Station XX-15284 · recording
Phantom-Enigma-Testing
Online 67.247.66.222:28027 checked 36m ago
- Players now
- 0/ 50
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak –
- Rank
- #15,284
- top 69%
- Last wipe
- 27d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 50 slots
- Motion · 24 h
- M0.0■steady+0 players
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers, and #367 of the duo servers (top 87%). Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on Phantom-Enigma-Testing?
Phantom-Enigma-Testing runs a procedural map of size 4,500 with seed 1337, produced by the game. Size and seed produce the same map, so RustMaps can show it from this page.
Which settings and rules apply on Phantom-Enigma-Testing?
No gather rate appears in the name of Phantom-Enigma-Testing. You can have up to 2 players in a group (duo). survival is the game mode, the usual game of gathering, building and raiding. You can raid and fight other players here. Listed as Modded in the server browser, it changes the game through plugins or settings. Its plugins are run through Carbon. VAC, Valve's anti-cheat, is switched on.
Live population
What is the current population on Phantom-Enigma-Testing?
A reading taken now shows 0 players on Phantom-Enigma-Testing, which has 50 slots. The seven-day average for this server is 0 players.
How does Phantom-Enigma-Testing rank against other Rust servers?
Over the last seven days, Phantom-Enigma-Testing recorded enough player hours to reach #15,284 worldwide, placing it in the top 69% of all ranked servers. The ranking for duo puts it at #367.
Server details
How reliably does Phantom-Enigma-Testing stay online?
As recorded now, Phantom-Enigma-Testing is running. Going by the uptime figure it reports, it restarted about 13 hours ago. 71 of 72 hours in the last 3 full days were up time, 99% of the total. Its earliest appearance in the records of Rust Server Trends dates to 26 October 2026.
Does Phantom-Enigma-Testing hold a steady tick rate?
The 48-hour average is 186 server fps; 89 is the lowest observed. The world held up to 87,211 entities at its peak, buildings and deployables included. Memory use peaked at 3,922 MB. Lag, as players feel it, comes from fps dropping and the entity count climbing.
Where in the world is Phantom-Enigma-Testing hosted?
A region is not published by Phantom-Enigma-Testing. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 67.247.66.222:28027.
Which Rust version is Phantom-Enigma-Testing running?
Phantom-Enigma-Testing is running Rust network protocol 2635 and build 168909 on a machine with Windows. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe day
How often does Phantom-Enigma-Testing wipe, and on which days?
On record so far are too few of Phantom-Enigma-Testing's wipes to tell its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. 27 days 15 hours is how long the current world has been running.
Lists and tags
What do the server tags on Phantom-Enigma-Testing mean?
The game's server browser reads the tags Phantom-Enigma-Testing publishes: gmrust (Game mode): You'll find standard Rust survival here; mp50 (Max players): The server has 50 slots; ts2 (Group limit): Each team can hold up to 2; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): Game build: 168909; ptsw (Networking): You'll see 'sw' as the network layer; $r? (Region code): No region code is set for this server; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): Carbon is the plugin framework running here. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does Phantom-Enigma-Testing appear?
These Rust Server Trends lists include Phantom-Enigma-Testing: Duo Rust servers, group limit 2 and Modded Rust servers, tracked live. On the server list, the filters it matches are: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: Duo.
Connecting
How do you connect to Phantom-Enigma-Testing?
You can connect by pressing F1 in Rust and typing client.connect 67.247.66.222:28027 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.