Station XX-12794 · no signal
Name of Server
Offline 69.143.237.230:28015 checked 18h ago
- Players now
- 1/ 10
- 10% full
- Motion · 24 h
- M0.0▲rising
- +1 players on the day
- 7-day average
- 0
- peak 1
- Rank
- #12,794
- top 57%
- Last wipe
- 4d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 1of 10 slots
- Motion · 24 h
- M0.0▲rising+1 players
- Sharpest hour
- +1into Wed 22:00 UTC
- Peak · 48 h
- 1most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 57% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- usual gap
- 13.1 daysbetween real wipes
- wipe-day peak
- 1players, last three wipes
- crowd held
- 100%of its cycles kept half the crowd
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Sun 25 Oct, 06:10 UTC4d ago | – | – | – | – | running | 0 |
| Mon 12 Oct, 04:51 UTC17d ago | M0.0▲rising | 1 | held half | 13.1 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on Name of Server?
The map on Name of Server is procedural, produced by the game.
Which settings and rules apply on Name of Server?
No gather rate appears in the name of Name of Server. The group limit is 8 players, the game's default. It plays in survival mode, standard play, with gathering, building and raiding. Player combat and raiding are permitted. The server browser lists it under Community, as a community server. The server has VAC off, Valve's anti-cheat.
Player counts
What is the current population on Name of Server?
Name of Server is not responding at this moment and is offline, last seen 18 hours ago. The seven-day average is 0 players, with a peak of 1. Averaged over the last 48 hours, the busiest hour was 22:00 UTC at 1 players.
How does Name of Server rank against other Rust servers?
On player hours for the past week, Name of Server sits at #12,794, which puts it inside the top 57% of every ranked server.
Server details
How reliably does Name of Server stay online?
Name of Server is down at the moment; the last recorded contact was 18 hours ago. Of the 168 hours in the last 7 full days, it was up for 3, or 2% of the time. On 9 October 2026 it was recorded for the first time by Rust Server Trends.
Which region does Name of Server run from?
A region is not published by Name of Server. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 69.143.237.230:28015 is the address it uses.
What build of Rust does Name of Server use?
On Windows, Name of Server runs Rust network protocol 2635 and build 168909. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe pattern
What does wipe day look like on Name of Server?
On average, the busiest point of its recent wipes drew 1 players. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.
On what timetable does Name of Server run its wipes?
Too few wipes of Name of Server are on record yet to show its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 4 days 10 hours is how long the current world has been running.
Server tags
What do the server tags on Name of Server mean?
The game's server browser reads the tags Name of Server publishes: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): Slots: 10; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does Name of Server appear?
You will find Name of Server on the following Rust Server Trends lists: Rust community servers without the side modes. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Join the server
What steps get you onto Name of Server?
You can connect by pressing F1 in Rust and typing client.connect 69.143.237.230:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.