Rust Server TrendsSeismic network · station log
Recording Stations11,829 Players89,289 Active4,008 Wipes · 3 h82 48 h

Station XX-14326 · recording

[WestCoastRust] TEST 10X SERVER - TESTING ONLY

Online 70.71.132.151:28015 checked 1h ago

10x moddedoxide
Connect
Players now
0/ 40
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak 1
Rank
#14,326
top 64%
Last wipe
11d ago
no schedule published
Next wipe
–
too few wipes seen yet
Seismic record · station XX-14326 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 40 slots
Motion · 24 h
M0.0steady+0 players
Channel 1 · calibrated

Players

AveragePeak
0123411:0017:0023:0005:0011:0017:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

010020030040011:0017:0023:0005:0011:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 16 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k16 Oct18 Oct21 Oct23 Oct26 Oct28 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 21 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Sat 17 Oct, 17:54 UTC11d ago M0.0rising 1 – running 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Atlas - EU 10x | No BPs | Kits | Shop EU · groups of 20+ · 10x · weekly · 340 on average
577/ 650
Atlas - US 10x | No BPs | Kits | Shop NA · groups of 30+ · 10x · weekly · 179 on average
156/ 200
TemplarGaming 10x Swift Loot++|PvP|MyMini|SkinBox|x10 JUST WIPE NA · groups of 8+ · 10x · weekly · 178 on average
141/ 200
KRAKEN | X10 | EU | KITS | RP | FPS+ EU · groups of 14+ · 10x · weekly · 151 on average
185/ 400
HollowServers.co EU 10x No BPs [Loot++|Events|MyMini|Shop] EU · groups of 8+ · 10x · biweekly · 77 on average
140/ 150
[LATAM] LUNARUST X10 | 28/10 Wipe SA · groups of 8+ · 10x · weekly · 76 on average
2/ 100
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on [WestCoastRust] TEST 10X SERVER - TESTING ONLY?

[WestCoastRust] TEST 10X SERVER - TESTING ONLY runs a procedural map of size 4,500 with seed 6738, produced by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map.

Which settings and rules apply on [WestCoastRust] TEST 10X SERVER - TESTING ONLY?

10x gather is what [WestCoastRust] TEST 10X SERVER - TESTING ONLY runs, judging by its name. At the game's default, groups can have up to 8 players. In survival mode, standard play, with gathering, building and raiding. You can raid and fight other players here. Plugins or settings alter the game here; the browser lists it as Modded. Its plugins are run through Oxide. The server has VAC on, Valve's anti-cheat.

Player counts

What is the current population on [WestCoastRust] TEST 10X SERVER - TESTING ONLY?

0 of the 40 slots on [WestCoastRust] TEST 10X SERVER - TESTING ONLY are filled right now. Across seven days this server recorded an average of 0 players and a peak of 1.

How does [WestCoastRust] TEST 10X SERVER - TESTING ONLY rank against other Rust servers?

On player hours for the past week, [WestCoastRust] TEST 10X SERVER - TESTING ONLY sits at #14,326, which puts it inside the top 64% of every ranked server.

Operator and location

How reliably does [WestCoastRust] TEST 10X SERVER - TESTING ONLY stay online?

[WestCoastRust] TEST 10X SERVER - TESTING ONLY is up at the moment. Its reported uptime points to a restart about 5 hours ago. Of the 168 hours in the last 7 full days, it was up for 147, or 88% of the time. 16 October 2026 is when Rust Server Trends first recorded it.

How well does [WestCoastRust] TEST 10X SERVER - TESTING ONLY perform under load?

The 48-hour average is 164 server fps; 140 is the lowest observed. Buildings, deployables and all the rest of the world's entities brought it to a high of 115,713. Memory use peaked at 3,885 MB. Lag, as players feel it, comes from fps dropping and the entity count climbing.

Where in the world is [WestCoastRust] TEST 10X SERVER - TESTING ONLY hosted?

Nothing about a region comes from [WestCoastRust] TEST 10X SERVER - TESTING ONLY. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 70.71.132.151:28015.

What build of Rust does [WestCoastRust] TEST 10X SERVER - TESTING ONLY use?

On Windows, [WestCoastRust] TEST 10X SERVER - TESTING ONLY runs Rust network protocol 2635 and build 168909. The protocol must match for you to join, and Steam takes care of updating it.

Wipe day

What does wipe day look like on [WestCoastRust] TEST 10X SERVER - TESTING ONLY?

The recent wipes averaged a busiest count of 1 players. 21 hours into the latest wipe, the crowd reached its peak.

On what timetable does [WestCoastRust] TEST 10X SERVER - TESTING ONLY run its wipes?

On record so far are too few of [WestCoastRust] TEST 10X SERVER - TESTING ONLY's wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The present world dates from 11 days.

Server tags

What do the server tags on [WestCoastRust] TEST 10X SERVER - TESTING ONLY mean?

These are the tags [WestCoastRust] TEST 10X SERVER - TESTING ONLY publishes for the browser to read: gmrust (Game mode): Survival in standard Rust; mp40 (Max players): 40 slots are available; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): No region code is set for this server; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does [WestCoastRust] TEST 10X SERVER - TESTING ONLY appear?

You will find [WestCoastRust] TEST 10X SERVER - TESTING ONLY on the following Rust Server Trends lists: 10x Rust servers and Modded Rust servers, tracked live. On the server list, the filters it matches are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks; Gather rate: 10x.

Join the server

How do you connect to [WestCoastRust] TEST 10X SERVER - TESTING ONLY?

Enter client.connect 70.71.132.151:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust.
mp40
Max players 40 slots are available.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2635
Protocol Your game needs to be on protocol 2635 to join.
cs168909
Build It runs game build 168909.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code No region code is set for this server.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.