Rust Server TrendsSeismic network · station log
Recording Stations11,892 Players102,807 Active3,961 Wipes · 3 h356 48 h

Station NA-4793 · recording

MAD Island ~ [Offline Protection | Raidable Bases | Convoy]

Online NA 66.51.99.70:28075 checked 15m ago

monthly wipes moddedoxidepremium
Connect
Players now
0/ 50
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak 4
Rank
#4,793
top 21% · #813 in NA
Last wipe
28d ago
monthly schedule
Next wipe
7d 0h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station NA-4793 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 50 slots
Motion · 24 h
M0.0steady+0 players
Channel 1 · calibrated

Players

AveragePeak
0123419:0004:0013:0022:0007:0016:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

02040608019:0004:0013:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
12k4k6k8k1 Oct7 Oct12 Oct18 Oct23 Oct29 Oct

Top 21% of all ranked servers, top 44% in NA. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 0h. The force wipe · high confidence

wipe-day peak
8players, last three wipes

Coming wipes

  1. 7d 0hThu 5 Nov, 19:00 UTCFW
  2. 35d 0hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 8, 30 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 1 Oct, 18:06 UTC FW28d ago M0.9rising 8 – running 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
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Hempville 420 No Kos Low Decay / Limited PvP NA · groups of 8+ · monthly · 7 on average
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Made in Quebec & France! QC FR EN (Website 9 Languages) NA · groups of 8+ · monthly · 4 on average
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Testing Grounds NA · groups of 8+ · monthly · 2 on average
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Apocrypha-Linux | PvE | PvP NA · groups of 20+ · monthly · 1 on average
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2/ 50
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on MAD Island ~ [Offline Protection | Raidable Bases | Convoy]?

MAD Island ~ [Offline Protection | Raidable Bases | Convoy] runs a procedural map of size 4,250 with seed 152802992, produced by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map.

Which settings and rules apply on MAD Island ~ [Offline Protection | Raidable Bases | Convoy]?

No gather rate appears in the name of MAD Island ~ [Offline Protection | Raidable Bases | Convoy]. Groups hold up to 8 players, which is the default for the game. It plays in survival mode, gather, build and raid in the standard game. Fighting and raiding between players are both allowed. Listed as Modded in the server browser, it changes the game through plugins or settings. The plugins run on Oxide. Joining is limited to players who have Rust's premium status. Anti-cheat is on: VAC, from Valve.

Live population

How many players are recorded on MAD Island ~ [Offline Protection | Raidable Bases | Convoy] right now?

At this moment, MAD Island ~ [Offline Protection | Raidable Bases | Convoy] records 0 players across 50 slots. Averaged across the last seven days the population was 0 players, reaching a peak of 4.

How does MAD Island ~ [Offline Protection | Raidable Bases | Convoy] rank against other Rust servers?

The last seven days of player hours place MAD Island ~ [Offline Protection | Raidable Bases | Convoy] at #4,793, in the top 21% of all ranked servers and #813 in North America.

Server facts

How reliably does MAD Island ~ [Offline Protection | Raidable Bases | Convoy] stay online?

Right now, you can reach MAD Island ~ [Offline Protection | Raidable Bases | Convoy]. The uptime it reports puts its last restart about 5 hours ago. 167 of 168 hours in the last 7 full days were up time, 99% of the total. 1 October 2026 is when Rust Server Trends first recorded it.

How well does MAD Island ~ [Offline Protection | Raidable Bases | Convoy] perform under load?

Across the last 48 hours it averaged 6 server fps, with a floor of 5. At its highest, it carried 144,978 entities: buildings, deployables and the world's other contents. Its highest memory use was 4,675 MB. Low fps together with a growing entity count is what players experience as lag.

Where in the world is MAD Island ~ [Offline Protection | Raidable Bases | Convoy] hosted?

In North America MAD Island ~ [Offline Protection | Raidable Bases | Convoy] lists itself, with the tag NA. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 66.51.99.70:28075.

What build of Rust does MAD Island ~ [Offline Protection | Raidable Bases | Convoy] use?

MAD Island ~ [Offline Protection | Raidable Bases | Convoy] is running Rust network protocol 2635 and build 168909 on a machine with Linux. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe day

What does wipe day look like on MAD Island ~ [Offline Protection | Raidable Bases | Convoy]?

The recent wipes averaged a busiest count of 8 players. The peak on the most recent wipe came 30 hours after the wipe.

How often does MAD Island ~ [Offline Protection | Raidable Bases | Convoy] wipe, and on which days?

Once a month MAD Island ~ [Offline Protection | Raidable Bases | Convoy] wipes, at the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. It has run its current world for 28 days. A monthly wipe schedule is published in its tags.

Server tags

What do the server tags on MAD Island ~ [Offline Protection | Raidable Bases | Convoy] mean?

The game's server browser reads the tags MAD Island ~ [Offline Protection | Raidable Bases | Convoy] publishes: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): The server has 50 slots; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^m (Monthly): Wipes happen monthly, at the same time as Facepunch's force wipe; ^q (Premium): Joining is limited to players who have Rust's premium status; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; NA (North America): The server browser files it under North America. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does MAD Island ~ [Offline Protection | Raidable Bases | Convoy] appear?

The Rust Server Trends lists that take in MAD Island ~ [Offline Protection | Raidable Bases | Convoy] are: Modded Rust servers, tracked live and North America Rust servers. You will find it under these filters on the server list: Region: North America; Type: Modded; Game mode: Premium; Server tag: Monthly ^m, Premium ^q, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

How to join

How do you connect to MAD Island ~ [Offline Protection | Raidable Bases | Convoy]?

Enter client.connect 66.51.99.70:28075 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you. Joining is limited to players who have Rust's premium status. https://discord.com/invite/4CwkDkymsq is where its website lives.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,NA,gmrust,cs168909,^q,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players The server has 50 slots.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2635
Protocol To connect, your game must be on the same protocol, 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code A region code has not been set.

Wipe schedule

^m
Monthly Wipes happen monthly, at the same time as Facepunch's force wipe.

Mods and access

^q
Premium Joining is limited to players who have Rust's premium status.
^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Region

NA
North America The server browser files it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.