Station EU-15338 · recording
Pine Hosting - Rust Server
Online EU 66.51.99.88:28045 checked 11m ago
- Players now
- 0/ 50
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak –
- Rank
- #15,338
- top 69% · #2562 in EU
- Last wipe
- 25d ago
- monthly schedule
- Next wipe
- 7d 8h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 50 slots
- Motion · 24 h
- M0.0■steady+0 players
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 8h. The force wipe
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on Pine Hosting - Rust Server?
The procedural map on Pine Hosting - Rust Server is size 2,000 with seed 1, generated by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.
Which settings and rules apply on Pine Hosting - Rust Server?
You will find no gather rate in the name of Pine Hosting - Rust Server. Groups hold up to 8 players, which is the default for the game. In survival mode, gather, build and raid in the standard game. Fighting and raiding between players are both allowed. The server browser lists it under Modded, where plugins or settings change the game. The plugins run on Oxide. The server has VAC off, Valve's anti-cheat.
Live population
How many players are recorded on Pine Hosting - Rust Server right now?
0 of the 50 slots on Pine Hosting - Rust Server are filled right now. The population averaged 0 players over the past week.
How does Pine Hosting - Rust Server rank against other Rust servers?
For player hours across the last seven days, Pine Hosting - Rust Server takes #15,338 overall and #2,562 in Europe, inside the top 69% of all ranked servers.
Operator and location
How reliably does Pine Hosting - Rust Server stay online?
As recorded now, Pine Hosting - Rust Server is running. Going by the uptime figure it reports, it restarted about 6 days 20 hours ago. 167 of 168 hours in the last 7 full days were up time, 99% of the total. 4 October 2026 is when Rust Server Trends first recorded it.
Does Pine Hosting - Rust Server hold a steady tick rate?
Across the last 48 hours it averaged 5 server fps, with a floor of 5. At its highest, it carried 14,713 entities: buildings, deployables and the world's other contents. It reached a ceiling of 1,608 MB of memory. Low fps together with a growing entity count is what players experience as lag.
Where in the world is Pine Hosting - Rust Server hosted?
The EU tag is how Pine Hosting - Rust Server lists itself in Europe. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 66.51.99.88:28045 is the address it uses.
What build of Rust does Pine Hosting - Rust Server use?
Rust network protocol 2634 and build 167781 on Linux is what Pine Hosting - Rust Server runs. The protocol must match for you to join, and Steam takes care of updating it.
Wipe schedule
How often does Pine Hosting - Rust Server wipe, and on which days?
From the force wipe the next wipe of Pine Hosting - Rust Server is estimated. When every Rust server wipes, at the force wipe on Thursday 5 November at 19:00 UTC, it takes its next wipe. 25 days 7 hours is how long the current world has been running. Its tags state a monthly wipe schedule.
Server tags
What do the server tags on Pine Hosting - Rust Server mean?
Tags published by Pine Hosting - Rust Server and read by the game's server browser include gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): The server has 50 slots; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs167781 (Build): It runs game build 167781; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): No region code is set for this server; ^m (Monthly): Once a month it wipes, with the force wipe from Facepunch; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; EU (Europe): The server browser files it under Europe. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does Pine Hosting - Rust Server appear?
The Rust Server Trends lists that take in Pine Hosting - Rust Server are: EU Rust servers and Modded Rust servers, tracked live. On the server list, the filters it matches are: Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Connecting
What steps get you onto Pine Hosting - Rust Server?
You can connect by pressing F1 in Rust and typing client.connect 66.51.99.88:28045 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.
