.co - EU Main EU · groups of 16+ · weekly · 266 on average
894/ 950
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 240 on average
744/ 800
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on My Staging Server?

The map on My Staging Server is procedural, produced by the game.

Which settings and rules apply on My Staging Server?

You will find no gather rate in the name of My Staging Server. At the game's default, groups can have up to 8 players. In survival mode, the usual game of gathering, building and raiding. Player combat and raiding are permitted. It is a community server, and the browser lists it under Community. VAC, Valve's anti-cheat, is switched on.

Population

How many players are recorded on My Staging Server right now?

My Staging Server is not responding at this moment and is offline, last seen 47 hours ago. Averaged across the last seven days the population was 1 players, reaching a peak of 1. The last 48 hours show their highest activity at 21:00 UTC, averaging 1 players.

How does My Staging Server rank against other Rust servers?

On player hours for the past week, My Staging Server sits at #13,020, which puts it inside the top 58% of every ranked server.

Operator and location

How reliably does My Staging Server stay online?

As recorded now, My Staging Server is not reachable, the last contact having been 47 hours ago. Of the 24 hours in the last 1 full day, it was up for 0, or 0% of the time. 27 October 2026 is when Rust Server Trends first recorded it.

Which region does My Staging Server run from?

A region is not published by My Staging Server. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 71.201.89.147:28015.

Which Rust version is My Staging Server running?

Rust network protocol 2635 and build 169423 on Windows is what My Staging Server runs. The protocol must match for you to join, and Steam takes care of updating it.

Wipe day

On what timetable does My Staging Server run its wipes?

Too few wipes of My Staging Server are on record yet to show its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. It has run its current world for 47 hours.

Lists and tags

What do the server tags on My Staging Server mean?

These are the tags My Staging Server publishes for the browser to read: gmrust (Game mode): You'll find standard Rust survival here; mp10 (Max players): 10 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs169423 (Build): The game build is 169423; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does My Staging Server appear?

The Rust Server Trends lists that take in My Staging Server are: Rust community servers without the side modes. On the server list, the filters it matches are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

How to join

How do you connect to My Staging Server?

To join, enter client.connect 71.201.89.147:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs169423,ts8

Game

gmrust
Game mode You'll find standard Rust survival here.
mp10
Max players 10 slots are available.
ts8
Group limit This uses the game default of 8 per team.
v2635
Protocol Game protocol 2635: to join, your game must match this version.
cs169423
Build The game build is 169423.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code The server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.