Station XX-14353 · no signal
12Gauge_Test
Offline 67.255.194.124:28015 checked 25d ago
- Players now
- 1/ 5
- 20% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #14,353
- top 63%
- Last wipe
- 25d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 1of 5 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 63% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 2players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Fri 2 Oct, 20:45 UTC25d ago | M0.0▲rising | 2 | – | running | 1 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on 12Gauge_Test?
A procedural map runs on 12Gauge_Test, generated by the game.
Which settings and rules apply on 12Gauge_Test?
The name of 12Gauge_Test gives no gather rate. Groups hold up to 8 players, which is the default for the game. In survival mode, standard play, with gathering, building and raiding. You can raid and fight other players here. It is a community server, and the browser lists it under Community. The server has VAC on, Valve's anti-cheat.
Live population
What is the current population on 12Gauge_Test?
A reading taken now finds 12Gauge_Test offline; the most recent activity was 25 days 13 hours ago.
How does 12Gauge_Test rank against other Rust servers?
The last seven days of player hours place 12Gauge_Test at #14,353, in the top 63% of all ranked servers.
Server details
How reliably does 12Gauge_Test stay online?
12Gauge_Test is down at the moment; the last recorded contact was 25 days 13 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. 2 October 2026 is when Rust Server Trends first recorded it.
Where in the world is 12Gauge_Test hosted?
No region is published by 12Gauge_Test. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 67.255.194.124:28015 is the address it uses.
What build of Rust does 12Gauge_Test use?
12Gauge_Test is running Rust network protocol 2634 and build 166586 on a machine with Windows. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe pattern
What does wipe day look like on 12Gauge_Test?
The recent wipes averaged a busiest count of 2 players. 2 hours into the latest wipe, the crowd reached its peak.
How often does 12Gauge_Test wipe, and on which days?
On record so far are too few of 12Gauge_Test's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. It has run its current world for 25 days 16 hours.
Tags
What do the server tags on 12Gauge_Test mean?
Tags published by 12Gauge_Test and read by the game's server browser include gmrust (Game mode): You'll find standard Rust survival here; mp5 (Max players): The server has 5 slots; ts8 (Group limit): Teams max out at 8, the default set by the game; v2634 (Protocol): Your game needs to be on protocol 2634 to join; cs166586 (Build): The game build is 166586; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does 12Gauge_Test appear?
You will find 12Gauge_Test on the following Rust Server Trends lists: Rust community servers without the side modes. On the server list, the filters it matches are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How to join
How do you connect to 12Gauge_Test?
To join, enter client.connect 67.255.194.124:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.