Rust Server TrendsSeismic network · station log
Recording Stations11,795 Players71,386 Active3,684 Wipes · 3 h118 48 h

Station NA-5908 · recording

The Salt Mines (Official) Duo Trio Quad | 2x |

Online NA 69.9.150.161:28021 checked 10m ago

2x monthly wipes moddedoxidepremium
Connect
Players now
0/ 150
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak 2
Rank
#5,908
top 27% · #969 in NA
Last wipe
13d ago
monthly schedule
Next wipe
7d 21h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station NA-5908 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 150 slots
Motion · 24 h
M0.0steady+0 players
Sharpest hour
+1into Wed 15:00 UTC
Peak · 48 h
1most players in any hour
Channel 1 · calibrated

Players

AveragePeak
00.250.50.75122:0007:0016:0001:0010:0020:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

05010015020022:0007:0016:0001:0010:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 27% of all ranked servers, top 52% in NA. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 21h. The force wipe · high confidence

usual gap
7.2 daysbetween real wipes
on rhythm
0%of its recent wipes
wipe-day peak
3players, last three wipes
crowd held
0%else halves by day 12

Coming wipes

  1. 7d 21hThu 5 Nov, 19:00 UTCFW
  2. 35d 21hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 1 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 20 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 15 Oct, 19:00 UTC13d ago M0.5rising 3 – running 0
Thu 1 Oct, 18:30 UTC FW27d ago M0.6rising 4 halved by day 12 14 days 0
Thu 1 Oct, 07:11 UTC27d ago M0.5rising 3 – 0.5 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

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Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on The Salt Mines (Official) Duo Trio Quad | 2x |?

The Salt Mines (Official) Duo Trio Quad | 2x | runs a procedural map of size 3,750 with seed 1225439674, produced by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map.

Which settings and rules apply on The Salt Mines (Official) Duo Trio Quad | 2x |?

Going by its name, The Salt Mines (Official) Duo Trio Quad | 2x | runs 2x gather. At the game's default, groups can have up to 8 players. combat training is the game mode, practice for aim and PvP, loot given out. Plugins or settings alter the game here; the browser lists it as Modded. Its plugins are run through Oxide. Rust's premium status is required to join. The server has VAC on, Valve's anti-cheat.

Live population

What is the current population on The Salt Mines (Official) Duo Trio Quad | 2x |?

A reading taken now shows 0 players on The Salt Mines (Official) Duo Trio Quad | 2x |, which has 150 slots. Averaged across the last seven days the population was 0 players, reaching a peak of 2. The busiest point in the last 48 hours came at 15:00 UTC, averaging 1 players.

How does The Salt Mines (Official) Duo Trio Quad | 2x | rank against other Rust servers?

For player hours across the last seven days, The Salt Mines (Official) Duo Trio Quad | 2x | takes #5,908 overall and #969 in North America, inside the top 27% of all ranked servers.

Server facts

How reliably does The Salt Mines (Official) Duo Trio Quad | 2x | stay online?

As recorded now, The Salt Mines (Official) Duo Trio Quad | 2x | is running. Its reported uptime points to a restart about 5 days 1 hours ago. It was up 100% of the time across the last 7 full days: 168 of 168 hours. 13 September 2026 is when Rust Server Trends first recorded it.

How well does The Salt Mines (Official) Duo Trio Quad | 2x | perform under load?

Across the last 48 hours it averaged 144 server fps, with a floor of 121. At its highest, it carried 85,357 entities: buildings, deployables and the world's other contents. It reached a ceiling of 4,374 MB of memory. What you feel as lag is the combination of low fps and a rising entity count.

Which region does The Salt Mines (Official) Duo Trio Quad | 2x | run from?

With its NA tag, The Salt Mines (Official) Duo Trio Quad | 2x | lists itself in North America. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 69.9.150.161:28021.

Which Rust version is The Salt Mines (Official) Duo Trio Quad | 2x | running?

The Salt Mines (Official) Duo Trio Quad | 2x | is running Rust network protocol 2635 and build 168909 on a machine with Windows. The protocol must match for you to join, and Steam takes care of updating it.

Wipe schedule

What does wipe day look like on The Salt Mines (Official) Duo Trio Quad | 2x |?

The recent wipes averaged a busiest count of 3 players. 20 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 0% of its recent wipes. By day 12 it fell below half in the wipes where it didn't hold.

On what timetable does The Salt Mines (Official) Duo Trio Quad | 2x | run its wipes?

Once a month The Salt Mines (Official) Duo Trio Quad | 2x | wipes, at the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 13 days 2 hours is how long the current world has been running. Its tags state a monthly wipe schedule.

Tags

What do the server tags on The Salt Mines (Official) Duo Trio Quad | 2x | mean?

The game's server browser reads the tags The Salt Mines (Official) Duo Trio Quad | 2x | publishes: gmrust (Game mode): Survival in standard Rust; mp150 (Max players): The server has 150 slots; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^m (Monthly): Once a month it wipes, with the force wipe from Facepunch; ^d (Combat training): Practise aim and PvP with loot provided; ^k (Build server): You can design and practise bases; ^q (Premium): Rust's premium status is required to join; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; NA (North America): In the server browser it appears under North America. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does The Salt Mines (Official) Duo Trio Quad | 2x | appear?

These Rust Server Trends lists include The Salt Mines (Official) Duo Trio Quad | 2x |: 2x Rust servers, listed live, Modded Rust servers, tracked live, Rust aim training servers, live, Rust build and creative servers, live and North America Rust servers. You will find it under these filters on the server list: Region: North America; Type: Modded; Game mode: Premium; Server tag: Monthly ^m, Combat training ^d, Build server ^k, Premium ^q, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks; Gather rate: 2x.

Connecting

How do you connect to The Salt Mines (Official) Duo Trio Quad | 2x |?

You can connect by pressing F1 in Rust and typing client.connect 69.9.150.161:28021 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you. Rust's premium status is required to join. For the website, go to https://discord.com/invite/dYfBrKRKx6.

Instrument codes

Server tags

what each one means

Published as mp150,ptrak,$r?,v2635,^m,^d,^k,NA,gmrust,cs168909,^q,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust.
mp150
Max players The server has 150 slots.
ts8
Group limit This uses the game default of 8 per team.
v2635
Protocol Your game needs to be on protocol 2635 to join.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code A region code has not been set.

Wipe schedule

^m
Monthly Once a month it wipes, with the force wipe from Facepunch.

Gameplay

^d
Combat training Practise aim and PvP with loot provided.
^k
Build server You can design and practise bases.

Mods and access

^q
Premium Rust's premium status is required to join.
^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Region

NA
North America In the server browser it appears under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.