Rust Server TrendsSeismic network · station log
Recording Stations11,658 Players48,164 Active3,140 Wipes · 3 h112 48 h

Station XX-16699 · no signal

ChOaD's Rusty Server

Offline 70.174.197.229:28015 checked 28d ago

Connect
Players now
0/ 100
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#16,699
top 70%
Last wipe
1113d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-16699 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 100 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep27 Sep30 Sep4 Oct7 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 522 on average
338/ 375
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average
296/ 325
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average
28/ 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 276 on average
21/ 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 275 on average
42/ 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 246 on average
124/ 200
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on ChOaD's Rusty Server?

The map on ChOaD's Rusty Server is procedural, produced by the game.

Which settings and rules apply on ChOaD's Rusty Server?

You will find no gather rate in the name of ChOaD's Rusty Server. No group limit is published. survival is the game mode, the usual game of gathering, building and raiding. Player combat and raiding are permitted. Under Community in the server browser, it runs as a community server. The server has VAC on, Valve's anti-cheat.

Player counts

How many players are recorded on ChOaD's Rusty Server right now?

A reading taken now finds ChOaD's Rusty Server offline; the most recent activity was 28 days 10 hours ago.

How does ChOaD's Rusty Server rank against other Rust servers?

On player hours for the past week, ChOaD's Rusty Server sits at #16,699, which puts it inside the top 70% of every ranked server.

Server facts

How reliably does ChOaD's Rusty Server stay online?

As recorded now, ChOaD's Rusty Server is not reachable, the last contact having been 28 days 10 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.

Where in the world is ChOaD's Rusty Server hosted?

A region is not published by ChOaD's Rusty Server. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 70.174.197.229:28015.

What build of Rust does ChOaD's Rusty Server use?

Rust network protocol 2508 and build 88262 on Windows is what ChOaD's Rusty Server runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe pattern

How often does ChOaD's Rusty Server wipe, and on which days?

On record so far are too few of ChOaD's Rusty Server's wipes to tell its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. It has run its current world for 1113 days 3 hours.

Server tags

What do the server tags on ChOaD's Rusty Server mean?

These are the tags ChOaD's Rusty Server publishes for the browser to read: gmrust (Game mode): You'll find standard Rust survival here; mp100 (Max players): Slots: 100; v2508 (Protocol): Your game needs to be on protocol 2508 to join; cs88262 (Build): The game build is 88262; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; pve (PvE): You won't fight other players here; the world is what threatens you; hb2688d8d (Custom tag): The owner or a plugin set this tag, and it's not one of Rust's standard tags; stok (Custom tag): The owner or a plugin set this tag, and it's not one of Rust's standard tags. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does ChOaD's Rusty Server appear?

You will find ChOaD's Rusty Server on the following Rust Server Trends lists: Rust community servers without the side modes. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all.

Connecting

How do you connect to ChOaD's Rusty Server?

You can connect by pressing F1 in Rust and typing client.connect 70.174.197.229:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp100,ptrak,v2508,pve,hb2688d8d,stok,gmrust,cs88262

Game

gmrust
Game mode You'll find standard Rust survival here.
mp100
Max players Slots: 100.
v2508
Protocol Your game needs to be on protocol 2508 to join.
cs88262
Build The game build is 88262.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.

Gameplay

pve
PvE You won't fight other players here; the world is what threatens you.

Other

hb2688d8d
Custom tag The owner or a plugin set this tag, and it's not one of Rust's standard tags.
stok
Custom tag The owner or a plugin set this tag, and it's not one of Rust's standard tags.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.