Station XX-8501 · no signal
14 PK TEST SERVER
Offline 70.54.142.208:28015 checked 4h ago
- Players now
- 0/ 10
- 0% full
- Motion · 24 h
- M0.0▼falling
- −1 players on the day
- 7-day average
- 0
- peak 1
- Rank
- #8,501
- top 38%
- Last wipe
- 22d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 10 slots
- Motion · 24 h
- M0.0▼falling−1 players
- Sharpest hour
- −1into Wed 23:00 UTC
- Peak · 48 h
- 1most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 38% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on 14 PK TEST SERVER?
The map on 14 PK TEST SERVER is procedural, produced by the game.
Which settings and rules apply on 14 PK TEST SERVER?
You will find no gather rate in the name of 14 PK TEST SERVER. At the game's default, groups can have up to 8 players. survival is the game mode, the usual game of gathering, building and raiding. You can raid and fight other players here. It is a community server, and the browser lists it under Community. The server has VAC on, Valve's anti-cheat.
Player counts
What is the current population on 14 PK TEST SERVER?
14 PK TEST SERVER is not responding at this moment and is offline, last seen 4 hours ago. Across seven days this server recorded an average of 0 players and a peak of 1. The last 48 hours show their highest activity at 09:00 UTC, averaging 1 players.
How does 14 PK TEST SERVER rank against other Rust servers?
Over the last seven days, 14 PK TEST SERVER recorded enough player hours to reach #8,501 worldwide, placing it in the top 38% of all ranked servers.
Server facts
How reliably does 14 PK TEST SERVER stay online?
No contact with 14 PK TEST SERVER right now, and the last recorded contact was 4 hours ago. It was up 29% of the time across the last 1 full day: 7 of 24 hours. On 28 October 2026 it was recorded for the first time by Rust Server Trends.
Where in the world is 14 PK TEST SERVER hosted?
A region is not published by 14 PK TEST SERVER. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 70.54.142.208:28015.
What build of Rust does 14 PK TEST SERVER use?
Rust network protocol 2635 and build 168909 on Windows is what 14 PK TEST SERVER runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe schedule
On what timetable does 14 PK TEST SERVER run its wipes?
On record so far are too few of 14 PK TEST SERVER's wipes to tell its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. It has run its current world for 22 days 18 hours.
Tags
What do the server tags on 14 PK TEST SERVER mean?
The game's server browser reads the tags 14 PK TEST SERVER publishes: gmrust (Game mode): You'll find standard Rust survival here; mp10 (Max players): The server has 10 slots; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does 14 PK TEST SERVER appear?
These Rust Server Trends lists include 14 PK TEST SERVER: Rust community servers without the side modes. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Join the server
What steps get you onto 14 PK TEST SERVER?
Enter client.connect 70.54.142.208:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.