Rust Server TrendsSeismic network · station log
Recording Stations11,632 Players42,162 Active3,029 Wipes · 3 h90 48 h

Station NA-15090 · no signal

Pine Hosting - Rust Server

Offline NA 66.51.99.57:28025 checked 12d ago

monthly wipes moddedoxide
Connect
Players now
0/ 50
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,090
top 70% · #1558 in NA
Last wipe
26d ago
monthly schedule
Next wipe
7d 10h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station NA-15090 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 50 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep3 Oct10 Oct16 Oct23 Oct

Top 70% of all ranked servers, top 84% in NA. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 10h. The force wipe · high confidence

usual gap
7.9 daysbetween real wipes
on rhythm
0%of its recent wipes
wipe-day peak
2players, last three wipes
crowd held
0%else halves by day 3

Coming wipes

  1. 7d 10hThu 5 Nov, 19:00 UTCFW
  2. 35d 10hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Fri 2 OctThu 1 OctWed 16 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Fri 2 Oct, 12:52 UTC26d ago M0.3rising 2 – running 0
Thu 1 Oct, 23:04 UTC FW27d ago M0.3rising 2 – 0.6 days 0
Wed 16 Sep, 18:42 UTC42d ago M0.0steady 2 halved by day 3 15.2 days 2

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

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Made in Quebec & France! QC FR EN (Website 9 Languages) NA · groups of 8+ · monthly · 4 on average
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Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on Pine Hosting - Rust Server?

Generated by the game, the map on Pine Hosting - Rust Server is procedural, size 4,500 with seed 1684376845. You can view it on RustMaps from this page: the same size and seed produce the same map.

Which settings and rules apply on Pine Hosting - Rust Server?

You will find no gather rate in the name of Pine Hosting - Rust Server. Groups hold up to 8 players, which is the default for the game. survival is the game mode, standard play, with gathering, building and raiding. Fighting and raiding between players are both allowed. The server browser lists it under Modded, where plugins or settings change the game. Oxide is the plugin framework it runs. VAC, Valve's anti-cheat, is switched on.

Population

What is the current population on Pine Hosting - Rust Server?

No players are recorded on Pine Hosting - Rust Server at this moment; it is offline, and the last sighting was 12 days 14 hours ago.

How does Pine Hosting - Rust Server rank against other Rust servers?

Pine Hosting - Rust Server is #1,558 in North America and #15,090 worldwide on the past week's player hours, within the top 70% of ranked servers.

Operator and location

How reliably does Pine Hosting - Rust Server stay online?

No contact with Pine Hosting - Rust Server right now, and the last recorded contact was 12 days 14 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. On 15 September 2026 it was recorded for the first time by Rust Server Trends.

Which region does Pine Hosting - Rust Server run from?

The NA tag is how Pine Hosting - Rust Server lists itself in North America. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 66.51.99.57:28025 is the address it uses.

Which Rust version is Pine Hosting - Rust Server running?

On Linux, Pine Hosting - Rust Server runs Rust network protocol 2634 and build 167781. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe pattern

What does wipe day look like on Pine Hosting - Rust Server?

The recent wipes averaged a busiest count of 2 players. 2 hours into the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. By day 3 it fell below half in the wipes where it didn't hold.

How often does Pine Hosting - Rust Server wipe, and on which days?

At the force wipe each month Pine Hosting - Rust Server wipes, and at no other time. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. 26 days 19 hours is how long the current world has been running. A monthly wipe schedule is published in its tags.

Tags

What do the server tags on Pine Hosting - Rust Server mean?

The game's server browser reads the tags Pine Hosting - Rust Server publishes: gmrust (Game mode): You'll find standard Rust survival here; mp50 (Max players): Slots: 50; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs167781 (Build): Game build: 167781; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set; ^m (Monthly): It wipes monthly, together with the Facepunch force wipe; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; NA (North America): North America is the region it's listed under in the browser. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does Pine Hosting - Rust Server appear?

These Rust Server Trends lists include Pine Hosting - Rust Server: Modded Rust servers, tracked live and North America Rust servers. On the server list, the filters it matches are: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

How to join

What steps get you onto Pine Hosting - Rust Server?

Enter client.connect 66.51.99.57:28025 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^m,NA,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode You'll find standard Rust survival here.
mp50
Max players Slots: 50.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2634
Protocol Game protocol 2634: to join, your game must match this version.
cs167781
Build Game build: 167781.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code A region code has not been set.

Wipe schedule

^m
Monthly It wipes monthly, together with the Facepunch force wipe.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Region

NA
North America North America is the region it's listed under in the browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.