Rust Server TrendsSeismic network · station log
Recording Stations11,692 Players54,249 Active3,144 Wipes · 3 h123 48 h

Station XX-15923 · no signal

FBDS Rust

Offline 68.101.172.135:7880 checked 22d ago

Connect
Players now
0/ 50
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,923
top 72%
Last wipe
138d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-15923 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 50 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Sep27 Sep2 Oct6 Oct11 Oct15 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 491 on average
72/ 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average
106/ 200
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 284 on average
320/ 350
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 277 on average
16/ 100
Rustoria.co - EU Main EU · groups of 16+ · weekly · 266 on average
403/ 450
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 253 on average
299/ 325
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on FBDS Rust?

FBDS Rust runs a procedural map of size 3,500 with seed 12345, produced by the game. Size and seed produce the same map, so RustMaps can show it from this page.

Which settings and rules apply on FBDS Rust?

The name of FBDS Rust gives no gather rate. The group limit is 8 players, the game's default. survival is the game mode, standard play, with gathering, building and raiding. Player combat and raiding are permitted. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is switched on.

Population

What is the current population on FBDS Rust?

FBDS Rust is not responding at this moment and is offline, last seen 22 days ago.

How does FBDS Rust rank against other Rust servers?

The last seven days of player hours place FBDS Rust at #15,923, in the top 72% of all ranked servers.

Server details

How reliably does FBDS Rust stay online?

As recorded now, FBDS Rust is not reachable, the last contact having been 22 days ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. Its earliest appearance in the records of Rust Server Trends dates to 23 September 2026.

Which region does FBDS Rust run from?

A region is not published by FBDS Rust. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 68.101.172.135:7880.

What build of Rust does FBDS Rust use?

On Linux, FBDS Rust runs Rust network protocol 2627 and build 154033. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe pattern

How often does FBDS Rust wipe, and on which days?

Too few wipes of FBDS Rust are on record yet to show its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. The present world dates from 138 days 21 hours.

Server tags

What do the server tags on FBDS Rust mean?

The game's server browser reads the tags FBDS Rust publishes: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): 50 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2627 (Protocol): Game protocol 2627: to join, your game must match this version; cs154033 (Build): It runs game build 154033; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does FBDS Rust appear?

These Rust Server Trends lists include FBDS Rust: Rust community servers without the side modes. On the server list, the filters it matches are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How to join

What steps get you onto FBDS Rust?

Enter client.connect 68.101.172.135:7880 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$r?,v2627,gmrust,cs154033,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players 50 slots are available.
ts8
Group limit This uses the game default of 8 per team.
v2627
Protocol Game protocol 2627: to join, your game must match this version.
cs154033
Build It runs game build 154033.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code The server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.