Rust Server TrendsSeismic network · station log
Recording Stations11,749 Players55,156 Active3,381 Wipes · 3 h134 48 h

Station NA-12231 · recording

The Construct

Online NA 66.51.99.62:28030 checked 11m ago

monthly wipes moddedoxide
Connect
Players now
0/ 50
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak 1
Rank
#12,231
top 55% · #1376 in NA
Last wipe
26d ago
monthly schedule
Next wipe
7d 19h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station NA-12231 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 50 slots
Motion · 24 h
M0.0steady+0 players
Channel 1 · calibrated

Players

AveragePeak
0123400:0009:0018:0002:0011:0021:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

0246800:0009:0018:0002:0011:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep6 Oct11 Oct17 Oct22 Oct28 Oct

Top 55% of all ranked servers, top 74% in NA. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 19h. The force wipe · high confidence

usual gap
0.9 daysbetween real wipes
on rhythm
100%of its recent wipes
wipe-day peak
2players, last three wipes

Coming wipes

  1. 7d 19hThu 5 Nov, 19:00 UTCFW
  2. 35d 19hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Fri 2 OctThu 1 OctThu 1 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Fri 2 Oct, 23:05 UTC26d ago M0.3rising 2 – running 0
Thu 1 Oct, 22:49 UTC FW27d ago M0.3rising 2 – 1 days 0
Thu 1 Oct, 03:11 UTC27d ago M0.3rising 2 – 0.8 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustafied.com - US Low Pop NA · groups of 6 · monthly · 92 on average
124/ 150
Rustoria.co - US Low Pop NA · groups of 6 · monthly · 30 on average
42/ 100
Dusk till Dawn | 2x | Offline Protect | 5% Upkeep | No BP Wipe NA · groups of 6 · 2x · monthly · 3 on average
0/ 100
Bustabar NA PvP - No Wipe - Raid Protection NA · groups of 5 · 1 on average
0/ 50
Rusty Moose |US Mini| NA · groups of 5 · weekly · 56 on average
11/ 150
Rusty Moose |US Low| NA · groups of 6 · biweekly · 23 on average
11/ 200
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on The Construct?

Generated by the game, the map on The Construct is procedural, size 4,250 with seed 468352917. You can view it on RustMaps from this page: the same size and seed produce the same map.

Which settings and rules apply on The Construct?

You will find no gather rate in the name of The Construct. Up to 5 players can be in a group. survival is the game mode, standard play, with gathering, building and raiding. Fighting and raiding between players are both allowed. The server browser lists it under Modded, where plugins or settings change the game. Oxide is the plugin framework it runs. VAC, Valve's anti-cheat, is switched on.

Population

How many players are recorded on The Construct right now?

A reading taken now shows 0 players on The Construct, which has 50 slots. The seven-day average is 0 players, with a peak of 1.

How does The Construct rank against other Rust servers?

For player hours across the last seven days, The Construct takes #12,231 overall and #1,376 in North America, inside the top 55% of all ranked servers.

Server details

How reliably does The Construct stay online?

As recorded now, The Construct is running. Going by the uptime figure it reports, it restarted about 2 days 20 hours ago. 168 of 168 hours in the last 7 full days were up time, 100% of the total. On 30 September 2026 it was recorded for the first time by Rust Server Trends.

Does The Construct hold a steady tick rate?

Across the last 48 hours it averaged 5 server fps, with a floor of 5. At its highest, it carried 100,427 entities: buildings, deployables and the world's other contents. Memory use peaked at 3,786 MB. What you feel as lag is the combination of low fps and a rising entity count.

Which region does The Construct run from?

With its NA tag, The Construct lists itself in North America. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 66.51.99.62:28030.

Which Rust version is The Construct running?

Rust network protocol 2635 and build 168909 on Linux is what The Construct runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe day

What does wipe day look like on The Construct?

2 players, on average, was the busiest crowd at its recent wipes. 1 hours into the latest wipe, the crowd reached its peak.

How often does The Construct wipe, and on which days?

At the force wipe each month The Construct wipes, and at no other time. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The present world dates from 26 days. Its tags state a monthly wipe schedule.

Server tags

What do the server tags on The Construct mean?

Tags published by The Construct and read by the game's server browser include gmrust (Game mode): You'll find standard Rust survival here; mp50 (Max players): 50 slots are available; ts5 (Group limit): The team limit is 5; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code; ^m (Monthly): Wipes happen monthly, at the same time as Facepunch's force wipe; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; NA (North America): The server browser files it under North America. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does The Construct appear?

These Rust Server Trends lists include The Construct: Modded Rust servers, tracked live and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Connecting

How do you connect to The Construct?

You can connect by pressing F1 in Rust and typing client.connect 66.51.99.62:28030 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,NA,gmrust,cs168909,ts5,^o^z

Game

gmrust
Game mode You'll find standard Rust survival here.
mp50
Max players 50 slots are available.
ts5
Group limit The team limit is 5.
v2635
Protocol Game protocol 2635: to join, your game must match this version.
cs168909
Build The game build is 168909.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code The server has no region code.

Wipe schedule

^m
Monthly Wipes happen monthly, at the same time as Facepunch's force wipe.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Region

NA
North America The server browser files it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.