Station XX-14606 · no signal
TESTING SERVER
Offline 67.193.77.150:28015 checked 5d ago
- Players now
- 0/ 20
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak 1
- Rank
- #14,606
- top 66%
- Last wipe
- 22d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 20 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 66% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 0players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Tue 6 Oct, 02:17 UTC22d ago | M0.0▼falling | 0 | – | running | 1 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on TESTING SERVER?
The map on TESTING SERVER is procedural, produced by the game.
Which settings and rules apply on TESTING SERVER?
The name of TESTING SERVER gives no gather rate. Groups hold up to 8 players, which is the default for the game. survival is the game mode, gather, build and raid in the standard game. You can raid and fight other players here. Under Community in the server browser, it runs as a community server. VAC, Valve's anti-cheat, is switched on.
Player counts
How many players are recorded on TESTING SERVER right now?
A reading taken now finds TESTING SERVER offline; the most recent activity was 5 days 5 hours ago. Averaged across the last seven days the population was 0 players, reaching a peak of 1.
How does TESTING SERVER rank against other Rust servers?
Over the last seven days, TESTING SERVER recorded enough player hours to reach #14,606 worldwide, placing it in the top 66% of all ranked servers.
Server details
How reliably does TESTING SERVER stay online?
No contact with TESTING SERVER right now, and the last recorded contact was 5 days 5 hours ago. Of the 168 hours in the last 7 full days, it was up for 6, or 4% of the time. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.
Where in the world is TESTING SERVER hosted?
Nothing about a region comes from TESTING SERVER. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 67.193.77.150:28015.
Which Rust version is TESTING SERVER running?
Rust network protocol 2635 and build 168931 on Windows is what TESTING SERVER runs. The protocol must match for you to join, and Steam takes care of updating it.
Wipe pattern
What does wipe day look like on TESTING SERVER?
0 players, on average, was the busiest crowd at its recent wipes. The peak on the most recent wipe came 0 hours after the wipe.
On what timetable does TESTING SERVER run its wipes?
Too few wipes of TESTING SERVER are on record yet to show its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 22 days 4 hours is how long the current world has been running.
Lists and tags
What do the server tags on TESTING SERVER mean?
These are the tags TESTING SERVER publishes for the browser to read: gmrust (Game mode): You'll find standard Rust survival here; mp20 (Max players): The server has 20 slots; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168931 (Build): It runs game build 168931; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does TESTING SERVER appear?
You will find TESTING SERVER on the following Rust Server Trends lists: Rust community servers without the side modes. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Connecting
How do you connect to TESTING SERVER?
To join, enter client.connect 67.193.77.150:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.