Rust Server TrendsSeismic network · station log
Recording Stations11,715 Players57,218 Active3,311 Wipes · 3 h174 48 h

Station NA-3666 · recording

Mykahs cute

Online NA 66.51.99.79:28035 checked 8m ago

monthly wipes moddedoxide
Connect
Players now
0/ 50
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
1
peak 4
Rank
#3,666
top 16% · #609 in NA
Last wipe
7d ago
monthly schedule
Next wipe
7d 8h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station NA-3666 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 50 slots
Motion · 24 h
M0.0steady+0 players
Channel 1 · calibrated

Players

AveragePeak
0123411:0020:0005:0014:0000:0009:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

0246811:0020:0005:0014:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 16% of all ranked servers, top 33% in NA. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 8h. The force wipe · high confidence

usual gap
6.6 daysbetween real wipes
on rhythm
40%of its recent wipes
wipe-day peak
2players, last three wipes
crowd held
50%else halves by day 2

Coming wipes

  1. 7d 8hThu 5 Nov, 19:00 UTCFW
  2. 35d 8hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Thu 22 OctFri 2 OctThu 1 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 39 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 22 Oct, 04:03 UTC7d ago M0.6rising 4 – running 0
Fri 2 Oct, 21:20 UTC26d ago M0.0rising 1 halved by day 1 19.3 days 0
Thu 1 Oct, 00:08 UTC28d ago M0.0rising 1 – 1.9 days 0
Thu 24 Sep, 02:40 UTC35d ago M0.0steady 2 halved by day 3 6.9 days 2
Sun 20 Sep, 16:39 UTC38d ago M0.0steady 2 held half 3.4 days 2
Mon 14 Sep, 01:11 UTC45d ago M0.3falling 4 held half 6.6 days 6

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on Mykahs cute?

The procedural map on Mykahs cute is size 3,500 with seed 4, generated by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map.

Which settings and rules apply on Mykahs cute?

No gather rate appears in the name of Mykahs cute. At the game's default, groups can have up to 8 players. In survival mode, gather, build and raid in the standard game. Fighting and raiding between players are both allowed. Plugins or settings alter the game here; the browser lists it as Modded. The plugins run on Oxide. Anti-cheat is on: VAC, from Valve.

Population

How many players are recorded on Mykahs cute right now?

At this moment, Mykahs cute records 0 players across 50 slots. Averaged across the last seven days the population was 1 players, reaching a peak of 4.

How does Mykahs cute rank against other Rust servers?

Mykahs cute is #609 in North America and #3,666 worldwide on the past week's player hours, within the top 16% of ranked servers.

Operator and location

How reliably does Mykahs cute stay online?

Mykahs cute is up at the moment. The uptime it reports puts its last restart about 2 days 5 hours ago. Of the 168 hours in the last 7 full days, it was up for 163, or 97% of the time. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.

How well does Mykahs cute perform under load?

Its average server fps over the last 48 hours was 5, and it never dropped below 5. Buildings, deployables and all the rest of the world's entities brought it to a high of 69,862. It reached a ceiling of 3,146 MB of memory. Low fps together with a growing entity count is what players experience as lag.

Which region does Mykahs cute run from?

With its NA tag, Mykahs cute lists itself in North America. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 66.51.99.79:28035.

What build of Rust does Mykahs cute use?

Rust network protocol 2635 and build 168909 on Linux is what Mykahs cute runs. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe pattern

What does wipe day look like on Mykahs cute?

The recent wipes averaged a busiest count of 2 players. 39 hours after the latest wipe, the crowd peaked. Until the next wipe the crowd remained above half that peak in 50% of its recent wipes. It fell under half by day 2 in the wipes where it didn't hold.

On what timetable does Mykahs cute run its wipes?

Once a month Mykahs cute wipes, at the force wipe. When every Rust server wipes, at the force wipe on Thursday 5 November at 19:00 UTC, it takes its next wipe. 7 days 5 hours is how long the current world has been running. A monthly wipe schedule is published in its tags.

Tags

What do the server tags on Mykahs cute mean?

The game's server browser reads the tags Mykahs cute publishes: gmrust (Game mode): Survival in standard Rust; mp50 (Max players): 50 slots are available; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): It runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): No region code is set for this server; ^m (Monthly): Wipes happen monthly, at the same time as Facepunch's force wipe; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; NA (North America): The server browser files it under North America. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does Mykahs cute appear?

You will find Mykahs cute on the following Rust Server Trends lists: Modded Rust servers, tracked live and North America Rust servers. On the server list, the filters it matches are: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

Connecting

How do you connect to Mykahs cute?

To join, enter client.connect 66.51.99.79:28035 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,NA,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust.
mp50
Max players 50 slots are available.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2635
Protocol Your game needs to be on protocol 2635 to join.
cs168909
Build It runs game build 168909.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code No region code is set for this server.

Wipe schedule

^m
Monthly Wipes happen monthly, at the same time as Facepunch's force wipe.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Region

NA
North America The server browser files it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.