Station US-15338 · recording
GameServers.com
Online 68.232.160.63:28016 checked 11m ago
- Players now
- 0/ 50
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak –
- Rank
- #15,338
- top 69%
- Last wipe
- 227d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 50 slots
- Motion · 24 h
- M0.0■steady+0 players
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on GameServers.com?
Generated by the game, the map on GameServers.com is procedural, size 3,000 with seed 2478854. Size and seed produce the same map, so RustMaps can show it from this page.
Which settings and rules apply on GameServers.com?
No gather rate appears in the name of GameServers.com. At the game's default, groups can have up to 8 players. In survival mode, the usual game of gathering, building and raiding. Player combat and raiding are permitted. It is a community server, and the browser lists it under Community. VAC, Valve's anti-cheat, is switched on.
Player counts
How many players are recorded on GameServers.com right now?
At this moment, GameServers.com records 0 players across 50 slots. The seven-day average for this server is 0 players.
How does GameServers.com rank against other Rust servers?
Over the last seven days, GameServers.com recorded enough player hours to reach #15,338 worldwide, placing it in the top 69% of all ranked servers.
Operator and location
How reliably does GameServers.com stay online?
As recorded now, GameServers.com is running. Its reported uptime points to a restart about 16 hours ago. 167 of 168 hours in the last 7 full days were up time, 99% of the total. On 16 September 2026 it was recorded for the first time by Rust Server Trends.
Does GameServers.com hold a steady tick rate?
The 48-hour average is 96 server fps; 78 is the lowest observed. At its highest, it carried 49,939 entities: buildings, deployables and the world's other contents. It reached a ceiling of 1,758 MB of memory. Low fps together with a growing entity count is what players experience as lag.
Which region does GameServers.com run from?
No region comes from GameServers.com, though its region code is us1. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 68.232.160.63:28016.
What build of Rust does GameServers.com use?
On Windows, GameServers.com runs Rust network protocol 2622 and build 145743. The protocol must match for you to join, and Steam takes care of updating it.
Wipe day
On what timetable does GameServers.com run its wipes?
On record so far are too few of GameServers.com's wipes to tell its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. It has run its current world for 227 days 9 hours.
Tags
What do the server tags on GameServers.com mean?
Tags published by GameServers.com and read by the game's server browser include gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): Slots: 50; ts8 (Group limit): Teams max out at 8, the default set by the game; v2622 (Protocol): Your game needs to be on protocol 2622 to join; cs145743 (Build): It runs game build 145743; ptrak (Networking): The network layer is RakNet, the game's standard; $rus1 (Region code): Region code: us1. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does GameServers.com appear?
These Rust Server Trends lists include GameServers.com: Rust community servers without the side modes. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Connecting
How do you connect to GameServers.com?
To join, enter client.connect 68.232.160.63:28016 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.