Rust Server TrendsSeismic network · station log
Recording Stations11,693 Players37,607 Active2,934 Wipes · 3 h91 48 h

Station XX-15353 · no signal

A Rust Staging Server

Offline 69.135.82.238:9510 checked 11h ago

Connect
Players now
0/ 50
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,353
top 69%
Last wipe
11h ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-15353 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 50 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 560 on average
169/ 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average
108/ 200
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average
16/ 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 288 on average
15/ 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 274 on average
16/ 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 250 on average
21/ 200
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on A Rust Staging Server?

A procedural map runs on A Rust Staging Server, generated by the game.

Which settings and rules apply on A Rust Staging Server?

No gather rate appears in the name of A Rust Staging Server. Groups hold up to 8 players, which is the default for the game. survival is the game mode, standard play, with gathering, building and raiding. Player combat and raiding are permitted. The server browser lists it under Community, as a community server. The server has VAC on, Valve's anti-cheat.

Live population

How many players are recorded on A Rust Staging Server right now?

A Rust Staging Server is not responding at this moment and is offline, last seen 11 hours ago. Averaged across the last seven days, the population was 0 players.

How does A Rust Staging Server rank against other Rust servers?

The last seven days of player hours place A Rust Staging Server at #15,353, in the top 69% of all ranked servers.

Operator and location

How reliably does A Rust Staging Server stay online?

No contact with A Rust Staging Server right now, and the last recorded contact was 11 hours ago. Its earliest appearance in the records of Rust Server Trends dates to 28 October 2026.

Where in the world is A Rust Staging Server hosted?

Nothing about a region comes from A Rust Staging Server. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 69.135.82.238:9510.

What build of Rust does A Rust Staging Server use?

Rust network protocol 2635 and build 169516 on Linux is what A Rust Staging Server runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe pattern

How often does A Rust Staging Server wipe, and on which days?

Too few wipes of A Rust Staging Server are on record yet to show its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. It has run its current world for 11 hours.

Tags

What do the server tags on A Rust Staging Server mean?

Tags published by A Rust Staging Server and read by the game's server browser include gmrust (Game mode): Survival in standard Rust; mp50 (Max players): Slots: 50; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs169516 (Build): It runs game build 169516; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does A Rust Staging Server appear?

The Rust Server Trends lists that take in A Rust Staging Server are: Rust community servers without the side modes. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.

Connecting

How do you connect to A Rust Staging Server?

You can connect by pressing F1 in Rust and typing client.connect 69.135.82.238:9510 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs169516,ts8

Game

gmrust
Game mode Survival in standard Rust.
mp50
Max players Slots: 50.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2635
Protocol To connect, your game must be on the same protocol, 2635.
cs169516
Build It runs game build 169516.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.