Rust Server TrendsSeismic network · station log
Recording Stations11,624 Players41,406 Active3,010 Wipes · 3 h84 48 h

Station OC-15339 · recording

mjays

Online OC 66.51.99.87:28000 checked 7m ago

duo monthly wipes moddedoxide
Connect
Players now
0/ 50
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak –
Rank
#15,339
top 69% · #179 in OC
Last wipe
11d ago
monthly schedule
Next wipe
7d 11h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station OC-15339 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 50 slots
Motion · 24 h
M0.0steady+0 players
Channel 1 · calibrated

Players

AveragePeak
0123408:0017:0002:0011:0021:0006:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

0246808:0017:0002:0011:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k29 Sep5 Oct11 Oct17 Oct23 Oct29 Oct

Top 69% of all ranked servers, top 84% in OC, and #367 of the duo servers (top 87%). Ranked on player hours over the last seven days.

Expected events

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 11h. The force wipe · high confidence

usual gap
1.7 daysbetween real wipes
on rhythm
33%of its recent wipes
wipe-day peak
3players, last three wipes
crowd held
0%else halves by day 5

Coming wipes

  1. 7d 11hThu 5 Nov, 19:00 UTCFW
  2. 35d 11hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Sun 18 OctFri 2 OctWed 30 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Sun 18 Oct, 02:08 UTC11d ago M0.0steady 0 – running 0
Fri 2 Oct, 02:01 UTC27d ago M0.7rising 5 halved by day 5 16 days 0
Wed 30 Sep, 08:02 UTC28d ago M0.0steady 4 – 1.7 days 4
Tue 29 Sep, 12:21 UTC29d ago M0.7rising 5 – 0.8 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
4/ 100
RustForNoobs.com | Solo Duo Trio | Monthly AU OC · trio · monthly · 16 on average
16/ 200
404 RUST SOLO/DUO | ВС | ДЛЯ НОВИЧКОВ 25.10 EU · duo · monthly · 8 on average
6/ 550
404 RUST SOLO/DUO | ПТ | ДЛЯ НОВИЧКОВ 23.10 EU · duo · monthly · 5 on average
1/ 550
404 RUST SOLO/DUO | СР | ДЛЯ НОВИЧКОВ 28.10 EU · duo · monthly · 3 on average
9/ 550
[AU] WizzRust 2x Max 6 | Noob Friendly | Wiped 22/10 OC · trio · 2x · monthly · 2 on average
3/ 100
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on mjays?

The procedural map on mjays is size 3,000 with seed 847293615, generated by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.

Which settings and rules apply on mjays?

No gather rate appears in the name of mjays. You can have up to 2 players in a group (duo). In survival mode, standard play, with gathering, building and raiding. Player combat and raiding are permitted. The server browser lists it under Modded, where plugins or settings change the game. Oxide is the plugin framework it runs. The server has VAC on, Valve's anti-cheat.

Player counts

How many players are recorded on mjays right now?

0 of the 50 slots on mjays are filled right now. The seven-day average for this server is 0 players.

How does mjays rank against other Rust servers?

For player hours across the last seven days, mjays takes #15,339 overall and #179 in Oceania, inside the top 69% of all ranked servers. It sits at #367 among duo servers.

Server details

How reliably does mjays stay online?

mjays is up at the moment. Going by the uptime figure it reports, it restarted about 6 days 17 hours ago. 167 of 168 hours in the last 7 full days were up time, 99% of the total. 29 September 2026 is when Rust Server Trends first recorded it.

Does mjays hold a steady tick rate?

Its average server fps over the last 48 hours was 5, and it never dropped below 5. Buildings, deployables and all the rest of the world's entities brought it to a high of 49,098. Memory use peaked at 2,506 MB. What you feel as lag is the combination of low fps and a rising entity count.

Which region does mjays run from?

The OC tag is how mjays lists itself in Oceania. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 66.51.99.87:28000.

Which Rust version is mjays running?

On Linux, mjays runs Rust network protocol 2634 and build 167781. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe day

What does wipe day look like on mjays?

On average, the busiest point of its recent wipes drew 3 players. 0 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 0% of its recent wipes. It fell under half by day 5 in the wipes where it didn't hold.

How often does mjays wipe, and on which days?

The force wipe is the only wipe mjays takes, once a month. When every Rust server wipes, at the force wipe on Thursday 5 November at 19:00 UTC, it takes its next wipe. It has run its current world for 11 days 5 hours. Its tags state a monthly wipe schedule.

Lists and tags

What do the server tags on mjays mean?

The game's server browser reads the tags mjays publishes: gmrust (Game mode): Survival in standard Rust; mp50 (Max players): 50 slots are available; ts2 (Group limit): Teams are capped at 2 players; v2634 (Protocol): Your game needs to be on protocol 2634 to join; cs167781 (Build): It runs game build 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server; ^m (Monthly): Once a month it wipes, with the force wipe from Facepunch; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; OC (Oceania): Oceania is the region it's listed under in the browser. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does mjays appear?

The Rust Server Trends lists that take in mjays are: Oceania Rust servers, live, Duo Rust servers, group limit 2 and Modded Rust servers, tracked live. These filters bring it up on the server list: Region: Oceania; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: Duo; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

Join the server

What steps get you onto mjays?

Enter client.connect 66.51.99.87:28000 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^m,OC,gmrust,cs167781,ts2,^o^z

Game

gmrust
Game mode Survival in standard Rust.
mp50
Max players 50 slots are available.
ts2
Group limit Teams are capped at 2 players.
v2634
Protocol Your game needs to be on protocol 2634 to join.
cs167781
Build It runs game build 167781.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set for this server.

Wipe schedule

^m
Monthly Once a month it wipes, with the force wipe from Facepunch.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Region

OC
Oceania Oceania is the region it's listed under in the browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.