Rust Server TrendsSeismic network · station log
Recording Stations11,657 Players32,896 Active2,828 Wipes · 3 h79 48 h

Station EU-12067 · recording

Pine Hosting - Rust Server

Online EU 66.51.99.66:28060 checked 9m ago

monthly wipes moddedoxide
Connect
Players now
0/ 300
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak 1
Rank
#12,067
top 54% · #2391 in EU
No wipes
resets
5 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe
–
resets, no wipes
Seismic record · station EU-12067 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 300 slots
Motion · 24 h
M0.0steady+0 players
Sharpest hour
+0into Tue 11:00 UTC
Peak · 48 h
1most players in any hour
Events picked
3wipes on this record, in red
Channel 1 · calibrated

Players

AveragePeak
00.250.50.75110:0018:0002:0009:0017:0002:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

01020304010:0018:0002:0009:0017:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 54% of all ranked servers, top 82% in EU. Ranked on player hours over the last seven days.

Event catalogue

World resets

a new world every few hours; none of these counts as a wipe
WipedMPeakFirst 48 hCrowdLastedPlayers before
Wed 28 Oct, 12:11 UTC15h ago – – – – – 0
Tue 27 Oct, 14:11 UTC1d ago – – – – – 0
Tue 27 Oct, 10:25 UTC1d ago – – – – – 0
Fri 23 Oct, 15:44 UTC5d ago – – – – – 1
Fri 23 Oct, 12:13 UTC5d ago M0.0rising 1 – 3.9 days 0
Thu 15 Oct, 17:52 UTC13d ago M0.0steady 0 – 7.8 days 0
Fri 9 Oct, 12:38 UTC19d ago M0.0steady 0 – – 6.2 days 0
Sun 4 Oct, 22:01 UTC24d ago – – – – – 1
Sun 4 Oct, 16:30 UTC24d ago M0.0rising 1 halved by day 1 4.8 days 0
Thu 1 Oct, 19:51 UTC FW27d ago M0.0steady 0 – 2.9 days 0
Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
404 RUST / ДЛЯ НОВИЧКОВ / МОСКОВСКИЙ 29.10 EU · groups of 8+ · monthly · 2 on average
4/ 300
404 RUST / ДЛЯ НОВИЧКОВ / МОСКОВСКИЙ 29.10 EU · groups of 8+ · monthly · 2 on average
0/ 300
-2stoned | Solo/Duo/Trios | Beginner Friendly | Low Decay EU · groups of 8+ · monthly · 29 on average
5/ 150
-2stoned | Monthly | Solo/Duos | Beginner Friendly | Low Decay EU · groups of 8+ · monthly · 8 on average
6/ 150
Cozy Rust PvE EU · groups of 8+ · monthly · 1 on average
0/ 70
РУССКИЙ ДЛЯ НОВИЧКОВ | WIPE 28.10 EU · groups of 8+ · weekly · 120 on average
22/ 300
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on Pine Hosting - Rust Server?

Generated by the game, the map on Pine Hosting - Rust Server is procedural, size 2,000 with seed 1. From this page you can look at it on RustMaps, since the same size and seed give the same map.

Which settings and rules apply on Pine Hosting - Rust Server?

No gather rate appears in the name of Pine Hosting - Rust Server. The group limit is 8 players, the game's default. survival is the game mode, standard play, with gathering, building and raiding. Fighting and raiding between players are both allowed. Plugins or settings alter the game here; the browser lists it as Modded. Oxide is the plugin framework it runs. Anti-cheat is on: VAC, from Valve.

Population

How many players are recorded on Pine Hosting - Rust Server right now?

At this moment, Pine Hosting - Rust Server records 0 players across 300 slots. Across seven days this server recorded an average of 0 players and a peak of 1. Averaged over the last 48 hours, the busiest hour was 11:00 UTC at 0 players.

How does Pine Hosting - Rust Server rank against other Rust servers?

The last seven days of player hours place Pine Hosting - Rust Server at #12,067, in the top 54% of all ranked servers and #2,391 in Europe.

Operator and location

How reliably does Pine Hosting - Rust Server stay online?

Right now, you can reach Pine Hosting - Rust Server. The uptime it reports puts its last restart about 2 hours ago. Of the 168 hours in the last 7 full days, it was up for 41, or 24% of the time. 16 September 2026 is when Rust Server Trends first recorded it.

Does Pine Hosting - Rust Server hold a steady tick rate?

Across the last 48 hours it averaged 6 server fps, with a floor of 5. Buildings, deployables and all the rest of the world's entities brought it to a high of 14,741. Its highest memory use was 1,088 MB. What you feel as lag is the combination of low fps and a rising entity count.

Which region does Pine Hosting - Rust Server run from?

With its EU tag, Pine Hosting - Rust Server lists itself in Europe. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 66.51.99.66:28060.

Which Rust version is Pine Hosting - Rust Server running?

Rust network protocol 2635 and build 168909 on Linux is what Pine Hosting - Rust Server runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe day

On what timetable does Pine Hosting - Rust Server run its wipes?

None of the resets at Pine Hosting - Rust Server counts as a wipe. It keeps no wipe schedule, since a new world is made every few hours.

Tags

What do the server tags on Pine Hosting - Rust Server mean?

These are the tags Pine Hosting - Rust Server publishes for the browser to read: gmrust (Game mode): You'll find standard Rust survival here; mp300 (Max players): The server has 300 slots; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code; ^m (Monthly): Wipes happen monthly, at the same time as Facepunch's force wipe; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; EU (Europe): In the server browser it appears under Europe. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does Pine Hosting - Rust Server appear?

You will find Pine Hosting - Rust Server on the following Rust Server Trends lists: EU Rust servers and Modded Rust servers, tracked live. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 24 hours.

Connecting

What steps get you onto Pine Hosting - Rust Server?

To join, enter client.connect 66.51.99.66:28060 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp300,ptrak,$r?,v2635,^m,EU,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode You'll find standard Rust survival here.
mp300
Max players The server has 300 slots.
ts8
Group limit This uses the game default of 8 per team.
v2635
Protocol Your game needs to be on protocol 2635 to join.
cs168909
Build Game build: 168909.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code The server has no region code.

Wipe schedule

^m
Monthly Wipes happen monthly, at the same time as Facepunch's force wipe.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Region

EU
Europe In the server browser it appears under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.