Rust Server TrendsSeismic network · station log
Recording Stations11,830 Players89,192 Active3,733 Wipes · 3 h415 48 h

Station XX-15268 · no signal

Rust Server - Pinehosting.com

Offline 66.51.99.88:28000 checked 1d ago

monthly wipes moddedoxide
Connect
Players now
0/ 50
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak –
Rank
#15,268
top 68%
Last wipe
13d ago
monthly schedule
Next wipe
6d 21h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station XX-15268 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 50 slots
Motion · 24 h
M0.0steady+0 players
Channel 1 · calibrated

Players

AveragePeak
0123422:0023:0000:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

0246822:0023:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 16 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k13 Oct16 Oct19 Oct23 Oct26 Oct29 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 21h. The force wipe · high confidence

wipe-day peak
5players, last three wipes

Coming wipes

  1. 6d 21hThu 5 Nov, 19:00 UTCFW
  2. 34d 21hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 25 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Fri 16 Oct, 00:35 UTC13d ago M0.6rising 5 – running 1

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 96 on average
34/ 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 92 on average
110/ 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average
13/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10 EU · groups of 16+ · monthly · 77 on average
89/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10 EU · groups of 16+ · monthly · 73 on average
184/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 29.10 EU · groups of 16+ · monthly · 70 on average
284/ 1000
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on Rust Server - Pinehosting.com?

The procedural map on Rust Server - Pinehosting.com is size 2,100 with seed 1, generated by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map.

Which settings and rules apply on Rust Server - Pinehosting.com?

No gather rate appears in the name of Rust Server - Pinehosting.com. Groups hold up to 8 players, which is the default for the game. In survival mode, the usual game of gathering, building and raiding. Player combat and raiding are permitted. Listed as Modded in the server browser, it changes the game through plugins or settings. The plugins run on Oxide. Anti-cheat is on: VAC, from Valve.

Live population

How many players are recorded on Rust Server - Pinehosting.com right now?

No players are recorded on Rust Server - Pinehosting.com at this moment; it is offline, and the last sighting was 44 hours ago. The seven-day average for this server is 0 players.

How does Rust Server - Pinehosting.com rank against other Rust servers?

Over the last seven days, Rust Server - Pinehosting.com recorded enough player hours to reach #15,268 worldwide, placing it in the top 68% of all ranked servers.

Server details

How reliably does Rust Server - Pinehosting.com stay online?

As recorded now, Rust Server - Pinehosting.com is not reachable, the last contact having been 44 hours ago. Going by the uptime figure it reports, it restarted about 5 days 11 hours ago. 145 of 168 hours in the last 7 full days were up time, 86% of the total. Its earliest appearance in the records of Rust Server Trends dates to 13 October 2026.

How well does Rust Server - Pinehosting.com perform under load?

The 48-hour average is 5 server fps; 5 is the lowest observed. The world held up to 16,786 entities at its peak, buildings and deployables included. Its highest memory use was 1,659 MB. What you feel as lag is the combination of low fps and a rising entity count.

Where in the world is Rust Server - Pinehosting.com hosted?

A region is not published by Rust Server - Pinehosting.com. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 66.51.99.88:28000 is the address it uses.

What build of Rust does Rust Server - Pinehosting.com use?

On Linux, Rust Server - Pinehosting.com runs Rust network protocol 2634 and build 167781. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe schedule

What does wipe day look like on Rust Server - Pinehosting.com?

5 players, on average, was the busiest crowd at its recent wipes. The peak on the most recent wipe came 25 hours after the wipe.

On what timetable does Rust Server - Pinehosting.com run its wipes?

The force wipe is the only wipe Rust Server - Pinehosting.com takes, once a month. When every Rust server wipes, at the force wipe on Thursday 5 November at 19:00 UTC, it takes its next wipe. It has run its current world for 13 days 20 hours. A monthly wipe schedule is published in its tags.

Tags

What do the server tags on Rust Server - Pinehosting.com mean?

These are the tags Rust Server - Pinehosting.com publishes for the browser to read: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): The server has 50 slots; ts8 (Group limit): This uses the game default of 8 per team; v2634 (Protocol): Your game needs to be on protocol 2634 to join; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code; ^m (Monthly): Once a month it wipes, with the force wipe from Facepunch; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does Rust Server - Pinehosting.com appear?

These Rust Server Trends lists include Rust Server - Pinehosting.com: Modded Rust servers, tracked live. You will find it under these filters on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

Connecting

What steps get you onto Rust Server - Pinehosting.com?

You can connect by pressing F1 in Rust and typing client.connect 66.51.99.88:28000 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^m,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players The server has 50 slots.
ts8
Group limit This uses the game default of 8 per team.
v2634
Protocol Your game needs to be on protocol 2634 to join.
cs167781
Build The game build is 167781.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The server has no region code.

Wipe schedule

^m
Monthly Once a month it wipes, with the force wipe from Facepunch.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.