Rust Server TrendsSeismic network · station log
Recording Stations11,624 Players50,076 Active3,103 Wipes · 3 h107 48 h

Station XX-15261 · recording

Jacks Rust Server

Online 70.95.96.41:28015 checked 13m ago

Connect
Players now
0/ 32
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak –
Rank
#15,261
top 69%
Last wipe
62d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-15261 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 32 slots
Motion · 24 h
M0.0steady+0 players
Channel 1 · calibrated

Players

AveragePeak
0123409:0019:0004:0012:0021:0006:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

02040608009:0019:0004:0012:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 459 on average
134/ 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average
170/ 200
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 279 on average
333/ 350
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 279 on average
14/ 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 262 on average
589/ 600
Rustoria.co - EU Main EU · groups of 16+ · weekly · 262 on average
345/ 350
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on Jacks Rust Server?

Jacks Rust Server runs a procedural map of size 4,500 with seed 6738, produced by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.

Which settings and rules apply on Jacks Rust Server?

No gather rate appears in the name of Jacks Rust Server. At the game's default, groups can have up to 8 players. In survival mode, the usual game of gathering, building and raiding. Player combat and raiding are permitted. Under Community in the server browser, it runs as a community server. Anti-cheat is on: VAC, from Valve.

Player counts

How many players are recorded on Jacks Rust Server right now?

0 of the 32 slots on Jacks Rust Server are filled right now. The population averaged 0 players over the past week.

How does Jacks Rust Server rank against other Rust servers?

The last seven days of player hours place Jacks Rust Server at #15,261, in the top 69% of all ranked servers.

Server facts

How reliably does Jacks Rust Server stay online?

As recorded now, Jacks Rust Server is running. Its reported uptime points to a restart about 41 hours ago. Of the 168 hours in the last 7 full days, it was up for 167, or 99% of the time. 13 September 2026 is when Rust Server Trends first recorded it.

How well does Jacks Rust Server perform under load?

Across the last 48 hours it averaged 23 server fps, with a floor of 10. The world held up to 111,358 entities at its peak, buildings and deployables included. It reached a ceiling of 6,969 MB of memory. Lag, as players feel it, comes from fps dropping and the entity count climbing.

Where in the world is Jacks Rust Server hosted?

No region is published by Jacks Rust Server. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 70.95.96.41:28015.

Which Rust version is Jacks Rust Server running?

Rust network protocol 2632 and build 162434 on Linux is what Jacks Rust Server runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe day

How often does Jacks Rust Server wipe, and on which days?

On record so far are too few of Jacks Rust Server's wipes to tell its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. The present world dates from 62 days.

Tags

What do the server tags on Jacks Rust Server mean?

The game's server browser reads the tags Jacks Rust Server publishes: gmrust (Game mode): The game mode is standard Rust survival; mp32 (Max players): 32 slots are available; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2632 (Protocol): Game protocol 2632: to join, your game must match this version; cs162434 (Build): It runs game build 162434; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does Jacks Rust Server appear?

You will find Jacks Rust Server on the following Rust Server Trends lists: Rust community servers without the side modes. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How to join

What steps get you onto Jacks Rust Server?

To join, enter client.connect 70.95.96.41:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp32,ptrak,$r?,v2632,gmrust,cs162434,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp32
Max players 32 slots are available.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2632
Protocol Game protocol 2632: to join, your game must match this version.
cs162434
Build It runs game build 162434.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.