Station EU-15349 · recording
Pine Hosting - Rust Server
Online EU 66.51.99.66:28075 checked 11m ago
- Players now
- 0/ 50
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak –
- Rank
- #15,349
- top 69% · #2569 in EU
- Last wipe
- 10d ago
- monthly schedule
- Next wipe
- 7d 18h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 50 slots
- Motion · 24 h
- M0.0■steady+0 players
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 18h. The force wipe
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on Pine Hosting - Rust Server?
Generated by the game, the map on Pine Hosting - Rust Server is procedural, size 2,000 with seed 1. You can view it on RustMaps from this page: the same size and seed produce the same map.
Which settings and rules apply on Pine Hosting - Rust Server?
No gather rate appears in the name of Pine Hosting - Rust Server. The group limit is 8 players, the game's default. It plays in survival mode, standard play, with gathering, building and raiding. Fighting and raiding between players are both allowed. Plugins or settings alter the game here; the browser lists it as Modded. The plugins run on Oxide. The server has VAC off, Valve's anti-cheat.
Player counts
How many players are recorded on Pine Hosting - Rust Server right now?
0 of the 50 slots on Pine Hosting - Rust Server are filled right now. The seven-day average for this server is 0 players.
How does Pine Hosting - Rust Server rank against other Rust servers?
For player hours across the last seven days, Pine Hosting - Rust Server takes #15,349 overall and #2,569 in Europe, inside the top 69% of all ranked servers.
Server details
How reliably does Pine Hosting - Rust Server stay online?
As recorded now, Pine Hosting - Rust Server is running. The uptime it reports puts its last restart about 6 days 11 hours ago. It was up 86% of the time across the last 7 full days: 144 of 168 hours. On 18 October 2026 it was recorded for the first time by Rust Server Trends.
Does Pine Hosting - Rust Server hold a steady tick rate?
Its average server fps over the last 48 hours was 5, and it never dropped below 5. The world held up to 13,506 entities at its peak, buildings and deployables included. Its highest memory use was 1,173 MB. Lag, as players feel it, comes from fps dropping and the entity count climbing.
Where in the world is Pine Hosting - Rust Server hosted?
The EU tag is how Pine Hosting - Rust Server lists itself in Europe. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 66.51.99.66:28075.
Which Rust version is Pine Hosting - Rust Server running?
Rust network protocol 2634 and build 167781 on Linux is what Pine Hosting - Rust Server runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe schedule
On what timetable does Pine Hosting - Rust Server run its wipes?
An estimate from the force wipe gives Pine Hosting - Rust Server's next wipe. When every Rust server wipes, at the force wipe on Thursday 5 November at 19:00 UTC, it takes its next wipe. It has run its current world for 10 days 15 hours. A monthly wipe schedule is published in its tags.
Tags
What do the server tags on Pine Hosting - Rust Server mean?
Tags published by Pine Hosting - Rust Server and read by the game's server browser include gmrust (Game mode): You'll find standard Rust survival here; mp50 (Max players): 50 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): No region code is set for this server; ^m (Monthly): Wipes happen monthly, at the same time as Facepunch's force wipe; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; EU (Europe): The server browser files it under Europe. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does Pine Hosting - Rust Server appear?
You will find Pine Hosting - Rust Server on the following Rust Server Trends lists: EU Rust servers and Modded Rust servers, tracked live. You will find it under these filters on the server list: Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
Connecting
How do you connect to Pine Hosting - Rust Server?
You can connect by pressing F1 in Rust and typing client.connect 66.51.99.66:28075 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.
