Station XX-15348 · no signal
Hardcore test
Offline 66.78.82.175:28015 checked 4d ago
- Players now
- 0/ 10
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,348
- top 69%
- No wipes
- resets
- 13 new worlds this week: a reset every few hours, not a wipe schedule
- Next wipe
- –
- resets, no wipes
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 10 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
World resets
a new world every few hours; none of these counts as a wipe| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Sat 24 Oct, 15:00 UTC4d ago | – | – | – | – | – | 0 |
| Sat 24 Oct, 01:05 UTC4d ago | – | – | – | – | – | 0 |
| Sat 24 Oct, 00:51 UTC4d ago | – | – | – | – | – | 0 |
| Sat 24 Oct, 00:30 UTC4d ago | – | – | – | – | – | 0 |
| Sat 24 Oct, 00:16 UTC4d ago | – | – | – | – | – | 0 |
| Sat 24 Oct, 00:00 UTC4d ago | – | – | – | – | – | 0 |
| Fri 23 Oct, 23:52 UTC4d ago | – | – | – | – | – | 0 |
| Fri 23 Oct, 23:17 UTC4d ago | – | – | – | – | – | 0 |
| Fri 23 Oct, 20:05 UTC5d ago | – | – | – | – | – | 0 |
| Fri 23 Oct, 18:42 UTC5d ago | – | – | – | – | – | 0 |
| Fri 23 Oct, 18:17 UTC5d ago | – | – | – | – | – | 0 |
| Fri 23 Oct, 17:05 UTC5d ago | – | – | – | – | – | 0 |
| Fri 23 Oct, 15:25 UTC5d ago | – | – | – | – | – | 0 |
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on Hardcore test?
A procedural map runs on Hardcore test, generated by the game.
Which settings and rules apply on Hardcore test?
No gather rate appears in the name of Hardcore test. Groups hold up to 8 players, which is the default for the game. It plays in survival mode, standard play, with gathering, building and raiding. Fighting and raiding between players are both allowed. Plugins or settings alter the game here; the browser lists it as Modded. Oxide is the plugin framework it runs. The server has VAC on, Valve's anti-cheat.
Live population
How many players are recorded on Hardcore test right now?
Hardcore test is not responding at this moment and is offline, last seen 4 days 6 hours ago. Averaged across the last seven days, the population was 0 players.
How does Hardcore test rank against other Rust servers?
On player hours for the past week, Hardcore test sits at #15,348, which puts it inside the top 69% of every ranked server.
Server details
How reliably does Hardcore test stay online?
No contact with Hardcore test right now, and the last recorded contact was 4 days 6 hours ago. It was up 4% of the time across the last 4 full days: 4 of 96 hours. 23 October 2026 is when Rust Server Trends first recorded it.
Which region does Hardcore test run from?
No region is published by Hardcore test. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 66.78.82.175:28015 is the address it uses.
Which Rust version is Hardcore test running?
On Windows, Hardcore test runs Rust network protocol 2635 and build 168909. The protocol must match for you to join, and Steam takes care of updating it.
Wipe pattern
On what timetable does Hardcore test run its wipes?
No wipe schedule is kept by Hardcore test, which makes a new world every few hours. None of those resets counts as a wipe.
Server tags
What do the server tags on Hardcore test mean?
Tags published by Hardcore test and read by the game's server browser include gmrust (Game mode): Survival in standard Rust; mp10 (Max players): 10 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does Hardcore test appear?
You will find Hardcore test on the following Rust Server Trends lists: Modded Rust servers, tracked live. On the server list, the filters it matches are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
How to join
What steps get you onto Hardcore test?
You can connect by pressing F1 in Rust and typing client.connect 66.78.82.175:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.