Rust Server TrendsSeismic network · station log
Recording Stations11,626 Players31,131 Active2,740 Wipes · 3 h70 48 h

Station XX-15351 · recording

Turtle Island - Raidable Bases - 10x - wiped 9/24

Online 66.51.99.56:28040 checked 10m ago

10x monthly wipes moddedoxide
Connect
Players now
0/ 50
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak –
Rank
#15,351
top 69%
Last wipe
7d ago
monthly schedule
Next wipe
7d 13h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station XX-15351 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 50 slots
Motion · 24 h
M0.0steady+0 players
Channel 1 · calibrated

Players

AveragePeak
0123406:0015:0000:0008:0017:0003:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

0246806:0015:0000:0008:0017:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Oct23 Oct24 Oct26 Oct27 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 7d 13h. The force wipe

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
AceRust.com 10x No BPs [Loot++|Events|MyMini|Shop] NA · groups of 8+ · 10x · monthly · 12 on average
6/ 100
HollowServers.co 10x No BPs [Loot++|Events|MyMini|Shop|Noob Fri NA · groups of 8+ · 10x · monthly · 11 on average
4/ 150
AQUA Rust | EU 10x Monthly | Kits | No BPs | No Workbench | Sho EU · groups of 64+ · 10x · monthly · 5 on average
2/ 250
Grumpys 10x | My Mini | Homes+TP and More EU · groups of 8+ · 10x · monthly · 4 on average
1/ 100
XRUST.CO EU 10x Monthly Solo Only - Skins - Pvp - ORP EU · groups of 8+ · 10x · monthly · 2 on average
1/ 95
RUSTAFFORD EUROPE | x10 Loot | No BP| Mini| Shop| Kits EU · groups of 8+ · 10x · monthly · 2 on average
0/ 150
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on Turtle Island - Raidable Bases - 10x - wiped 9/24?

Turtle Island - Raidable Bases - 10x - wiped 9/24 runs a procedural map of size 3,000 with seed 2128802245, produced by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map.

Which settings and rules apply on Turtle Island - Raidable Bases - 10x - wiped 9/24?

Going by its name, Turtle Island - Raidable Bases - 10x - wiped 9/24 runs 10x gather. Groups hold up to 8 players, which is the default for the game. In survival mode, the usual game of gathering, building and raiding. Fighting and raiding between players are both allowed. Plugins or settings alter the game here; the browser lists it as Modded. The plugins run on Oxide. VAC, Valve's anti-cheat, is switched on.

Population

What is the current population on Turtle Island - Raidable Bases - 10x - wiped 9/24?

0 of the 50 slots on Turtle Island - Raidable Bases - 10x - wiped 9/24 are filled right now. The seven-day average for this server is 0 players.

How does Turtle Island - Raidable Bases - 10x - wiped 9/24 rank against other Rust servers?

On player hours for the past week, Turtle Island - Raidable Bases - 10x - wiped 9/24 sits at #15,351, which puts it inside the top 69% of every ranked server.

Operator and location

How reliably does Turtle Island - Raidable Bases - 10x - wiped 9/24 stay online?

As recorded now, Turtle Island - Raidable Bases - 10x - wiped 9/24 is running. The uptime it reports puts its last restart about 6 days 15 hours ago. Of the 168 hours in the last 7 full days, it was up for 167, or 99% of the time. Its earliest appearance in the records of Rust Server Trends dates to 21 October 2026.

Does Turtle Island - Raidable Bases - 10x - wiped 9/24 hold a steady tick rate?

Across the last 48 hours it averaged 5 server fps, with a floor of 5. Buildings, deployables and all the rest of the world's entities brought it to a high of 46,795. It reached a ceiling of 2,413 MB of memory. Lag, as players feel it, comes from fps dropping and the entity count climbing.

Where in the world is Turtle Island - Raidable Bases - 10x - wiped 9/24 hosted?

A region is not published by Turtle Island - Raidable Bases - 10x - wiped 9/24. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 66.51.99.56:28040.

What build of Rust does Turtle Island - Raidable Bases - 10x - wiped 9/24 use?

On Linux, Turtle Island - Raidable Bases - 10x - wiped 9/24 runs Rust network protocol 2634 and build 167781. The protocol must match for you to join, and Steam takes care of updating it.

Wipe pattern

How often does Turtle Island - Raidable Bases - 10x - wiped 9/24 wipe, and on which days?

From the force wipe the next wipe of Turtle Island - Raidable Bases - 10x - wiped 9/24 is estimated. When every Rust server wipes, at the force wipe on Thursday 5 November at 19:00 UTC, it takes its next wipe. The present world dates from 7 days 8 hours. A monthly wipe schedule is published in its tags.

Lists and tags

What do the server tags on Turtle Island - Raidable Bases - 10x - wiped 9/24 mean?

Tags published by Turtle Island - Raidable Bases - 10x - wiped 9/24 and read by the game's server browser include gmrust (Game mode): Survival in standard Rust; mp50 (Max players): Slots: 50; ts8 (Group limit): Teams max out at 8, the default set by the game; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server; ^m (Monthly): It wipes monthly, together with the Facepunch force wipe; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does Turtle Island - Raidable Bases - 10x - wiped 9/24 appear?

You will find Turtle Island - Raidable Bases - 10x - wiped 9/24 on the following Rust Server Trends lists: 10x Rust servers and Modded Rust servers, tracked live. These filters bring it up on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks; Gather rate: 10x.

How to join

What steps get you onto Turtle Island - Raidable Bases - 10x - wiped 9/24?

To join, enter client.connect 66.51.99.56:28040 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^m,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust.
mp50
Max players Slots: 50.
ts8
Group limit Teams max out at 8, the default set by the game.
v2634
Protocol To connect, your game must be on the same protocol, 2634.
cs167781
Build The game build is 167781.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set for this server.

Wipe schedule

^m
Monthly It wipes monthly, together with the Facepunch force wipe.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.