Station XX-15485 · no signal
Local Unity 6 Test
Offline 70.34.213.45:28015 checked 41d ago
- Players now
- 0/ 2
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,485
- no region published
- Last wipe
- 42d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 2 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on Local Unity 6 Test?
The map on Local Unity 6 Test is procedural, produced by the game.
Which settings and rules apply on Local Unity 6 Test?
The name of Local Unity 6 Test gives no gather rate. The group limit is 8 players, the game's default. In survival mode, standard play, with gathering, building and raiding. Player combat and raiding are permitted. Under Community in the server browser, it runs as a community server. VAC, Valve's anti-cheat, is switched off.
Population
How many players are recorded on Local Unity 6 Test right now?
Local Unity 6 Test is not responding at this moment and is offline, last seen 41 days 19 hours ago.
How does Local Unity 6 Test rank against other Rust servers?
On player hours for the past week, Local Unity 6 Test sits at #15,485, which puts it inside the top – of every ranked server.
Server facts
How reliably does Local Unity 6 Test stay online?
As recorded now, Local Unity 6 Test is not reachable, the last contact having been 41 days 19 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. 17 September 2026 is when Rust Server Trends first recorded it.
Which region does Local Unity 6 Test run from?
A region is not published by Local Unity 6 Test. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 70.34.213.45:28015.
Which Rust version is Local Unity 6 Test running?
Rust network protocol 2633 and build 163794 on Windows is what Local Unity 6 Test runs. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe day
On what timetable does Local Unity 6 Test run its wipes?
Too few wipes of Local Unity 6 Test are on record yet to show its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 42 days is how long the current world has been running.
Lists and tags
What do the server tags on Local Unity 6 Test mean?
The game's server browser reads the tags Local Unity 6 Test publishes: gmrust (Game mode): Survival in standard Rust; mp2 (Max players): 2 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2633 (Protocol): Game protocol 2633: to join, your game must match this version; cs163794 (Build): The game build is 163794; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does Local Unity 6 Test appear?
These Rust Server Trends lists include Local Unity 6 Test: Rust community servers without the side modes. On the server list, the filters it matches are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Join the server
What steps get you onto Local Unity 6 Test?
To join, enter client.connect 70.34.213.45:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.