Rust Server TrendsSeismic network · station log
Recording Stations11,740 Players65,587 Active3,350 Wipes · 3 h201 48 h

Station XX-16958 · no signal

Hitmanserver

Offline 70.173.193.155:28015 checked 31d ago

Connect
Players now
0/ 500
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#16,958
top 71%
Last wipe
146d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-16958 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 500 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k28 Sep29 Sep1 Oct2 Oct4 Oct5 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 499 on average
113/ 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average
141/ 200
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 283 on average
490/ 575
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 277 on average
30/ 100
Rustoria.co - EU Main EU · groups of 16+ · weekly · 266 on average
561/ 650
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 248 on average
456/ 525
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on Hitmanserver?

The map on Hitmanserver is procedural, produced by the game.

Which settings and rules apply on Hitmanserver?

The name of Hitmanserver gives no gather rate. At the game's default, groups can have up to 8 players. It plays in survival mode, standard play, with gathering, building and raiding. Player combat and raiding are permitted. The server browser lists it under Community, as a community server. The server has VAC on, Valve's anti-cheat.

Player counts

How many players are recorded on Hitmanserver right now?

A reading taken now finds Hitmanserver offline; the most recent activity was 31 days 18 hours ago.

How does Hitmanserver rank against other Rust servers?

On player hours for the past week, Hitmanserver sits at #16,958, which puts it inside the top 71% of every ranked server.

Operator and location

How reliably does Hitmanserver stay online?

As recorded now, Hitmanserver is not reachable, the last contact having been 31 days 18 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. Its earliest appearance in the records of Rust Server Trends dates to 28 September 2026.

Where in the world is Hitmanserver hosted?

A region is not published by Hitmanserver. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 70.173.193.155:28015.

Which Rust version is Hitmanserver running?

Hitmanserver is running Rust network protocol 2627 and build 153611 on a machine with Windows. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe day

How often does Hitmanserver wipe, and on which days?

On record so far are too few of Hitmanserver's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 146 days 19 hours is how long the current world has been running.

Server tags

What do the server tags on Hitmanserver mean?

Tags published by Hitmanserver and read by the game's server browser include gmrust (Game mode): You'll find standard Rust survival here; mp500 (Max players): The server has 500 slots; ts8 (Group limit): This uses the game default of 8 per team; v2627 (Protocol): Game protocol 2627: to join, your game must match this version; cs153611 (Build): It runs game build 153611; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does Hitmanserver appear?

These Rust Server Trends lists include Hitmanserver: Rust community servers without the side modes. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Join the server

How do you connect to Hitmanserver?

You can connect by pressing F1 in Rust and typing client.connect 70.173.193.155:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp500,ptrak,$r?,v2627,gmrust,cs153611,ts8

Game

gmrust
Game mode You'll find standard Rust survival here.
mp500
Max players The server has 500 slots.
ts8
Group limit This uses the game default of 8 per team.
v2627
Protocol Game protocol 2627: to join, your game must match this version.
cs153611
Build It runs game build 153611.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.