Rust Server TrendsSeismic network · station log
Recording Stations11,732 Players51,299 Active3,302 Wipes · 3 h118 48 h

Station NA-14267 · recording

SERG | US MAIN | 10/1

Online NA 68.134.249.32:28015 checked 13m ago

monthly wipes vanillaoxide
Connect
Players now
0/ 100
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak 1
Rank
#14,267
top 64% · #1449 in NA
Last wipe
27d ago
monthly schedule
Next wipe
7d 19h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station NA-14267 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 100 slots
Motion · 24 h
M0.0steady+0 players
Channel 1 · calibrated

Players

AveragePeak
0123400:0009:0018:0003:0012:0022:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

05010015020000:0009:0018:0003:0012:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 64% of all ranked servers, top 78% in NA. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 19h. The force wipe · high confidence

usual gap
2.1 daysbetween real wipes
wipe-day peak
2players, last three wipes
crowd held
100%of its cycles kept half the crowd

Coming wipes

  1. 7d 19hThu 5 Nov, 19:00 UTCFW
  2. 35d 19hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Thu 1 OctTue 29 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 1 Oct, 17:43 UTC FW27d ago M0.0rising 1 – running 0
Tue 29 Sep, 14:09 UTC29d ago M0.3rising 2 held half 2.1 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustopia.gg - US Large NA · groups of 16+ · monthly · 133 on average
159/ 200
Rusty Moose |US Monthly| NA · groups of 12+ · monthly · 113 on average
152/ 200
[US East] Facepunch Premium 1 NA · groups of 8+ · monthly · 76 on average
87/ 400
RustLands | Monthly Large | No BP Wipe | NOOB FRIENDLY NA · groups of 50+ · monthly · 63 on average
60/ 225
PICKLE DUO MONTHLY | No BP Wipe | Low Upkeep | Duo Solo NA · groups of 20+ · monthly · 38 on average
30/ 200
Rusticated.com - US Premium Long NA · groups of 16+ · monthly · 34 on average
35/ 150
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on SERG | US MAIN | 10/1?

Generated by the game, the map on SERG | US MAIN | 10/1 is procedural, size 4,050 with seed 1650690241. From this page you can look at it on RustMaps, since the same size and seed give the same map.

Which settings and rules apply on SERG | US MAIN | 10/1?

The name of SERG | US MAIN | 10/1 gives no gather rate. At the game's default, groups can have up to 8 players. It plays in survival mode, standard play, with gathering, building and raiding. Player combat and raiding are permitted. Under Community in the server browser, it runs as a community server. Its plugins are run through Oxide. Vanilla is the label it uses for itself: no changed rates, kits or rules: this is the game as Facepunch ships it. VAC, Valve's anti-cheat, is switched on.

Player counts

How many players are recorded on SERG | US MAIN | 10/1 right now?

At this moment, SERG | US MAIN | 10/1 records 0 players across 100 slots. Across seven days this server recorded an average of 0 players and a peak of 1.

How does SERG | US MAIN | 10/1 rank against other Rust servers?

SERG | US MAIN | 10/1 is #1,449 in North America and #14,267 worldwide on the past week's player hours, within the top 64% of ranked servers.

Operator and location

How reliably does SERG | US MAIN | 10/1 stay online?

As recorded now, SERG | US MAIN | 10/1 is running. The uptime it reports puts its last restart about 6 days ago. 123 of 168 hours in the last 7 full days were up time, 73% of the total. 13 September 2026 is when Rust Server Trends first recorded it.

Does SERG | US MAIN | 10/1 hold a steady tick rate?

Its average server fps over the last 48 hours was 129, and it never dropped below 116. The world held up to 86,215 entities at its peak, buildings and deployables included. Its highest memory use was 4,867 MB. Lag, as players feel it, comes from fps dropping and the entity count climbing.

Where in the world is SERG | US MAIN | 10/1 hosted?

In North America SERG | US MAIN | 10/1 lists itself, with the tag NA. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 68.134.249.32:28015.

What build of Rust does SERG | US MAIN | 10/1 use?

On Windows, SERG | US MAIN | 10/1 runs Rust network protocol 2635 and build 168909. The protocol must match for you to join, and Steam takes care of updating it.

Wipe pattern

What does wipe day look like on SERG | US MAIN | 10/1?

On average, the busiest point of its recent wipes drew 2 players. The peak on the most recent wipe came 1 hours after the wipe. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.

How often does SERG | US MAIN | 10/1 wipe, and on which days?

Once a month SERG | US MAIN | 10/1 wipes, at the force wipe. When every Rust server wipes, at the force wipe on Thursday 5 November at 19:00 UTC, it takes its next wipe. The present world dates from 27 days 6 hours. A monthly wipe schedule is published in its tags.

Lists and tags

What do the server tags on SERG | US MAIN | 10/1 mean?

Tags published by SERG | US MAIN | 10/1 and read by the game's server browser include gmrust (Game mode): You'll find standard Rust survival here; mp100 (Max players): The server has 100 slots; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code; ^m (Monthly): Once a month it wipes, with the force wipe from Facepunch; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; NA (North America): The server browser files it under North America. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does SERG | US MAIN | 10/1 appear?

The Rust Server Trends lists that take in SERG | US MAIN | 10/1 are: Rust community servers without the side modes, North America Rust servers and Vanilla Rust servers, recorded live. On the server list, the filters it matches are: Region: North America; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Monthly ^m, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

How to join

What steps get you onto SERG | US MAIN | 10/1?

To join, enter client.connect 68.134.249.32:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^m,^v,NA,gmrust,cs168909,ts8,^o

Game

gmrust
Game mode You'll find standard Rust survival here.
mp100
Max players The server has 100 slots.
ts8
Group limit This uses the game default of 8 per team.
v2635
Protocol Your game needs to be on protocol 2635 to join.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code The server has no region code.

Wipe schedule

^m
Monthly Once a month it wipes, with the force wipe from Facepunch.

Difficulty

^v
Vanilla No changed rates, kits or rules: this is the game as Facepunch ships it.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.

Region

NA
North America The server browser files it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.