Rust Server TrendsSeismic network · station log
Recording Stations11,686 Players34,939 Active2,865 Wipes · 3 h97 48 h

Station NA-15960 · no signal

Dead Man's Cove 2x | 4 LIMIT | | 75% UPK | VANILLA

Offline NA 66.51.99.87:28030 checked 21d ago

2x quad weekly wipes oxide
Connect
Players now
0/ 50
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,960
top 71% · #1543 in NA
Last wipe
24d ago
weekly schedule
Next wipe
3d 0h
Sun 1 Nov, 03:34 UTC
Seismic record · station NA-15960 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 50 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct6 Oct8 Oct10 Oct12 Oct14 Oct

Top 71% of all ranked servers, top 83% in NA, and #634 of the quad servers (top 77%). Ranked on player hours over the last seven days.

Expected events

Wipe schedule

from its schedule tag

Next wipe Sunday 1 November, 03:34 UTC, in 3d 0h. Its weekly schedule tag · low confidence

wipe-day peak
2players, last three wipes

Coming wipes

  1. 3d 0hSun 1 Nov, 03:34 UTC
  2. 7d 15hThu 5 Nov, 19:00 UTCFW
  3. 10d 0hSun 8 Nov, 03:34 UTC
  4. 17d 0hSun 15 Nov, 03:34 UTC
  5. 24d 0hSun 22 Nov, 03:34 UTC
  6. 31d 0hSun 29 Nov, 03:34 UTC
  7. 35d 15hThu 3 Dec, 19:00 UTCFW
  8. 38d 0hSun 6 Dec, 03:34 UTC

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 22 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Sun 4 Oct, 03:34 UTC24d ago M0.0rising 2 – running 1

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
유자차 서버 | 30x EA · groups of 8+ · 30x · monthly · 1 on average
3/ 100
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on Dead Man's Cove 2x | 4 LIMIT | | 75% UPK | VANILLA?

Dead Man's Cove 2x | 4 LIMIT | | 75% UPK | VANILLA runs a procedural map of size 3,000 with seed 1879, produced by the game. Size and seed produce the same map, so RustMaps can show it from this page.

Which settings and rules apply on Dead Man's Cove 2x | 4 LIMIT | | 75% UPK | VANILLA?

Going by its name, Dead Man's Cove 2x | 4 LIMIT | | 75% UPK | VANILLA runs 2x gather. 4 players is the most a group can hold (quad). It plays in minigames & battle royale mode, parkour, Bedwars, battle royale and arenas. It is a community server, and the browser lists it under Community. The plugins run on Oxide. VAC, Valve's anti-cheat, is switched on.

Population

What is the current population on Dead Man's Cove 2x | 4 LIMIT | | 75% UPK | VANILLA?

Dead Man's Cove 2x | 4 LIMIT | | 75% UPK | VANILLA is not responding at this moment and is offline, last seen 21 days 17 hours ago.

How does Dead Man's Cove 2x | 4 LIMIT | | 75% UPK | VANILLA rank against other Rust servers?

The last seven days of player hours place Dead Man's Cove 2x | 4 LIMIT | | 75% UPK | VANILLA at #15,960, in the top 71% of all ranked servers and #1,543 in North America. It sits at #634 among quad servers.

Operator and location

How reliably does Dead Man's Cove 2x | 4 LIMIT | | 75% UPK | VANILLA stay online?

No contact with Dead Man's Cove 2x | 4 LIMIT | | 75% UPK | VANILLA right now, and the last recorded contact was 21 days 17 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. Its earliest appearance in the records of Rust Server Trends dates to 4 October 2026.

Where in the world is Dead Man's Cove 2x | 4 LIMIT | | 75% UPK | VANILLA hosted?

With its NA tag, Dead Man's Cove 2x | 4 LIMIT | | 75% UPK | VANILLA lists itself in North America. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 66.51.99.87:28030.

Which Rust version is Dead Man's Cove 2x | 4 LIMIT | | 75% UPK | VANILLA running?

Rust network protocol 2634 and build 166652 on Linux is what Dead Man's Cove 2x | 4 LIMIT | | 75% UPK | VANILLA runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe schedule

What does wipe day look like on Dead Man's Cove 2x | 4 LIMIT | | 75% UPK | VANILLA?

2 players, on average, was the busiest crowd at its recent wipes. 22 hours into the latest wipe, the crowd reached its peak.

On what timetable does Dead Man's Cove 2x | 4 LIMIT | | 75% UPK | VANILLA run its wipes?

The prediction is taken from its tag, since Dead Man's Cove 2x | 4 LIMIT | | 75% UPK | VANILLA has too few wipes on record to confirm the schedule. The date of its next wipe is Sunday 1 November at 03:34 UTC. 24 days 23 hours is how long the current world has been running. The tags it publishes carry a weekly wipe schedule.

Server tags

What do the server tags on Dead Man's Cove 2x | 4 LIMIT | | 75% UPK | VANILLA mean?

Tags published by Dead Man's Cove 2x | 4 LIMIT | | 75% UPK | VANILLA and read by the game's server browser include gmrust (Game mode): You'll find standard Rust survival here; mp50 (Max players): The server has 50 slots; ts4 (Group limit): Teams are capped at 4 players; v2634 (Protocol): Your game needs to be on protocol 2634 to join; cs166652 (Build): Game build: 166652; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server; ^w (Weekly): Wipes happen weekly; ^j (Battle royale): The zone closes in while you loot and fight; ^o (Oxide): Oxide (uMod) is the plugin framework running here; NA (North America): In the server browser it appears under North America. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does Dead Man's Cove 2x | 4 LIMIT | | 75% UPK | VANILLA appear?

These Rust Server Trends lists include Dead Man's Cove 2x | 4 LIMIT | | 75% UPK | VANILLA: 2x Rust servers, listed live and North America Rust servers. You will find it under these filters on the server list: Region: North America; Type: Community (not modded, not official) and Plugins, not modded; Server tag: Weekly ^w, Battle royale ^j and Oxide ^o; Group limit: Quad; Wipe schedule: Weekly; Gather rate: 2x.

Join the server

What steps get you onto Dead Man's Cove 2x | 4 LIMIT | | 75% UPK | VANILLA?

You can connect by pressing F1 in Rust and typing client.connect 66.51.99.87:28030 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^w,^j,NA,gmrust,cs166652,ts4,^o

Game

gmrust
Game mode You'll find standard Rust survival here.
mp50
Max players The server has 50 slots.
ts4
Group limit Teams are capped at 4 players.
v2634
Protocol Your game needs to be on protocol 2634 to join.
cs166652
Build Game build: 166652.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set for this server.

Wipe schedule

^w
Weekly Wipes happen weekly.

Gameplay

^j
Battle royale The zone closes in while you loot and fight.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.

Region

NA
North America In the server browser it appears under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.