Rust Server TrendsSeismic network · station log
Recording Stations11,677 Players48,863 Active3,243 Wipes · 3 h130 48 h

Station XX-15164 · no signal

Z Rust Local

Offline 70.78.128.211:28015 checked 12d ago

Connect
Players now
0/ 5
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,164
top 70%
Last wipe
12d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-15164 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 5 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k15 Oct16 Oct18 Oct19 Oct21 Oct22 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 524 on average
365/ 425
Rustoria.co - EU Main EU · groups of 16+ · weekly · 334 on average
25/ 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 331 on average
41/ 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average
156/ 200
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 279 on average
67/ 200
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 263 on average
66/ 100
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on Z Rust Local?

Z Rust Local uses a procedural map, which the game generates.

Which settings and rules apply on Z Rust Local?

The name of Z Rust Local gives no gather rate. The group limit is 8 players, the game's default. survival is the game mode, gather, build and raid in the standard game. You can raid and fight other players here. The server browser lists it under Community, as a community server. Anti-cheat is on: VAC, from Valve.

Player counts

What is the current population on Z Rust Local?

Z Rust Local is not responding at this moment and is offline, last seen 12 days 12 hours ago.

How does Z Rust Local rank against other Rust servers?

The last seven days of player hours place Z Rust Local at #15,164, in the top 70% of all ranked servers.

Server details

How reliably does Z Rust Local stay online?

Z Rust Local is down at the moment; the last recorded contact was 12 days 12 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. On 15 October 2026 it was recorded for the first time by Rust Server Trends.

Which region does Z Rust Local run from?

Nothing about a region comes from Z Rust Local. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 70.78.128.211:28015.

Which Rust version is Z Rust Local running?

Z Rust Local is running Rust network protocol 2635 and build 168105 on a machine with Windows. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe pattern

How often does Z Rust Local wipe, and on which days?

Too few wipes of Z Rust Local are on record yet to show its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. 12 days 12 hours is how long the current world has been running.

Server tags

What do the server tags on Z Rust Local mean?

The game's server browser reads the tags Z Rust Local publishes: gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): Slots: 5; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168105 (Build): The game build is 168105; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does Z Rust Local appear?

You will find Z Rust Local on the following Rust Server Trends lists: Rust community servers without the side modes. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How to join

What steps get you onto Z Rust Local?

You can connect by pressing F1 in Rust and typing client.connect 70.78.128.211:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp5,ptrak,$r?,v2635,gmrust,cs168105,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp5
Max players Slots: 5.
ts8
Group limit Teams max out at 8, the default set by the game.
v2635
Protocol Game protocol 2635: to join, your game must match this version.
cs168105
Build The game build is 168105.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.