Rust Server TrendsSeismic network · station log
Recording Stations11,711 Players58,911 Active3,347 Wipes · 3 h176 48 h

Station NA-15843 · no signal

Casual Rust 100% Achievement Server

Offline NA 66.51.99.76:28010 checked 20d ago

monthly wipes
Connect
Players now
0/ 50
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,843
top 72% · #1543 in NA
Last wipe
27d ago
monthly schedule
Next wipe
7d 8h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station NA-15843 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 50 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 72% of all ranked servers, top 84% in NA. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 8h. The force wipe · high confidence

wipe-day peak
3players, last three wipes

Coming wipes

  1. 7d 8hThu 5 Nov, 19:00 UTCFW
  2. 35d 8hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 19 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Fri 2 Oct, 00:38 UTC27d ago M0.5rising 3 – running 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustopia.gg - US Large NA · groups of 16+ · monthly · 129 on average
40/ 200
Rusty Moose |US Monthly| NA · groups of 12+ · monthly · 111 on average
42/ 200
[US East] Facepunch Premium 1 NA · groups of 8+ · monthly · 75 on average
30/ 400
RustLands | Monthly Large | No BP Wipe | NOOB FRIENDLY NA · groups of 50+ · monthly · 60 on average
22/ 225
PICKLE DUO MONTHLY | No BP Wipe | Low Upkeep | Duo Solo NA · groups of 20+ · monthly · 36 on average
13/ 200
Rusticated.com - US Premium Long NA · groups of 16+ · monthly · 33 on average
16/ 150
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on Casual Rust 100% Achievement Server?

Casual Rust 100% Achievement Server runs a procedural map of size 6,000 with seed 1, produced by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.

Which settings and rules apply on Casual Rust 100% Achievement Server?

No gather rate appears in the name of Casual Rust 100% Achievement Server. The group limit is 8 players, the game's default. It plays in survival mode, the usual game of gathering, building and raiding. Fighting and raiding between players are both allowed. Under Community in the server browser, it runs as a community server. VAC, Valve's anti-cheat, is switched on.

Population

How many players are recorded on Casual Rust 100% Achievement Server right now?

No players are recorded on Casual Rust 100% Achievement Server at this moment; it is offline, and the last sighting was 20 days 17 hours ago.

How does Casual Rust 100% Achievement Server rank against other Rust servers?

Casual Rust 100% Achievement Server is #1,543 in North America and #15,843 worldwide on the past week's player hours, within the top 72% of ranked servers.

Server facts

How reliably does Casual Rust 100% Achievement Server stay online?

No contact with Casual Rust 100% Achievement Server right now, and the last recorded contact was 20 days 17 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.

Which region does Casual Rust 100% Achievement Server run from?

In North America Casual Rust 100% Achievement Server lists itself, with the tag NA. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 66.51.99.76:28010 is the address it uses.

What build of Rust does Casual Rust 100% Achievement Server use?

Rust network protocol 2634 and build 167058 on Linux is what Casual Rust 100% Achievement Server runs. The protocol must match for you to join, and Steam takes care of updating it.

Wipe schedule

What does wipe day look like on Casual Rust 100% Achievement Server?

3 players, on average, was the busiest crowd at its recent wipes. The peak on the most recent wipe came 19 hours after the wipe.

How often does Casual Rust 100% Achievement Server wipe, and on which days?

At the force wipe each month Casual Rust 100% Achievement Server wipes, and at no other time. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 27 days 10 hours is how long the current world has been running. A monthly wipe schedule is published in its tags.

Server tags

What do the server tags on Casual Rust 100% Achievement Server mean?

The game's server browser reads the tags Casual Rust 100% Achievement Server publishes: gmrust (Game mode): Survival in standard Rust; mp50 (Max players): 50 slots are available; ts8 (Group limit): Teams max out at 8, the default set by the game; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs167058 (Build): The game build is 167058; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): No region code is set for this server; ^m (Monthly): It wipes monthly, together with the Facepunch force wipe; ^t (Tutorial on): Facepunch's tutorial is available here for new players; NA (North America): In the server browser it appears under North America. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does Casual Rust 100% Achievement Server appear?

You will find Casual Rust 100% Achievement Server on the following Rust Server Trends lists: Rust servers with the tutorial, Rust community servers without the side modes and North America Rust servers. On the server list, the filters it matches are: Region: North America; Type: Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly.

Connecting

How do you connect to Casual Rust 100% Achievement Server?

Enter client.connect 66.51.99.76:28010 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^m,NA,^t,gmrust,cs167058,ts8

Game

gmrust
Game mode Survival in standard Rust.
mp50
Max players 50 slots are available.
ts8
Group limit Teams max out at 8, the default set by the game.
v2634
Protocol To connect, your game must be on the same protocol, 2634.
cs167058
Build The game build is 167058.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code No region code is set for this server.

Wipe schedule

^m
Monthly It wipes monthly, together with the Facepunch force wipe.

Gameplay

^t
Tutorial on Facepunch's tutorial is available here for new players.

Region

NA
North America In the server browser it appears under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.