Station NA-15165 · recording
4SG 1-Grid Madness 10X
Online NA 70.173.255.80:25010 checked 9m ago
- Players now
- 0/ 50
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak 1
- Rank
- #15,165
- top 68% · #1490 in NA
- Last wipe
- 27d ago
- weekly schedule
- Next wipe
- 7h
- Thu 29 Oct, 18:30 UTC
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 50 slots
- Motion · 24 h
- M0.0■steady+0 players
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 68% of all ranked servers, top 80% in NA. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Thursday 29 October, 18:30 UTC, in 7h. Its weekly schedule tag · low confidence
- wipe-day peak
- 1players, last three wipes
Coming wipes
- 7hThu 29 Oct, 18:30 UTC
- 7d 7hThu 5 Nov, 19:00 UTCFW
- 14d 7hThu 12 Nov, 18:30 UTC
- 21d 7hThu 19 Nov, 18:30 UTC
- 28d 7hThu 26 Nov, 18:30 UTC
- 35d 7hThu 3 Dec, 19:00 UTCFW
- 42d 7hThu 10 Dec, 18:30 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 36 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Thu 1 Oct, 18:30 UTC FW27d ago | M0.0▲rising | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on 4SG 1-Grid Madness 10X?
4SG 1-Grid Madness 10X runs a procedural map of size 2,500 with seed 1337, produced by the game. You can view it on RustMaps from this page: the same size and seed produce the same map. The name of its map is Custom Map.
Which settings and rules apply on 4SG 1-Grid Madness 10X?
Its name points to a gather rate of 10x on 4SG 1-Grid Madness 10X. At the game's default, groups can have up to 8 players. It plays in survival mode, the usual game of gathering, building and raiding. Player combat and raiding are permitted. Listed as Modded in the server browser, it changes the game through plugins or settings. Oxide is the plugin framework it runs. Anti-cheat is on: VAC, from Valve.
Population
How many players are recorded on 4SG 1-Grid Madness 10X right now?
A reading taken now shows 0 players on 4SG 1-Grid Madness 10X, which has 50 slots. The seven-day average is 0 players, with a peak of 1.
How does 4SG 1-Grid Madness 10X rank against other Rust servers?
The last seven days of player hours place 4SG 1-Grid Madness 10X at #15,165, in the top 68% of all ranked servers and #1,490 in North America.
Server details
How reliably does 4SG 1-Grid Madness 10X stay online?
Right now, you can reach 4SG 1-Grid Madness 10X. The uptime it reports puts its last restart about 5 days 16 hours ago. It was up 76% of the time across the last 7 full days: 128 of 168 hours. 13 September 2026 is when Rust Server Trends first recorded it.
How well does 4SG 1-Grid Madness 10X perform under load?
The 48-hour average is 238 server fps; 232 is the lowest observed. Buildings, deployables and all the rest of the world's entities brought it to a high of 49,782. It reached a ceiling of 3,116 MB of memory. Low fps together with a growing entity count is what players experience as lag.
Where in the world is 4SG 1-Grid Madness 10X hosted?
The NA tag is how 4SG 1-Grid Madness 10X lists itself in North America. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 70.173.255.80:25010 is the address it uses.
What build of Rust does 4SG 1-Grid Madness 10X use?
On Linux, 4SG 1-Grid Madness 10X runs Rust network protocol 2635 and build 168909. The protocol must match for you to join, and Steam takes care of updating it.
Wipe schedule
What does wipe day look like on 4SG 1-Grid Madness 10X?
1 players, on average, was the busiest crowd at its recent wipes. 36 hours into the latest wipe, the crowd reached its peak.
How often does 4SG 1-Grid Madness 10X wipe, and on which days?
The prediction is taken from its tag, since 4SG 1-Grid Madness 10X has too few wipes on record to confirm the schedule. The date of its next wipe is Thursday 29 October at 18:30 UTC. The present world dates from 27 days 16 hours. Its tags state a weekly wipe schedule.
Tags
What do the server tags on 4SG 1-Grid Madness 10X mean?
These are the tags 4SG 1-Grid Madness 10X publishes for the browser to read: gmrust (Game mode): Survival in standard Rust; mp50 (Max players): The server has 50 slots; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code; ^w (Weekly): A wipe comes once a week; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; NA (North America): In the server browser it appears under North America. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does 4SG 1-Grid Madness 10X appear?
These Rust Server Trends lists include 4SG 1-Grid Madness 10X: 10x Rust servers, Modded Rust servers, tracked live and North America Rust servers. You will find it under these filters on the server list: Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Gather rate: 10x.
How to join
What steps get you onto 4SG 1-Grid Madness 10X?
To join, enter client.connect 70.173.255.80:25010 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you. You can find its website at https://discord.com/invite/4sg.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.
