Station NA-11158 · recording
Eagle's Nest
Online NA 66.51.99.57:28000 checked 10m ago
- Players now
- 0/ 50
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak 1
- Rank
- #11,158
- top 50% · #1325 in NA
- Last wipe
- 26d ago
- monthly schedule
- Next wipe
- 7d 4h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 50 slots
- Motion · 24 h
- M0.0■steady+0 players
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 50% of all ranked servers, top 71% in NA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 4h. The force wipe · high confidence
- usual gap
- 1 daysbetween real wipes
- wipe-day peak
- 2players, last three wipes
Coming wipes
- 7d 4hThu 5 Nov, 19:00 UTCFW
- 35d 4hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 4 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Fri 2 Oct, 22:27 UTC26d ago | M0.3▲rising | 2 | – | running | 0 | |
| Thu 1 Oct, 22:39 UTC FW27d ago | M0.3▲rising | 2 | – | 1 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on Eagle's Nest?
The procedural map on Eagle's Nest is size 4,000 with seed 1337, generated by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map. The name of its map is Custom Map.
Which settings and rules apply on Eagle's Nest?
The name of Eagle's Nest gives no gather rate. The group limit is 8 players, the game's default. It plays in survival mode, gather, build and raid in the standard game. Player combat and raiding are permitted. Listed as Modded in the server browser, it changes the game through plugins or settings. The plugins run on Oxide. Anti-cheat is on: VAC, from Valve.
Live population
How many players are recorded on Eagle's Nest right now?
A reading taken now shows 0 players on Eagle's Nest, which has 50 slots. Averaged across the last seven days the population was 0 players, reaching a peak of 1.
How does Eagle's Nest rank against other Rust servers?
The last seven days of player hours place Eagle's Nest at #11,158, in the top 50% of all ranked servers and #1,325 in North America.
Server details
How reliably does Eagle's Nest stay online?
As recorded now, Eagle's Nest is running. Going by the uptime figure it reports, it restarted about 3 hours ago. 167 of 168 hours in the last 7 full days were up time, 99% of the total. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.
Does Eagle's Nest hold a steady tick rate?
The 48-hour average is 5 server fps; 5 is the lowest observed. At its highest, it carried 81,981 entities: buildings, deployables and the world's other contents. Its highest memory use was 3,450 MB. What you feel as lag is the combination of low fps and a rising entity count.
Where in the world is Eagle's Nest hosted?
In North America Eagle's Nest lists itself, with the tag NA. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 66.51.99.57:28000.
Which Rust version is Eagle's Nest running?
Rust network protocol 2635 and build 168909 on Linux is what Eagle's Nest runs. The protocol must match for you to join, and Steam takes care of updating it.
Wipe schedule
What does wipe day look like on Eagle's Nest?
2 players, on average, was the busiest crowd at its recent wipes. 4 hours after the latest wipe, the crowd peaked.
How often does Eagle's Nest wipe, and on which days?
At the force wipe each month Eagle's Nest wipes, and at no other time. When every Rust server wipes, at the force wipe on Thursday 5 November at 19:00 UTC, it takes its next wipe. It has run its current world for 26 days 16 hours. A monthly wipe schedule is published in its tags.
Tags
What do the server tags on Eagle's Nest mean?
These are the tags Eagle's Nest publishes for the browser to read: gmrust (Game mode): Survival in standard Rust; mp50 (Max players): Slots: 50; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code; ^m (Monthly): Once a month it wipes, with the force wipe from Facepunch; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; NA (North America): The server browser files it under North America. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does Eagle's Nest appear?
The Rust Server Trends lists that take in Eagle's Nest are: Modded Rust servers, tracked live and North America Rust servers. On the server list, the filters it matches are: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Connecting
What steps get you onto Eagle's Nest?
You can connect by pressing F1 in Rust and typing client.connect 66.51.99.57:28000 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.
