Rust Server TrendsSeismic network · station log
Recording Stations11,800 Players69,961 Active3,675 Wipes · 3 h123 48 h

Station XX-13632 · no signal

Defrag

Offline 70.124.168.25:28015 checked 18d ago

Connect
Players now
1/ 5
20% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#13,632
top 62%
Last wipe
24d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-13632 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
1of 5 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct7 Oct9 Oct12 Oct14 Oct17 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 553 on average
504/ 575
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average
339/ 400
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 297 on average
39/ 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 296 on average
35/ 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 272 on average
105/ 150
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 253 on average
126/ 200
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on Defrag?

Defrag uses a procedural map, which the game generates.

Which settings and rules apply on Defrag?

No gather rate appears in the name of Defrag. At the game's default, groups can have up to 8 players. survival is the game mode, gather, build and raid in the standard game. Player combat and raiding are permitted. Under Community in the server browser, it runs as a community server. Anti-cheat is on: VAC, from Valve.

Live population

How many players are recorded on Defrag right now?

Defrag is not responding at this moment and is offline, last seen 18 days 3 hours ago.

How does Defrag rank against other Rust servers?

On player hours for the past week, Defrag sits at #13,632, which puts it inside the top 62% of every ranked server.

Server details

How reliably does Defrag stay online?

As recorded now, Defrag is not reachable, the last contact having been 18 days 3 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. 4 October 2026 is when Rust Server Trends first recorded it.

Which region does Defrag run from?

No region is published by Defrag. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 70.124.168.25:28015.

Which Rust version is Defrag running?

Rust network protocol 2634 and build 166652 on Windows is what Defrag runs. The protocol must match for you to join, and Steam takes care of updating it.

Wipe pattern

On what timetable does Defrag run its wipes?

On record so far are too few of Defrag's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 24 days 8 hours is how long the current world has been running.

Tags

What do the server tags on Defrag mean?

These are the tags Defrag publishes for the browser to read: gmrust (Game mode): Survival in standard Rust; mp5 (Max players): Slots: 5; ts8 (Group limit): Teams max out at 8, the default set by the game; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does Defrag appear?

You will find Defrag on the following Rust Server Trends lists: Rust community servers without the side modes. On the server list, the filters it matches are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How to join

What steps get you onto Defrag?

You can connect by pressing F1 in Rust and typing client.connect 70.124.168.25:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp5,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival in standard Rust.
mp5
Max players Slots: 5.
ts8
Group limit Teams max out at 8, the default set by the game.
v2634
Protocol To connect, your game must be on the same protocol, 2634.
cs166652
Build The game build is 166652.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code The server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.