Station XX-14140 · no signal
Staging Server
Offline 67.241.136.7:28015 checked 17d ago
- Players now
- 1/ 1
- 100% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #14,140
- top 64%
- Last wipe
- 18d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 1of 1 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 64% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- usual gap
- 6.8 daysbetween real wipes
- wipe-day peak
- 1players, last three wipes
- crowd held
- 100%of its cycles kept half the crowd
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Fri 9 Oct, 17:41 UTC18d ago | M0.0▲rising | 1 | – | running | 0 | |
| Fri 2 Oct, 21:43 UTC25d ago | M0.0▲rising | 1 | held half | 6.8 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on Staging Server?
The map on Staging Server is procedural, produced by the game.
Which settings and rules apply on Staging Server?
The name of Staging Server gives no gather rate. Groups hold up to 8 players, which is the default for the game. survival is the game mode, the usual game of gathering, building and raiding. Fighting and raiding between players are both allowed. Under Community in the server browser, it runs as a community server. Anti-cheat is on: VAC, from Valve.
Population
What is the current population on Staging Server?
Staging Server is not responding at this moment and is offline, last seen 17 days 6 hours ago.
How does Staging Server rank against other Rust servers?
On player hours for the past week, Staging Server sits at #14,140, which puts it inside the top 64% of every ranked server.
Server facts
How reliably does Staging Server stay online?
No contact with Staging Server right now, and the last recorded contact was 17 days 6 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. 15 September 2026 is when Rust Server Trends first recorded it.
Which region does Staging Server run from?
A region is not published by Staging Server. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 67.241.136.7:28015 is the address it uses.
What build of Rust does Staging Server use?
Rust network protocol 2635 and build 167519 on Windows is what Staging Server runs. The protocol must match for you to join, and Steam takes care of updating it.
Wipe pattern
What does wipe day look like on Staging Server?
1 players, on average, was the busiest crowd at its recent wipes. 0 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 100% of its recent wipes.
How often does Staging Server wipe, and on which days?
Too few wipes of Staging Server are on record yet to show its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. It has run its current world for 18 days 5 hours.
Server tags
What do the server tags on Staging Server mean?
Tags published by Staging Server and read by the game's server browser include gmvanilla (Game mode): You'll find vanilla survival here; mp1 (Max players): The server has 1 slots; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs167519 (Build): The game build is 167519; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does Staging Server appear?
The Rust Server Trends lists that take in Staging Server are: Rust community servers without the side modes. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Connecting
What steps get you onto Staging Server?
You can connect by pressing F1 in Rust and typing client.connect 67.241.136.7:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.