Rust Server TrendsSeismic network · station log
Recording Stations11,692 Players37,024 Active2,928 Wipes · 3 h87 48 h

Station XX-14330 · no signal

My Rust Server!

Offline 68.48.21.133:28015 checked 5d ago

Connect
Players now
0/ 10
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak 1
Rank
#14,330
top 64%
Last wipe
5d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-14330 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 10 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Oct25 Oct26 Oct27 Oct28 Oct29 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 560 on average
163/ 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average
101/ 200
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average
16/ 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 288 on average
17/ 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 274 on average
14/ 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 250 on average
18/ 200
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on My Rust Server!?

My Rust Server! uses a procedural map, which the game generates.

Which settings and rules apply on My Rust Server!?

You will find no gather rate in the name of My Rust Server!. Groups hold up to 8 players, which is the default for the game. In survival mode, gather, build and raid in the standard game. Player combat and raiding are permitted. Under Community in the server browser, it runs as a community server. The server has VAC on, Valve's anti-cheat.

Population

What is the current population on My Rust Server!?

No players are recorded on My Rust Server! at this moment; it is offline, and the last sighting was 5 days ago. Across seven days this server recorded an average of 0 players and a peak of 1.

How does My Rust Server! rank against other Rust servers?

Over the last seven days, My Rust Server! recorded enough player hours to reach #14,330 worldwide, placing it in the top 64% of all ranked servers.

Operator and location

How reliably does My Rust Server! stay online?

No contact with My Rust Server! right now, and the last recorded contact was 5 days ago. 0 of 96 hours in the last 4 full days were up time, 0% of the total. 24 October 2026 is when Rust Server Trends first recorded it.

Where in the world is My Rust Server! hosted?

Nothing about a region comes from My Rust Server!. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 68.48.21.133:28015.

What build of Rust does My Rust Server! use?

On Linux, My Rust Server! runs Rust network protocol 2635 and build 168909. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe day

How often does My Rust Server! wipe, and on which days?

The rhythm of My Rust Server! cannot yet be told: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The present world dates from 5 days 1 hours.

Server tags

What do the server tags on My Rust Server! mean?

These are the tags My Rust Server! publishes for the browser to read: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The server has 10 slots; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does My Rust Server! appear?

These Rust Server Trends lists include My Rust Server!: Rust community servers without the side modes. On the server list, the filters it matches are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Join the server

How do you connect to My Rust Server!?

To join, enter client.connect 68.48.21.133:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players The server has 10 slots.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2635
Protocol Game protocol 2635: to join, your game must match this version.
cs168909
Build The game build is 168909.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.