Station XX-14363 · recording
Rust Vanilla 2x | PVP with Raid Protection | Solo/Duo/Trio
Online 69.234.156.241:28015 checked 8m ago
- Players now
- 0/ 100
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak 1
- Rank
- #14,363
- top 65%
- Last wipe
- 4d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 100 slots
- Motion · 24 h
- M0.0■steady+0 players
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 65% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- usual gap
- 14.2 daysbetween real wipes
- wipe-day peak
- 2players, last three wipes
- crowd held
- 0%else halves by day 1
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Sat 24 Oct, 04:33 UTC4d ago | M0.0▲rising | 1 | – | running | 0 | |
| Fri 9 Oct, 23:36 UTC18d ago | M0.3▲rising | 2 | halved by day 1 | 14.2 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on Rust Vanilla 2x | PVP with Raid Protection | Solo/Duo/Trio?
Rust Vanilla 2x | PVP with Raid Protection | Solo/Duo/Trio runs a procedural map of size 6,000 with seed 759759485, produced by the game. Size and seed produce the same map, so RustMaps can show it from this page.
Which settings and rules apply on Rust Vanilla 2x | PVP with Raid Protection | Solo/Duo/Trio?
Its name points to a gather rate of 2x on Rust Vanilla 2x | PVP with Raid Protection | Solo/Duo/Trio. The group limit is 8 players, the game's default. In survival mode, gather, build and raid in the standard game. Fighting and raiding between players are both allowed. Listed as Modded in the server browser, it changes the game through plugins or settings. Its plugins are run through Oxide. The server has VAC on, Valve's anti-cheat.
Player counts
What is the current population on Rust Vanilla 2x | PVP with Raid Protection | Solo/Duo/Trio?
A reading taken now shows 0 players on Rust Vanilla 2x | PVP with Raid Protection | Solo/Duo/Trio, which has 100 slots. Across seven days this server recorded an average of 0 players and a peak of 1.
How does Rust Vanilla 2x | PVP with Raid Protection | Solo/Duo/Trio rank against other Rust servers?
The last seven days of player hours place Rust Vanilla 2x | PVP with Raid Protection | Solo/Duo/Trio at #14,363, in the top 65% of all ranked servers.
Server facts
How reliably does Rust Vanilla 2x | PVP with Raid Protection | Solo/Duo/Trio stay online?
Rust Vanilla 2x | PVP with Raid Protection | Solo/Duo/Trio is up at the moment. Going by the uptime figure it reports, it restarted about 4 days 5 hours ago. 115 of 168 hours in the last 7 full days were up time, 68% of the total. Its earliest appearance in the records of Rust Server Trends dates to 2 October 2026.
How well does Rust Vanilla 2x | PVP with Raid Protection | Solo/Duo/Trio perform under load?
Its average server fps over the last 48 hours was 84, and it never dropped below 71. The world held up to 208,174 entities at its peak, buildings and deployables included. Its highest memory use was 5,331 MB. Lag, as players feel it, comes from fps dropping and the entity count climbing.
Which region does Rust Vanilla 2x | PVP with Raid Protection | Solo/Duo/Trio run from?
No region is published by Rust Vanilla 2x | PVP with Raid Protection | Solo/Duo/Trio. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 69.234.156.241:28015.
What build of Rust does Rust Vanilla 2x | PVP with Raid Protection | Solo/Duo/Trio use?
Rust network protocol 2635 and build 168909 on Linux is what Rust Vanilla 2x | PVP with Raid Protection | Solo/Duo/Trio runs. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe pattern
What does wipe day look like on Rust Vanilla 2x | PVP with Raid Protection | Solo/Duo/Trio?
The recent wipes averaged a busiest count of 2 players. 2 hours after the latest wipe, the crowd peaked. Until the next wipe the crowd remained above half that peak in 0% of its recent wipes. In the wipes that didn't hold, the crowd was below half by day 1.
How often does Rust Vanilla 2x | PVP with Raid Protection | Solo/Duo/Trio wipe, and on which days?
On record so far are too few of Rust Vanilla 2x | PVP with Raid Protection | Solo/Duo/Trio's wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The present world dates from 4 days 6 hours.
Lists and tags
What do the server tags on Rust Vanilla 2x | PVP with Raid Protection | Solo/Duo/Trio mean?
The game's server browser reads the tags Rust Vanilla 2x | PVP with Raid Protection | Solo/Duo/Trio publishes: gmrust (Game mode): You'll find standard Rust survival here; mp100 (Max players): The server has 100 slots; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does Rust Vanilla 2x | PVP with Raid Protection | Solo/Duo/Trio appear?
The Rust Server Trends lists that take in Rust Vanilla 2x | PVP with Raid Protection | Solo/Duo/Trio are: 2x Rust servers, listed live and Modded Rust servers, tracked live. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week; Gather rate: 2x.
How to join
How do you connect to Rust Vanilla 2x | PVP with Raid Protection | Solo/Duo/Trio?
Enter client.connect 69.234.156.241:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you. For the website, go to https://discord.com/invite/nnztEafQP.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.