Rust Server TrendsSeismic network · station log
Recording Stations11,640 Players32,367 Active2,784 Wipes · 3 h73 48 h

Station NA-5386 · recording

Rustybuns2

Online NA 66.51.99.69:28020 checked 7m ago

monthly wipes moddedoxide
Connect
Players now
0/ 50
0% full
Motion · 24 h
M0.0rising
+1 players on the day
7-day average
0
peak 1
Rank
#5,386
top 24% · #900 in NA
Last wipe
57m ago
monthly schedule
Next wipe
7d 14h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station NA-5386 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 50 slots
Motion · 24 h
M0.0rising+1 players
Sharpest hour
−1into Tue 20:00 UTC
Peak · 48 h
1most players in any hour
Events picked
2wipes on this record, in red
Channel 1 · calibrated

Players

AveragePeakWipe
00.250.50.75105:0014:0023:0008:0017:0003:00Wiped Wed 28 Oct, 04:01 UTCWIPE

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

Server fpsWipe
02040608005:0014:0023:0008:0017:0003:00Wiped Wed 28 Oct, 04:01 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 6 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k6 Oct9 Oct13 Oct22 Oct26 Oct29 Oct

Top 24% of all ranked servers, top 48% in NA. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 14h. The force wipe · high confidence

usual gap
3.8 daysbetween real wipes
on rhythm
0%of its recent wipes
wipe-day peak
1players, last three wipes
crowd held
100%of its cycles kept half the crowd

Coming wipes

  1. 7d 14hThu 5 Nov, 19:00 UTCFW
  2. 35d 14hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Fri 23 OctTue 20 OctTue 6 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 29 Oct, 03:45 UTC57m ago – – – – running 1
Wed 28 Oct, 04:01 UTC1d ago – – – – – 0
Fri 23 Oct, 17:06 UTC5d ago M0.0rising 1 held half 4.5 days 0
Tue 20 Oct, 14:25 UTC8d ago M0.0steady 0 – 3.1 days 0
Tue 6 Oct, 01:58 UTC23d ago M0.0rising 1 – 14.5 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
[NA] Willjum's Casual Solo/Duo Monthly NA · groups of 8+ · monthly · 15 on average
13/ 175
Hempville 420 No Kos Low Decay / Limited PvP NA · groups of 8+ · monthly · 7 on average
8/ 90
Made in Quebec & France! QC FR EN (Website 9 Languages) NA · groups of 8+ · monthly · 4 on average
3/ 1000
Testing Grounds NA · groups of 8+ · monthly · 2 on average
1/ 15
Apocrypha-Linux | PvE | PvP NA · groups of 20+ · monthly · 1 on average
2/ 50
[US] Exile PvE | Noob Friendly | Raidable Bases | Skill Tree | NA · groups of 8+ · monthly · 1 on average
0/ 50
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on Rustybuns2?

Generated by the game, the map on Rustybuns2 is procedural, size 2,800 with seed 1. Size and seed produce the same map, so RustMaps can show it from this page.

Which settings and rules apply on Rustybuns2?

You will find no gather rate in the name of Rustybuns2. At the game's default, groups can have up to 8 players. It plays in survival mode, the usual game of gathering, building and raiding. You can raid and fight other players here. Plugins or settings alter the game here; the browser lists it as Modded. Its plugins are run through Oxide. VAC, Valve's anti-cheat, is switched on.

Player counts

How many players are recorded on Rustybuns2 right now?

At this moment, Rustybuns2 records 0 players across 50 slots. Across seven days this server recorded an average of 0 players and a peak of 1. The last 48 hours show their highest activity at 05:00 UTC, averaging 1 players.

How does Rustybuns2 rank against other Rust servers?

For player hours across the last seven days, Rustybuns2 takes #5,386 overall and #900 in North America, inside the top 24% of all ranked servers.

Operator and location

How reliably does Rustybuns2 stay online?

Rustybuns2 is up at the moment. The uptime it reports puts its last restart about 20 hours ago. It was up 99% of the time across the last 7 full days: 167 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 6 October 2026.

Does Rustybuns2 hold a steady tick rate?

Across the last 48 hours it averaged 14 server fps, with a floor of 5. Buildings, deployables and all the rest of the world's entities brought it to a high of 56,527. It reached a ceiling of 1,998 MB of memory. Low fps together with a growing entity count is what players experience as lag.

Where in the world is Rustybuns2 hosted?

With its NA tag, Rustybuns2 lists itself in North America. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 66.51.99.69:28020 is the address it uses.

What build of Rust does Rustybuns2 use?

On Linux, Rustybuns2 runs Rust network protocol 2635 and build 168909. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe pattern

What does wipe day look like on Rustybuns2?

The recent wipes averaged a busiest count of 1 players. The peak on the most recent wipe came 0 hours after the wipe. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.

On what timetable does Rustybuns2 run its wipes?

Once a month Rustybuns2 wipes, at the force wipe. When every Rust server wipes, at the force wipe on Thursday 5 November at 19:00 UTC, it takes its next wipe. The present world dates from 57 minutes. Its tags state a monthly wipe schedule.

Lists and tags

What do the server tags on Rustybuns2 mean?

The game's server browser reads the tags Rustybuns2 publishes: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): 50 slots are available; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code; ^m (Monthly): Once a month it wipes, with the force wipe from Facepunch; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; NA (North America): North America is the region it's listed under in the browser. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does Rustybuns2 appear?

You will find Rustybuns2 on the following Rust Server Trends lists: Modded Rust servers, tracked live and North America Rust servers. You will find it under these filters on the server list: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 24 hours.

Join the server

What steps get you onto Rustybuns2?

Enter client.connect 66.51.99.69:28020 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,NA,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players 50 slots are available.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2635
Protocol To connect, your game must be on the same protocol, 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code The server has no region code.

Wipe schedule

^m
Monthly Once a month it wipes, with the force wipe from Facepunch.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Region

NA
North America North America is the region it's listed under in the browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.