Rust Server TrendsSeismic network · station log
Recording Stations11,720 Players60,549 Active3,378 Wipes · 3 h181 48 h

Station NA-15165 · recording

4SG 1-Grid Madness 10X

Online NA 70.173.255.80:25010 checked 9m ago

10x weekly wipes moddedoxide
Connect
Players now
0/ 50
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak 1
Rank
#15,165
top 68% · #1490 in NA
Last wipe
27d ago
weekly schedule
Next wipe
7h
Thu 29 Oct, 18:30 UTC
Seismic record · station NA-15165 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 50 slots
Motion · 24 h
M0.0steady+0 players
Channel 1 · calibrated

Players

AveragePeak
0123412:0021:0006:0014:0000:0009:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

010020030040012:0021:0006:0014:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 68% of all ranked servers, top 80% in NA. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

from its schedule tag

Next wipe Thursday 29 October, 18:30 UTC, in 7h. Its weekly schedule tag · low confidence

wipe-day peak
1players, last three wipes

Coming wipes

  1. 7hThu 29 Oct, 18:30 UTC
  2. 7d 7hThu 5 Nov, 19:00 UTCFW
  3. 14d 7hThu 12 Nov, 18:30 UTC
  4. 21d 7hThu 19 Nov, 18:30 UTC
  5. 28d 7hThu 26 Nov, 18:30 UTC
  6. 35d 7hThu 3 Dec, 19:00 UTCFW
  7. 42d 7hThu 10 Dec, 18:30 UTC

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 36 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 1 Oct, 18:30 UTC FW27d ago M0.0rising 1 – running 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
TemplarGaming 10x Swift Loot++|PvP|MyMini|SkinBox|x10 JUST WIPE NA · groups of 8+ · 10x · weekly · 180 on average
84/ 200
Atlas - US 10x | No BPs | Kits | Shop NA · groups of 30+ · 10x · weekly · 180 on average
115/ 150
Vitality - US 10x | No BPs | Kits | Shop NA · groups of 32+ · 10x · weekly · 64 on average
16/ 50
WARBANDITS.GG 10X No BPs Loot++|PvP|MyMini|Shop|Noob Friendly|X NA · groups of 100+ · 10x · weekly · 7 on average
6/ 100
Helix 10x No BPs | Loot++ | PvP | Shop | Kits | Events NA · groups of 20+ · 10x · weekly · 3 on average
0/ 125
RAMPAGE 10X | WEEKLY WIPES NA · groups of 10+ · 10x · weekly · 3 on average
1/ 75
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on 4SG 1-Grid Madness 10X?

4SG 1-Grid Madness 10X runs a procedural map of size 2,500 with seed 1337, produced by the game. You can view it on RustMaps from this page: the same size and seed produce the same map. The name of its map is Custom Map.

Which settings and rules apply on 4SG 1-Grid Madness 10X?

Its name points to a gather rate of 10x on 4SG 1-Grid Madness 10X. At the game's default, groups can have up to 8 players. It plays in survival mode, the usual game of gathering, building and raiding. Player combat and raiding are permitted. Listed as Modded in the server browser, it changes the game through plugins or settings. Oxide is the plugin framework it runs. Anti-cheat is on: VAC, from Valve.

Population

How many players are recorded on 4SG 1-Grid Madness 10X right now?

A reading taken now shows 0 players on 4SG 1-Grid Madness 10X, which has 50 slots. The seven-day average is 0 players, with a peak of 1.

How does 4SG 1-Grid Madness 10X rank against other Rust servers?

The last seven days of player hours place 4SG 1-Grid Madness 10X at #15,165, in the top 68% of all ranked servers and #1,490 in North America.

Server details

How reliably does 4SG 1-Grid Madness 10X stay online?

Right now, you can reach 4SG 1-Grid Madness 10X. The uptime it reports puts its last restart about 5 days 16 hours ago. It was up 76% of the time across the last 7 full days: 128 of 168 hours. 13 September 2026 is when Rust Server Trends first recorded it.

How well does 4SG 1-Grid Madness 10X perform under load?

The 48-hour average is 238 server fps; 232 is the lowest observed. Buildings, deployables and all the rest of the world's entities brought it to a high of 49,782. It reached a ceiling of 3,116 MB of memory. Low fps together with a growing entity count is what players experience as lag.

Where in the world is 4SG 1-Grid Madness 10X hosted?

The NA tag is how 4SG 1-Grid Madness 10X lists itself in North America. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 70.173.255.80:25010 is the address it uses.

What build of Rust does 4SG 1-Grid Madness 10X use?

On Linux, 4SG 1-Grid Madness 10X runs Rust network protocol 2635 and build 168909. The protocol must match for you to join, and Steam takes care of updating it.

Wipe schedule

What does wipe day look like on 4SG 1-Grid Madness 10X?

1 players, on average, was the busiest crowd at its recent wipes. 36 hours into the latest wipe, the crowd reached its peak.

How often does 4SG 1-Grid Madness 10X wipe, and on which days?

The prediction is taken from its tag, since 4SG 1-Grid Madness 10X has too few wipes on record to confirm the schedule. The date of its next wipe is Thursday 29 October at 18:30 UTC. The present world dates from 27 days 16 hours. Its tags state a weekly wipe schedule.

Tags

What do the server tags on 4SG 1-Grid Madness 10X mean?

These are the tags 4SG 1-Grid Madness 10X publishes for the browser to read: gmrust (Game mode): Survival in standard Rust; mp50 (Max players): The server has 50 slots; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code; ^w (Weekly): A wipe comes once a week; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; NA (North America): In the server browser it appears under North America. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does 4SG 1-Grid Madness 10X appear?

These Rust Server Trends lists include 4SG 1-Grid Madness 10X: 10x Rust servers, Modded Rust servers, tracked live and North America Rust servers. You will find it under these filters on the server list: Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Gather rate: 10x.

How to join

What steps get you onto 4SG 1-Grid Madness 10X?

To join, enter client.connect 70.173.255.80:25010 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you. You can find its website at https://discord.com/invite/4sg.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^w,NA,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust.
mp50
Max players The server has 50 slots.
ts8
Group limit This uses the game default of 8 per team.
v2635
Protocol To connect, your game must be on the same protocol, 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code The server has no region code.

Wipe schedule

^w
Weekly A wipe comes once a week.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Region

NA
North America In the server browser it appears under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.