Station NA-15318 · recording
[US] Projekt Phoenix│PvE/PvP│Beta
Online NA 66.51.99.80:28010 checked 7m ago
- Players now
- 0/ 100
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak –
- Rank
- #15,318
- top 69% · #1506 in NA
- Last wipe
- 27d ago
- monthly schedule
- Next wipe
- 7d 6h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 100 slots
- Motion · 24 h
- M0.0■steady+0 players
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers, top 81% in NA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 6h. The force wipe · high confidence
- usual gap
- 0.8 daysbetween real wipes
- wipe-day peak
- 3players, last three wipes
Coming wipes
- 7d 6hThu 5 Nov, 19:00 UTCFW
- 35d 6hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 27 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Thu 1 Oct, 18:12 UTC FW27d ago | M0.5▲rising | 3 | – | running | 0 | |
| Thu 1 Oct, 00:02 UTC28d ago | M0.5▲rising | 3 | – | 0.8 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on [US] Projekt Phoenix│PvE/PvP│Beta?
Generated by the game, the map on [US] Projekt Phoenix│PvE/PvP│Beta is procedural, size 4,750 with seed 938220579. Size and seed produce the same map, so RustMaps can show it from this page.
Which settings and rules apply on [US] Projekt Phoenix│PvE/PvP│Beta?
No gather rate appears in the name of [US] Projekt Phoenix│PvE/PvP│Beta. At the game's default, groups can have up to 8 players. It plays in survival mode, gather, build and raid in the standard game. You can raid and fight other players here. Listed as Modded in the server browser, it changes the game through plugins or settings. The plugins run on Oxide. Anti-cheat is on: VAC, from Valve.
Population
What is the current population on [US] Projekt Phoenix│PvE/PvP│Beta?
At this moment, [US] Projekt Phoenix│PvE/PvP│Beta records 0 players across 100 slots. The seven-day average for this server is 0 players.
How does [US] Projekt Phoenix│PvE/PvP│Beta rank against other Rust servers?
The last seven days of player hours place [US] Projekt Phoenix│PvE/PvP│Beta at #15,318, in the top 69% of all ranked servers and #1,506 in North America.
Operator and location
How reliably does [US] Projekt Phoenix│PvE/PvP│Beta stay online?
As recorded now, [US] Projekt Phoenix│PvE/PvP│Beta is running. Going by the uptime figure it reports, it restarted about 23 hours ago. 167 of 168 hours in the last 7 full days were up time, 99% of the total. 13 September 2026 is when Rust Server Trends first recorded it.
How well does [US] Projekt Phoenix│PvE/PvP│Beta perform under load?
The 48-hour average is 5 server fps; 5 is the lowest observed. Buildings, deployables and all the rest of the world's entities brought it to a high of 146,993. Memory use peaked at 4,542 MB. Low fps together with a growing entity count is what players experience as lag.
Which region does [US] Projekt Phoenix│PvE/PvP│Beta run from?
The NA tag is how [US] Projekt Phoenix│PvE/PvP│Beta lists itself in North America. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 66.51.99.80:28010.
What build of Rust does [US] Projekt Phoenix│PvE/PvP│Beta use?
[US] Projekt Phoenix│PvE/PvP│Beta is running Rust network protocol 2635 and build 168909 on a machine with Linux. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe day
What does wipe day look like on [US] Projekt Phoenix│PvE/PvP│Beta?
On average, the busiest point of its recent wipes drew 3 players. The peak on the most recent wipe came 27 hours after the wipe.
How often does [US] Projekt Phoenix│PvE/PvP│Beta wipe, and on which days?
Once a month [US] Projekt Phoenix│PvE/PvP│Beta wipes, at the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 27 days 18 hours is how long the current world has been running. A monthly wipe schedule is published in its tags.
Server tags
What do the server tags on [US] Projekt Phoenix│PvE/PvP│Beta mean?
These are the tags [US] Projekt Phoenix│PvE/PvP│Beta publishes for the browser to read: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): The server has 100 slots; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code; ^m (Monthly): Once a month it wipes, with the force wipe from Facepunch; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; NA (North America): In the server browser it appears under North America. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does [US] Projekt Phoenix│PvE/PvP│Beta appear?
The Rust Server Trends lists that take in [US] Projekt Phoenix│PvE/PvP│Beta are: Modded Rust servers, tracked live and North America Rust servers. On the server list, the filters it matches are: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Join the server
How do you connect to [US] Projekt Phoenix│PvE/PvP│Beta?
Enter client.connect 66.51.99.80:28010 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.
