Rust Server TrendsSeismic network · station log
Recording Stations11,663 Players33,677 Active2,838 Wipes · 3 h84 48 h

Station XX-8430 · recording

[US] Spoonkid PvE 1.00x | NO KOS | SafeZones | Events

Online 66.51.99.65:28100 checked 11m ago

1x monthly wipes moddedoxide
Connect
Players now
0/ 50
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak 3
Rank
#8,430
top 38%
Last wipe
24d ago
monthly schedule
Next wipe
7d 15h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station XX-8430 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 50 slots
Motion · 24 h
M0.0steady+0 players
Sharpest hour
−1into Tue 18:00 UTC
Peak · 48 h
1most players in any hour
Channel 1 · calibrated

Players

AveragePeak
00.250.50.75104:0013:0022:0007:0016:0002:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

02040608004:0013:0022:0007:0016:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct7 Oct12 Oct18 Oct23 Oct29 Oct

Top 38% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 15h. The force wipe · high confidence

usual gap
2.5 daysbetween real wipes
wipe-day peak
0players, last three wipes

Coming wipes

  1. 7d 15hThu 5 Nov, 19:00 UTCFW
  2. 35d 15hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Sun 4 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Sun 4 Oct, 07:13 UTC24d ago M0.0rising 1 – running 0
Thu 1 Oct, 19:21 UTC FW27d ago M0.0steady 0 – 2.5 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on [US] Spoonkid PvE 1.00x | NO KOS | SafeZones | Events?

Generated by the game, the map on [US] Spoonkid PvE 1.00x | NO KOS | SafeZones | Events is procedural, size 4,500 with seed 1337. You can view it on RustMaps from this page: the same size and seed produce the same map.

Which settings and rules apply on [US] Spoonkid PvE 1.00x | NO KOS | SafeZones | Events?

Going by its name, [US] Spoonkid PvE 1.00x | NO KOS | SafeZones | Events runs 1x gather. At the game's default, groups can have up to 8 players. In survival mode, gather, build and raid in the standard game. Fighting and raiding between players are both allowed. The server browser lists it under Modded, where plugins or settings change the game. The plugins run on Oxide. Anti-cheat is on: VAC, from Valve.

Population

How many players are recorded on [US] Spoonkid PvE 1.00x | NO KOS | SafeZones | Events right now?

At this moment, [US] Spoonkid PvE 1.00x | NO KOS | SafeZones | Events records 0 players across 50 slots. The seven-day average is 0 players, with a peak of 3. Averaged over the last 48 hours, the busiest hour was 17:00 UTC at 1 players.

How does [US] Spoonkid PvE 1.00x | NO KOS | SafeZones | Events rank against other Rust servers?

Over the last seven days, [US] Spoonkid PvE 1.00x | NO KOS | SafeZones | Events recorded enough player hours to reach #8,430 worldwide, placing it in the top 38% of all ranked servers.

Server details

How reliably does [US] Spoonkid PvE 1.00x | NO KOS | SafeZones | Events stay online?

Right now, you can reach [US] Spoonkid PvE 1.00x | NO KOS | SafeZones | Events. Its reported uptime points to a restart about 4 days ago. It was up 99% of the time across the last 7 full days: 167 of 168 hours. 1 October 2026 is when Rust Server Trends first recorded it.

How well does [US] Spoonkid PvE 1.00x | NO KOS | SafeZones | Events perform under load?

Across the last 48 hours it averaged 6 server fps, with a floor of 5. At its highest, it carried 118,913 entities: buildings, deployables and the world's other contents. Its highest memory use was 4,540 MB. Lag, as players feel it, comes from fps dropping and the entity count climbing.

Where in the world is [US] Spoonkid PvE 1.00x | NO KOS | SafeZones | Events hosted?

The name of [US] Spoonkid PvE 1.00x | NO KOS | SafeZones | Events points to North America, even though it publishes no region tag. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 66.51.99.65:28100.

Which Rust version is [US] Spoonkid PvE 1.00x | NO KOS | SafeZones | Events running?

On Linux, [US] Spoonkid PvE 1.00x | NO KOS | SafeZones | Events runs Rust network protocol 2635 and build 168909. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe pattern

What does wipe day look like on [US] Spoonkid PvE 1.00x | NO KOS | SafeZones | Events?

On average, the busiest point of its recent wipes drew 0 players. 0 hours into the latest wipe, the crowd reached its peak.

On what timetable does [US] Spoonkid PvE 1.00x | NO KOS | SafeZones | Events run its wipes?

The force wipe is the only wipe [US] Spoonkid PvE 1.00x | NO KOS | SafeZones | Events takes, once a month. When every Rust server wipes, at the force wipe on Thursday 5 November at 19:00 UTC, it takes its next wipe. It has run its current world for 24 days 20 hours. The tags it publishes carry a monthly wipe schedule.

Lists and tags

What do the server tags on [US] Spoonkid PvE 1.00x | NO KOS | SafeZones | Events mean?

The game's server browser reads the tags [US] Spoonkid PvE 1.00x | NO KOS | SafeZones | Events publishes: gmrust (Game mode): Survival in standard Rust; mp50 (Max players): 50 slots are available; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code; ^m (Monthly): Wipes happen monthly, at the same time as Facepunch's force wipe; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does [US] Spoonkid PvE 1.00x | NO KOS | SafeZones | Events appear?

You will find [US] Spoonkid PvE 1.00x | NO KOS | SafeZones | Events on the following Rust Server Trends lists: Modded Rust servers, tracked live and North America Rust servers. You will find it under these filters on the server list: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 1x.

Connecting

How do you connect to [US] Spoonkid PvE 1.00x | NO KOS | SafeZones | Events?

You can connect by pressing F1 in Rust and typing client.connect 66.51.99.65:28100 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you. https://www.youtube.com/@walski_?cbrd=1&ucbcb=1 is where its website lives.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust.
mp50
Max players 50 slots are available.
ts8
Group limit Teams max out at 8, the default set by the game.
v2635
Protocol To connect, your game must be on the same protocol, 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The server has no region code.

Wipe schedule

^m
Monthly Wipes happen monthly, at the same time as Facepunch's force wipe.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.