Rust Server TrendsSeismic network · station log
Recording Stations11,829 Players89,289 Active4,008 Wipes · 3 h7 48 h

Station EU-6502 · recording

GP's Backrooms

Online EU 66.51.99.65:28025 checked 2h ago

biweekly wipes moddedcarbon
Connect
Players now
0/ 50
0% full
Motion · 24 h
M0.0falling
−1 players on the day
7-day average
0
peak 2
Rank
#6,502
top 29% · #1930 in EU
Last wipe
13d ago
biweekly schedule
Next wipe
18h
Thu 29 Oct, 14:32 UTC
Seismic record · station EU-6502 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 50 slots
Motion · 24 h
M0.0falling−1 players
Sharpest hour
+1into Wed 06:00 UTC
Peak · 48 h
2most players in any hour
Channel 1 · calibrated

Players

AveragePeak
00.511.5220:0005:0014:0023:0008:0017:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

02040608020:0005:0014:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct6 Oct12 Oct17 Oct23 Oct28 Oct

Top 29% of all ranked servers, top 66% in EU. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

from its schedule tag

Next wipe Thursday 29 October, 14:32 UTC, in 18h. Its biweekly schedule tag · low confidence

wipe-day peak
2players, last three wipes

Coming wipes

  1. 18hThu 29 Oct, 14:32 UTC
  2. 7d 23hThu 5 Nov, 19:00 UTCFW
  3. 14d 18hThu 12 Nov, 14:32 UTC
  4. 28d 18hThu 26 Nov, 14:32 UTC
  5. 35d 23hThu 3 Dec, 19:00 UTCFW
  6. 42d 18hThu 10 Dec, 14:32 UTC

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 17 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 15 Oct, 14:32 UTC13d ago M0.3rising 2 – running 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
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13/ 200
RUST ACADEMY #2 - Modded / РЕЙДЫ ПО СОГЛАСИЮ EU · groups of 8+ · biweekly · 8 on average
19/ 200
[ESP][PVE] PACIFIC WORLD (WIPED 15/10/2026) EU · groups of 16+ · biweekly · 4 on average
4/ 50
РЕЛАКС #2 Х2|Для новичков| No Limit EU · groups of 10+ · biweekly · 3 on average
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#1 [RU] РУССКИЙ КЛАССИКА R7ZONE.RU EU · groups of 10+ · biweekly · 3 on average
5/ 300
[EU][UK][HUN] Rust Hungary PVE/PVP OFFICIAL EU · groups of 8+ · biweekly · 2 on average
2/ 50
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on GP's Backrooms?

The procedural map on GP's Backrooms is size 4,000 with seed 1337, generated by the game. You can view it on RustMaps from this page: the same size and seed produce the same map. The name of its map is Custom Map.

Which settings and rules apply on GP's Backrooms?

You will find no gather rate in the name of GP's Backrooms. At the game's default, groups can have up to 8 players. survival is the game mode, gather, build and raid in the standard game. Player combat and raiding are permitted. Plugins or settings alter the game here; the browser lists it as Modded. The plugins run on Carbon. Anti-cheat is on: VAC, from Valve.

Player counts

What is the current population on GP's Backrooms?

A reading taken now shows 0 players on GP's Backrooms, which has 50 slots. The seven-day average is 0 players, with a peak of 2. The busiest point in the last 48 hours came at 06:00 UTC, averaging 1 players.

How does GP's Backrooms rank against other Rust servers?

GP's Backrooms is #1,930 in Europe and #6,502 worldwide on the past week's player hours, within the top 29% of ranked servers.

Server details

How reliably does GP's Backrooms stay online?

Right now, you can reach GP's Backrooms. Going by the uptime figure it reports, it restarted about 12 hours ago. It was up 100% of the time across the last 7 full days: 168 of 168 hours. On 1 October 2026 it was recorded for the first time by Rust Server Trends.

How well does GP's Backrooms perform under load?

The 48-hour average is 15 server fps; 5 is the lowest observed. Buildings, deployables and all the rest of the world's entities brought it to a high of 24,691. Memory use peaked at 2,149 MB. Low fps together with a growing entity count is what players experience as lag.

Which region does GP's Backrooms run from?

With its EU tag, GP's Backrooms lists itself in Europe. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 66.51.99.65:28025.

Which Rust version is GP's Backrooms running?

GP's Backrooms is running Rust network protocol 2635 and build 168909 on a machine with Linux. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe day

What does wipe day look like on GP's Backrooms?

The recent wipes averaged a busiest count of 2 players. 17 hours into the latest wipe, the crowd reached its peak.

On what timetable does GP's Backrooms run its wipes?

The prediction follows its tag, because too few of GP's Backrooms's wipes are on record to confirm its schedule. Thursday 29 October at 14:32 UTC is when its next wipe is due. It has run its current world for 13 days 5 hours. In its tags it sets out a wipe schedule of every two weeks.

Lists and tags

What do the server tags on GP's Backrooms mean?

These are the tags GP's Backrooms publishes for the browser to read: gmrust (Game mode): You'll find standard Rust survival here; mp50 (Max players): 50 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code; ^b (Biweekly): A wipe comes every second week; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): A plugin framework, Carbon, runs here; EU (Europe): In the server browser it appears under Europe. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does GP's Backrooms appear?

These Rust Server Trends lists include GP's Backrooms: EU Rust servers and Modded Rust servers, tracked live. You will find it under these filters on the server list: Region: Europe; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

How to join

What steps get you onto GP's Backrooms?

To join, enter client.connect 66.51.99.65:28025 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you. You can find its website at https://discord.com/invite/wXJqWkGd6D.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^z,^y,^b,EU,gmrust,cs168909,ts8

Game

gmrust
Game mode You'll find standard Rust survival here.
mp50
Max players 50 slots are available.
ts8
Group limit This uses the game default of 8 per team.
v2635
Protocol To connect, your game must be on the same protocol, 2635.
cs168909
Build Game build: 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The server has no region code.

Wipe schedule

^b
Biweekly A wipe comes every second week.

Mods and access

^z
Modded Plugins or settings alter the game, so it's listed under Modded.
^y
Carbon A plugin framework, Carbon, runs here.

Region

EU
Europe In the server browser it appears under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.