Rust Server TrendsSeismic network · station log
Recording Stations11,719 Players48,039 Active3,199 Wipes · 3 h104 48 h

Station XX-15349 · no signal

Table Priv Server

Offline 67.164.24.198:28015 checked 1d ago

Connect
Players now
0/ 50
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak –
Rank
#15,349
top 69%
Last wipe
23d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-15349 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 50 slots
Motion · 24 h
M0.0steady+0 players
Channel 1 · calibrated

Players

AveragePeak
0123401:0002:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

05010015020001:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k5 Oct10 Oct14 Oct19 Oct23 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 560 on average
246/ 275
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average
175/ 200
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 292 on average
32/ 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 291 on average
17/ 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 274 on average
41/ 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 251 on average
53/ 200
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on Table Priv Server?

The procedural map on Table Priv Server is size 4,000 with seed 1563218, generated by the game. Size and seed produce the same map, so RustMaps can show it from this page.

Which settings and rules apply on Table Priv Server?

No gather rate appears in the name of Table Priv Server. The group limit is 8 players, the game's default. survival is the game mode, gather, build and raid in the standard game. Player combat and raiding are permitted. It is a community server, and the browser lists it under Community. VAC, Valve's anti-cheat, is switched on.

Player counts

What is the current population on Table Priv Server?

A reading taken now finds Table Priv Server offline; the most recent activity was 46 hours ago. The population averaged 0 players over the past week.

How does Table Priv Server rank against other Rust servers?

The last seven days of player hours place Table Priv Server at #15,349, in the top 69% of all ranked servers.

Server facts

How reliably does Table Priv Server stay online?

No contact with Table Priv Server right now, and the last recorded contact was 46 hours ago. Going by the uptime figure it reports, it restarted about 18 days 22 hours ago. It was up 73% of the time across the last 7 full days: 123 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 5 October 2026.

Does Table Priv Server hold a steady tick rate?

The 48-hour average is 120 server fps; 120 is the lowest observed. At its highest, it carried 90,476 entities: buildings, deployables and the world's other contents. Its highest memory use was 4,317 MB. Low fps together with a growing entity count is what players experience as lag.

Where in the world is Table Priv Server hosted?

Nothing about a region comes from Table Priv Server. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 67.164.24.198:28015 is the address it uses.

Which Rust version is Table Priv Server running?

Rust network protocol 2634 and build 166652 on Linux is what Table Priv Server runs. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe pattern

How often does Table Priv Server wipe, and on which days?

On record so far are too few of Table Priv Server's wipes to tell its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. The present world dates from 23 days 17 hours.

Server tags

What do the server tags on Table Priv Server mean?

The game's server browser reads the tags Table Priv Server publishes: gmrust (Game mode): Survival in standard Rust; mp50 (Max players): Slots: 50; ts8 (Group limit): Teams max out at 8, the default set by the game; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs166652 (Build): Game build: 166652; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does Table Priv Server appear?

The Rust Server Trends lists that take in Table Priv Server are: Rust community servers without the side modes. On the server list, the filters it matches are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Join the server

How do you connect to Table Priv Server?

To join, enter client.connect 67.164.24.198:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival in standard Rust.
mp50
Max players Slots: 50.
ts8
Group limit Teams max out at 8, the default set by the game.
v2634
Protocol Game protocol 2634: to join, your game must match this version.
cs166652
Build Game build: 166652.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.