Rust Server TrendsSeismic network · station log
Recording Stations11,621 Players38,053 Active2,842 Wipes · 3 h134 48 h

Station XX-11432 · recording

LaFamilia

Online 70.27.215.126:28015 checked 9m ago

Connect
Players now
0/ 500
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak 1
Rank
#11,432
top 51%
Last wipe
14d ago
no schedule published
Next wipe
–
no rhythm it keeps
Seismic record · station XX-11432 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 500 slots
Motion · 24 h
M0.0steady+0 players
Sharpest hour
−1into Wed 19:00 UTC
Peak · 48 h
1most players in any hour
Channel 1 · calibrated

Players

AveragePeak
00.250.50.75106:0015:0001:0010:0019:0004:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

05010015020006:0015:0001:0010:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Sep30 Sep7 Oct16 Oct23 Oct30 Oct

Top 51% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
8.4 daysbetween real wipes
on rhythm
0%of its recent wipes
wipe-day peak
3players, last three wipes
crowd held
50%else halves by day 1

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctMon 28 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 8 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 15 Oct, 16:30 UTC14d ago M0.3rising 2 – running 0
Thu 1 Oct, 20:29 UTC FW28d ago M0.6rising 4 halved by day 1 13.8 days 0
Mon 28 Sep, 22:02 UTC31d ago M0.6rising 4 held half 2.9 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 472 on average
67/ 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 320 on average
90/ 200
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 283 on average
196/ 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 279 on average
5/ 100
Rustoria.co - EU Main EU · groups of 16+ · weekly · 265 on average
244/ 250
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 259 on average
375/ 375
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on LaFamilia?

The procedural map on LaFamilia is size 4,500 with seed 97689, generated by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map.

Which settings and rules apply on LaFamilia?

You will find no gather rate in the name of LaFamilia. At the game's default, groups can have up to 8 players. In survival mode, standard play, with gathering, building and raiding. Fighting and raiding between players are both allowed. The server browser lists it under Community, as a community server. The server has VAC on, Valve's anti-cheat.

Population

How many players are recorded on LaFamilia right now?

A reading taken now shows 0 players on LaFamilia, which has 500 slots. The seven-day average is 0 players, with a peak of 1. The busiest point in the last 48 hours came at 17:00 UTC, averaging 1 players.

How does LaFamilia rank against other Rust servers?

On player hours for the past week, LaFamilia sits at #11,432, which puts it inside the top 51% of every ranked server.

Server facts

How reliably does LaFamilia stay online?

As recorded now, LaFamilia is running. The uptime it reports puts its last restart about 7 days 2 hours ago. 167 of 168 hours in the last 7 full days were up time, 99% of the total. 23 September 2026 is when Rust Server Trends first recorded it.

Does LaFamilia hold a steady tick rate?

Its average server fps over the last 48 hours was 114, and it never dropped below 71. Buildings, deployables and all the rest of the world's entities brought it to a high of 119,166. Its highest memory use was 4,533 MB. What you feel as lag is the combination of low fps and a rising entity count.

Which region does LaFamilia run from?

Nothing about a region comes from LaFamilia. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 70.27.215.126:28015.

Which Rust version is LaFamilia running?

On Windows, LaFamilia runs Rust network protocol 2635 and build 168909. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe schedule

What does wipe day look like on LaFamilia?

On average, the busiest point of its recent wipes drew 3 players. The peak on the most recent wipe came 8 hours after the wipe. Half that peak was held until the next wipe in 50% of its recent wipes. It fell under half by day 1 in the wipes where it didn't hold.

On what timetable does LaFamilia run its wipes?

No next wipe can be predicted for LaFamilia, which wipes at irregular times. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. 14 days 12 hours is how long the current world has been running.

Tags

What do the server tags on LaFamilia mean?

The game's server browser reads the tags LaFamilia publishes: gmrust (Game mode): You'll find standard Rust survival here; mp500 (Max players): The server has 500 slots; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does LaFamilia appear?

These Rust Server Trends lists include LaFamilia: Rust community servers without the side modes. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Connecting

What steps get you onto LaFamilia?

Enter client.connect 70.27.215.126:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp500,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode You'll find standard Rust survival here.
mp500
Max players The server has 500 slots.
ts8
Group limit Teams max out at 8, the default set by the game.
v2635
Protocol Your game needs to be on protocol 2635 to join.
cs168909
Build Game build: 168909.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code The server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.