Rust Server TrendsSeismic network · station log
Recording Stations11,829 Players74,965 Active3,733 Wipes · 3 h252 48 h

Station XX-15482 · no signal

My Untitled Rust Server

Offline 66.51.99.82:28005 checked 37d ago

Connect
Players now
0/ 75
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,482
top 67%
Last wipe
49d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-15482 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 75 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep23 Sep25 Sep26 Sep28 Sep

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 514 on average
555/ 625
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average
418/ 450
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 290 on average
136/ 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 275 on average
51/ 100
Rustoria.co - EU Main EU · groups of 16+ · weekly · 275 on average
153/ 250
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 236 on average
292/ 225
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on My Untitled Rust Server?

My Untitled Rust Server runs a procedural map of size 6,000 with seed 1, produced by the game. Size and seed produce the same map, so RustMaps can show it from this page.

Which settings and rules apply on My Untitled Rust Server?

No gather rate appears in the name of My Untitled Rust Server. Groups hold up to 8 players, which is the default for the game. It plays in survival mode, the usual game of gathering, building and raiding. Fighting and raiding between players are both allowed. It is a community server, and the browser lists it under Community. The server has VAC on, Valve's anti-cheat.

Population

What is the current population on My Untitled Rust Server?

My Untitled Rust Server is not responding at this moment and is offline, last seen 37 days 20 hours ago.

How does My Untitled Rust Server rank against other Rust servers?

On player hours for the past week, My Untitled Rust Server sits at #15,482, which puts it inside the top 67% of every ranked server.

Server facts

How reliably does My Untitled Rust Server stay online?

My Untitled Rust Server is down at the moment; the last recorded contact was 37 days 20 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. On 13 September 2026 it was recorded for the first time by Rust Server Trends.

Where in the world is My Untitled Rust Server hosted?

A region is not published by My Untitled Rust Server. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 66.51.99.82:28005.

What build of Rust does My Untitled Rust Server use?

On Linux, My Untitled Rust Server runs Rust network protocol 2633 and build 163493. The protocol must match for you to join, and Steam takes care of updating it.

Wipe day

On what timetable does My Untitled Rust Server run its wipes?

The rhythm of My Untitled Rust Server cannot yet be told: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 49 days is how long the current world has been running.

Lists and tags

What do the server tags on My Untitled Rust Server mean?

These are the tags My Untitled Rust Server publishes for the browser to read: gmrust (Game mode): Survival in standard Rust; mp75 (Max players): 75 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2633 (Protocol): Game protocol 2633: to join, your game must match this version; cs163493 (Build): The game build is 163493; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does My Untitled Rust Server appear?

The Rust Server Trends lists that take in My Untitled Rust Server are: Rust community servers without the side modes. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Join the server

How do you connect to My Untitled Rust Server?

Enter client.connect 66.51.99.82:28005 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp75,ptrak,$r?,v2633,gmrust,cs163493,ts8

Game

gmrust
Game mode Survival in standard Rust.
mp75
Max players 75 slots are available.
ts8
Group limit This uses the game default of 8 per team.
v2633
Protocol Game protocol 2633: to join, your game must match this version.
cs163493
Build The game build is 163493.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code The server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.