Rust Server TrendsSeismic network · station log
Recording Stations11,713 Players47,275 Active3,205 Wipes · 3 h100 48 h

Station XX-15836 · no signal

We Be Jammin

Offline 68.93.5.80:28015 checked 19d ago

Connect
Players now
0/ 100
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,836
top 72%
Last wipe
49d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-15836 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 100 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep6 Oct11 Oct16 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 560 on average
241/ 275
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average
163/ 200
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 292 on average
28/ 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 291 on average
15/ 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 274 on average
36/ 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 251 on average
47/ 200
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on We Be Jammin?

The procedural map on We Be Jammin is size 4,500 with seed 1604877532, generated by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map.

Which settings and rules apply on We Be Jammin?

No gather rate appears in the name of We Be Jammin. The group limit is 8 players, the game's default. It plays in survival mode, gather, build and raid in the standard game. You can raid and fight other players here. It is a community server, and the browser lists it under Community. Anti-cheat is on: VAC, from Valve.

Live population

What is the current population on We Be Jammin?

A reading taken now finds We Be Jammin offline; the most recent activity was 19 days 21 hours ago.

How does We Be Jammin rank against other Rust servers?

Over the last seven days, We Be Jammin recorded enough player hours to reach #15,836 worldwide, placing it in the top 72% of all ranked servers.

Server details

How reliably does We Be Jammin stay online?

As recorded now, We Be Jammin is not reachable, the last contact having been 19 days 21 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.

Which region does We Be Jammin run from?

Nothing about a region comes from We Be Jammin. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 68.93.5.80:28015 is the address it uses.

What build of Rust does We Be Jammin use?

On Windows, We Be Jammin runs Rust network protocol 2633 and build 165217. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe schedule

How often does We Be Jammin wipe, and on which days?

Too few wipes of We Be Jammin are on record yet to show its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 49 days 17 hours is how long the current world has been running.

Lists and tags

What do the server tags on We Be Jammin mean?

These are the tags We Be Jammin publishes for the browser to read: gmrust (Game mode): You'll find standard Rust survival here; mp100 (Max players): 100 slots are available; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2633 (Protocol): Game protocol 2633: to join, your game must match this version; cs165217 (Build): It runs game build 165217; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): No region code is set for this server. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does We Be Jammin appear?

You will find We Be Jammin on the following Rust Server Trends lists: Rust community servers without the side modes. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How to join

How do you connect to We Be Jammin?

You can connect by pressing F1 in Rust and typing client.connect 68.93.5.80:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp100,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode You'll find standard Rust survival here.
mp100
Max players 100 slots are available.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2633
Protocol Game protocol 2633: to join, your game must match this version.
cs165217
Build It runs game build 165217.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code No region code is set for this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.