Rust Server TrendsSeismic network · station log
Recording Stations11,596 Players34,117 Active2,818 Wipes · 3 h67 48 h

Station XX-10380 · no signal

OZYMANDIAS | King of Kings | 2X Monthly

Offline 68.97.1.27:28145 checked 2d ago

2x moddedoxide
Connect
Players now
1/ 400
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak 1
Rank
#10,380
top 47%
Last wipe
5d ago
no schedule published
Next wipe
–
no rhythm it keeps
Seismic record · station XX-10380 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
1of 400 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k14 Oct17 Oct20 Oct22 Oct25 Oct28 Oct

Top 47% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
3.7 daysbetween real wipes
on rhythm
0%of its recent wipes
wipe-day peak
1players, last three wipes
crowd held
0%else halves by day 2

The first 48 hours of its last wipes

Thu 22 OctThu 22 OctThu 15 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 22 Oct, 15:01 UTC5d ago M0.0steady 0 – – running 0
Thu 22 Oct, 04:43 UTC6d ago M0.0rising 1 – 0.4 days 0
Thu 15 Oct, 05:46 UTC12d ago M0.0steady 1 halved by day 2 7 days 1

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Atlas - EU 2X Monthly | Vanilla+ | No BP Wipes EU · groups of 16+ · 2x · monthly · 725 on average
302/ 350
Vital Rust - EU Monthly | 2x | Vanilla+ | No BP Wipes EU · groups of 16+ · 2x · monthly · 543 on average
193/ 200
Atlas - US 2X Monthly | Vanilla+ | No BP Wipes NA · groups of 16+ · 2x · monthly · 350 on average
151/ 200
EU RENEGADE 2x Monthly Main | 50% Upkeep | No BP Wipe | Noob Fr EU · groups of 50+ · 2x · monthly · 324 on average
60/ 150
Magic Rust #18 — Vanilla 2x | Pyccкий EU · groups of 150+ · 2x · weekly · 323 on average
12/ 100
MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10 EU · groups of 300+ · 2x · weekly · 298 on average
85/ 1000
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on OZYMANDIAS | King of Kings | 2X Monthly?

A procedural map runs on OZYMANDIAS | King of Kings | 2X Monthly, generated by the game.

Which settings and rules apply on OZYMANDIAS | King of Kings | 2X Monthly?

Its name points to a gather rate of 2x on OZYMANDIAS | King of Kings | 2X Monthly. At the game's default, groups can have up to 8 players. It plays in survival mode, the usual game of gathering, building and raiding. Fighting and raiding between players are both allowed. Listed as Modded in the server browser, it changes the game through plugins or settings. Oxide is the plugin framework it runs. VAC, Valve's anti-cheat, is switched off.

Player counts

How many players are recorded on OZYMANDIAS | King of Kings | 2X Monthly right now?

A reading taken now finds OZYMANDIAS | King of Kings | 2X Monthly offline; the most recent activity was 2 days ago. The seven-day average is 0 players, with a peak of 1.

How does OZYMANDIAS | King of Kings | 2X Monthly rank against other Rust servers?

On player hours for the past week, OZYMANDIAS | King of Kings | 2X Monthly sits at #10,380, which puts it inside the top 47% of every ranked server.

Server details

How reliably does OZYMANDIAS | King of Kings | 2X Monthly stay online?

As recorded now, OZYMANDIAS | King of Kings | 2X Monthly is not reachable, the last contact having been 2 days ago. 14 of 168 hours in the last 7 full days were up time, 8% of the total. 14 October 2026 is when Rust Server Trends first recorded it.

Where in the world is OZYMANDIAS | King of Kings | 2X Monthly hosted?

Nothing about a region comes from OZYMANDIAS | King of Kings | 2X Monthly. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 68.97.1.27:28145 is the address it uses.

Which Rust version is OZYMANDIAS | King of Kings | 2X Monthly running?

Rust network protocol 2634 and build 166652 on Windows is what OZYMANDIAS | King of Kings | 2X Monthly runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe schedule

What does wipe day look like on OZYMANDIAS | King of Kings | 2X Monthly?

The recent wipes averaged a busiest count of 1 players. The peak on the most recent wipe came 0 hours after the wipe. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. It fell under half by day 2 in the wipes where it didn't hold.

On what timetable does OZYMANDIAS | King of Kings | 2X Monthly run its wipes?

There is no next wipe to predict at OZYMANDIAS | King of Kings | 2X Monthly, since its wipes fall at irregular times. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. It has run its current world for 5 days 13 hours.

Server tags

What do the server tags on OZYMANDIAS | King of Kings | 2X Monthly mean?

Tags published by OZYMANDIAS | King of Kings | 2X Monthly and read by the game's server browser include gmrust (Game mode): You'll find standard Rust survival here; mp400 (Max players): Slots: 400; ts8 (Group limit): This uses the game default of 8 per team; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs166652 (Build): It runs game build 166652; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): No region code is set for this server; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does OZYMANDIAS | King of Kings | 2X Monthly appear?

The Rust Server Trends lists that take in OZYMANDIAS | King of Kings | 2X Monthly are: 2x Rust servers, listed live and Modded Rust servers, tracked live. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week; Gather rate: 2x.

Join the server

What steps get you onto OZYMANDIAS | King of Kings | 2X Monthly?

You can connect by pressing F1 in Rust and typing client.connect 68.97.1.27:28145 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp400,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode You'll find standard Rust survival here.
mp400
Max players Slots: 400.
ts8
Group limit This uses the game default of 8 per team.
v2634
Protocol To connect, your game must be on the same protocol, 2634.
cs166652
Build It runs game build 166652.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code No region code is set for this server.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.