Rust Server TrendsSeismic network · station log
Recording Stations11,801 Players69,381 Active3,608 Wipes · 3 h186 48 h

Station NA-9943 · no signal

Deathloop 100x | Boosted | Kits | Raidable Bases

Offline NA 66.51.99.58:28020 checked 4d ago

100x monthly wipes moddedoxide
Connect
Players now
0/ 50
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak 2
Rank
#9,943
top 45% · #1274 in NA
Last wipe
26d ago
monthly schedule
Next wipe
7d 5h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station NA-9943 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 50 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct8 Oct12 Oct17 Oct24 Oct29 Oct

Top 45% of all ranked servers, top 69% in NA. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 7d 5h. The force wipe

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
AceRust.com 10x No BPs [Loot++|Events|MyMini|Shop] NA · groups of 8+ · 10x · monthly · 13 on average
6/ 100
HollowServers.co 10x No BPs [Loot++|Events|MyMini|Shop|Noob Fri NA · groups of 8+ · 10x · monthly · 11 on average
2/ 150
[US] World War Rust | X1000 | Loot++ | Monthly Wipe NA · groups of 8+ · 1000x · monthly · 2 on average
2/ 100
[NA] WOLFPACK.GG 10x [No BPs | Kits | Shop | TP | VIP] NA · groups of 100+ · 10x · monthly · 2 on average
2/ 200
HELIOS - NA 10x NA · groups of 10+ · 10x · monthly · 2 on average
1/ 600
XRUST.CO US 10x Monthly Solo Only - Skins - Pvp - ORP NA · groups of 8+ · 10x · monthly · 1 on average
1/ 75
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on Deathloop 100x | Boosted | Kits | Raidable Bases?

Generated by the game, the map on Deathloop 100x | Boosted | Kits | Raidable Bases is procedural, size 3,500 with seed 1. Size and seed produce the same map, so RustMaps can show it from this page.

Which settings and rules apply on Deathloop 100x | Boosted | Kits | Raidable Bases?

100x gather is what Deathloop 100x | Boosted | Kits | Raidable Bases runs, judging by its name. At the game's default, groups can have up to 8 players. It plays in survival mode, gather, build and raid in the standard game. Player combat and raiding are permitted. Plugins or settings alter the game here; the browser lists it as Modded. Oxide is the plugin framework it runs. Anti-cheat is on: VAC, from Valve.

Player counts

What is the current population on Deathloop 100x | Boosted | Kits | Raidable Bases?

No players are recorded on Deathloop 100x | Boosted | Kits | Raidable Bases at this moment; it is offline, and the last sighting was 4 days 19 hours ago. Averaged across the last seven days the population was 0 players, reaching a peak of 2.

How does Deathloop 100x | Boosted | Kits | Raidable Bases rank against other Rust servers?

The last seven days of player hours place Deathloop 100x | Boosted | Kits | Raidable Bases at #9,943, in the top 45% of all ranked servers and #1,274 in North America.

Server details

How reliably does Deathloop 100x | Boosted | Kits | Raidable Bases stay online?

As recorded now, Deathloop 100x | Boosted | Kits | Raidable Bases is not reachable, the last contact having been 4 days 19 hours ago. It was up 26% of the time across the last 7 full days: 44 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 3 October 2026.

Where in the world is Deathloop 100x | Boosted | Kits | Raidable Bases hosted?

With its NA tag, Deathloop 100x | Boosted | Kits | Raidable Bases lists itself in North America. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 66.51.99.58:28020.

What build of Rust does Deathloop 100x | Boosted | Kits | Raidable Bases use?

Deathloop 100x | Boosted | Kits | Raidable Bases is running Rust network protocol 2635 and build 168909 on a machine with Linux. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe pattern

On what timetable does Deathloop 100x | Boosted | Kits | Raidable Bases run its wipes?

From the force wipe the next wipe of Deathloop 100x | Boosted | Kits | Raidable Bases is estimated. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 26 days 11 hours is how long the current world has been running. Its tags state a monthly wipe schedule.

Tags

What do the server tags on Deathloop 100x | Boosted | Kits | Raidable Bases mean?

Tags published by Deathloop 100x | Boosted | Kits | Raidable Bases and read by the game's server browser include gmrust (Game mode): Survival in standard Rust; mp50 (Max players): 50 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code; ^m (Monthly): It wipes monthly, together with the Facepunch force wipe; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; NA (North America): In the server browser it appears under North America. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does Deathloop 100x | Boosted | Kits | Raidable Bases appear?

The Rust Server Trends lists that take in Deathloop 100x | Boosted | Kits | Raidable Bases are: Rust servers above 10x gather rate, Modded Rust servers, tracked live and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: More than 10x.

Connecting

What steps get you onto Deathloop 100x | Boosted | Kits | Raidable Bases?

You can connect by pressing F1 in Rust and typing client.connect 66.51.99.58:28020 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you. You can find its website at https://deathlooprust.com.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,NA,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust.
mp50
Max players 50 slots are available.
ts8
Group limit This uses the game default of 8 per team.
v2635
Protocol To connect, your game must be on the same protocol, 2635.
cs168909
Build Game build: 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The server has no region code.

Wipe schedule

^m
Monthly It wipes monthly, together with the Facepunch force wipe.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Region

NA
North America In the server browser it appears under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.